Player Matchup

Merlin
Merlin
Actualtro
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 242L
1,624 Elo+
Party 1
Terra
Terra
EmiliaClarkes
Terra
Level 102
God Stats
7W - 10L
1,550 SR
Queue Stats
143W - 116L
1,578 Elo+
Solo
Apollo
Apollo
Stokeleyy
Apollo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Wierdo 344
Ne Zha
Level 138
God Stats
11W - 16L
1,883 SR
Queue Stats
86W - 108L
1,605 Elo+
Party 2
Achilles
Achilles
afroborinqueno
Achilles
Level 114
God Stats
6W - 3L
1,817 SR
Queue Stats
219W - 246L
1,604 Elo+
Party 2
Team Averages
Level 120
1,650 SR
1,582 Elo+

VS

Team Averages
Level 142
1,471 SR
1,562 Elo+
Danzaburou
Danzaburou
CHomPPaCCuDDa
Danzaburou
Level 145
God Stats
1W - 2L
1,314 SR
Queue Stats
57W - 65L
1,570 Elo+
Party 3
Eset
Eset
Dazzle Em
Eset
Level 123
God Stats
31W - 23L
1,660 SR
Queue Stats
125W - 110L
1,585 Elo+
Solo
Ymir
Ymir
Sniperpro6713
Ymir
Level 126
God Stats
10W - 18L
1,622 SR
Queue Stats
450W - 413L
1,628 Elo+
Solo
Neith
Neith
Sweeetro
Neith
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,396 Elo+
Party 3
Aphrodite
Aphrodite
xPedroDMSx
Aphrodite
Level 160
God Stats
1W - 1L
1,257 SR
Queue Stats
40W - 27L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Actualtro
Merlin
12
2 / 8 / 2
7,099
507
3,449
8,885
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 3
7,476
534
4,893
9,820
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Stokeleyy
Apollo
8
1 / 2 / 1
5,501
393
4,994
8,957
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
Wierdo 344
Ne Zha
10
2 / 6 / 3
6,271
448
5,911
11,316
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
12
0 / 3 / 0
6,491
464
4,920
10,459
6,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CHomPPaCCuDDa
Danzaburou
13
8 / 3 / 4
8,457
604
6,964
9,367
3,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
14
4 / 4 / 4
8,531
609
7,473
11,379
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 0 / 4
9,283
663
6,798
9,215
6,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Sweeetro
Neith
13
3 / 0 / 1
7,938
567
7,538
7,203
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
xPedroDMSx
Aphrodite
12
2 / 0 / 7
7,144
510
5,947
8,571
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
20
20
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
Actualtro
Merlin
2
8
2
0.38
W
Danzaburou
CHomPPaCCuDDa
Danzaburou
8
3
4
3.33
W
Eset
4
4
4
1.5
L
2
1
3
3.5
W
3
0
4
5
L
Apollo
Stokeleyy
Apollo
1
2
1
0.75
W
Neith
Sweeetro
Neith
3
0
1
3.5
L
Ne Zha
Wierdo 344
Ne Zha
2
6
3
0.58
L
Achilles
0
3
0
0
W
Aphrodite
xPedroDMSx
Aphrodite
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,167
Damage
34,720
49,437
Taken
45,735
20,677
Mitigated
19,988
15,458
Healing
22,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Actualtro
Merlin
3,449
354
0
340
8,885
2,895
448
4,276
4,419
41,029
0
W
Danzaburou
CHomPPaCCuDDa
Danzaburou
6,964
3,050
0
3,205
9,367
3,304
348
1,618
7,749
0
45,438
W
Eset
7,473
519
0
2,501
11,379
3,829
0
3,080
8,299
59,117
0
L
4,893
632
990
3,150
9,820
5,127
0
4,191
5,466
30,455
0
W
6,798
1,836
0
3,666
9,215
6,107
0
847
8,368
52,759
0
L
Apollo
Stokeleyy
Apollo
4,994
3,097
0
3,332
8,957
2,501
384
2,904
6,047
0
23,932
W
Neith
Sweeetro
Neith
7,538
3,089
0
3,421
7,203
2,346
2,939
728
6,475
0
49,452
L
Ne Zha
Wierdo 344
Ne Zha
5,911
940
0
3,345
11,316
3,542
0
3,599
7,559
0
30,501
L
Achilles
4,920
1,729
0
4,301
10,459
6,612
0
4,731
5,728
0
37,936
W
Aphrodite
xPedroDMSx
Aphrodite
5,947
965
3,480
6,138
8,571
4,402
1,071
2,069
6,502
30,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,838
Gold Earned
41,353
313
Minions Killed
450
0
Camps Cleared
0
1,286,765
Distance Traveled
1,196,903
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,099
507
83
6
0
234,370
1
W
Danzaburou
8,457
604
70
5
0
254,589
0
W
Eset
8,531
609
105
8
0
216,923
5
L
Terra
7,476
534
55
4
0
296,552
2
W
Ymir
9,283
663
120
9
0
239,394
2
L
Apollo
5,501
393
39
3
0
227,510
1
W
Neith
7,938
567
109
8
0
229,943
1
L
Ne Zha
6,271
448
64
5
0
271,364
2
L
Achilles
6,491
464
72
5
0
256,969
0
W
Aphrodite
7,144
510
46
3
0
256,054
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role