Player Matchup

Skadi
Skadi
Grizzly9128
Skadi
Level 26
God Stats
8W - 6L
1,590 SR
Queue Stats
66W - 62L
1,502 Elo+
Party 4
Loki
Loki
MalinA0071
Loki
Level 38
God Stats
5W - 5L
1,608 SR
Queue Stats
176W - 233L
1,405 Elo+
Party 3
Cthulhu
Cthulhu
Ninisik
Cthulhu
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 19L
1,391 Elo+
Party 3
Merlin
Merlin
ZtwistNozzle
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,423 Elo+
Party 4
Sobek
Sobek
hzsdryltj
Sobek
Level 4
God Stats
3W - 2L
1,708 SR
Queue Stats
10W - 13L
1,700 Elo+
Party 3
Team Averages
Level 20
1,581 SR
1,485 Elo+

VS

Team Averages
Level 33
1,735 SR
1,476 Elo+
Medusa
Medusa
ChoyGotsk
Medusa
Level 29
God Stats
4W - 1L
1,993 SR
Queue Stats
13W - 7L
1,529 Elo+
Party 1
Zhong Kui
Zhong Kui
PapaMirx
Zhong Kui
Level 22
God Stats
8W - 4L
1,712 SR
Queue Stats
74W - 59L
1,541 Elo+
Party 1
Chaac
Chaac
Pricelessmite
Chaac
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
102W - 90L
1,381 Elo+
Party 2
Nemesis
Nemesis
TacTicReiN
Nemesis
Level 27
God Stats
4W - 1L
1,732 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Athena
Athena
frostbiteking
Athena
Level 81
God Stats
2W - 1L
1,738 SR
Queue Stats
14W - 10L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 4 / 0
5,135
467
4,686
7,855
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 2
5,217
474
2,394
7,450
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Ninisik
Cthulhu
10
0 / 1 / 0
5,313
483
3,654
4,673
2,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
8
2 / 6 / 0
5,202
473
2,947
6,679
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
hzsdryltj
Sobek
7
0 / 5 / 2
4,508
410
1,823
9,086
4,819
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChoyGotsk
Medusa
10
6 / 2 / 3
6,280
571
8,238
5,671
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
PapaMirx
Zhong Kui
10
2 / 1 / 6
6,327
575
3,019
3,740
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 1
5,843
531
4,289
6,553
3,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
TacTicReiN
Nemesis
9
7 / 0 / 2
6,277
571
4,747
4,690
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
3 / 2 / 7
6,889
626
4,682
8,506
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
18
18
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
ChoyGotsk
Medusa
6
2
3
3.75
L
3
4
0
0.75
L
0
2
2
0.5
L
Cthulhu
Ninisik
Cthulhu
0
1
0
0
W
Zhong Kui
PapaMirx
Zhong Kui
2
1
6
5
W
0
0
1
0.5
W
Nemesis
TacTicReiN
Nemesis
7
0
2
8
L
Merlin
2
6
0
0.33
W
3
2
7
3.25
L
Sobek
hzsdryltj
Sobek
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,504
Damage
24,975
35,743
Taken
29,160
12,948
Mitigated
12,577
9,718
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ChoyGotsk
Medusa
8,238
3,855
270
1,384
5,671
1,589
551
1,210
4,415
0
30,738
L
4,686
2,359
0
2,210
7,855
2,057
0
2,067
5,788
0
21,912
L
2,394
537
405
3,660
7,450
1,933
0
380
6,997
0
23,781
L
Cthulhu
Ninisik
Cthulhu
3,654
567
50
844
4,673
2,271
0
0
4,433
18,167
0
W
Zhong Kui
PapaMirx
Zhong Kui
3,019
292
0
2,403
3,740
2,128
757
1,353
2,145
25,246
0
W
4,289
1,059
0
3,181
6,553
3,604
0
3,046
3,146
0
25,265
W
Nemesis
TacTicReiN
Nemesis
4,747
2,612
0
2,292
4,690
1,501
0
428
4,234
0
19,465
L
Merlin
2,947
553
0
1,340
6,679
1,868
0
2,600
4,079
15,546
0
W
4,682
1,115
386
3,543
8,506
3,755
418
1,648
6,796
14,719
0
L
Sobek
hzsdryltj
Sobek
1,823
366
0
1,209
9,086
4,819
0
2,654
6,432
9,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,375
Gold Earned
31,616
189
Minions Killed
219
0
Camps Cleared
0
925,620
Distance Traveled
1,037,884
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,280
571
57
5
0
168,666
3
L
Skadi
5,135
467
33
3
0
136,070
0
L
Loki
5,217
474
58
5
0
244,436
0
L
Cthulhu
5,313
483
43
4
0
160,382
0
W
Zhong Kui
6,327
575
52
5
0
208,070
3
W
Chaac
5,843
531
52
5
0
199,477
0
W
Nemesis
6,277
571
37
3
0
247,251
3
L
Merlin
5,202
473
39
4
0
170,265
1
W
Athena
6,889
626
21
2
0
214,420
0
L
Sobek
4,508
410
16
1
0
214,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role