Player Matchup

Sol
Sol
EVOLVETHEREALOJ
Sol
Level 90
God Stats
28W - 14L
1,720 SR
Queue Stats
318W - 290L
1,466 Elo+
Party 2
Artio
Artio
HAnz177674
Artio
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 275L
1,437 Elo+
Party 2
Izanami
Izanami
LethalKnight60
Izanami
Level 76
God Stats
1W - 3L
1,500 SR
Queue Stats
269W - 218L
1,475 Elo+
Party 2
Loki
Loki
TampaRyley
Loki
Level 104
God Stats
50W - 53L
1,631 SR
Queue Stats
319W - 371L
1,450 Elo+
Solo
Chaac
Chaac
lonesolider1
Chaac
Level 56
God Stats
2W - 5L
1,077 SR
Queue Stats
175W - 195L
1,342 Elo+
Solo
Team Averages
Level 78
1,485 SR
1,434 Elo+

VS

Team Averages
Level 68
1,529 SR
1,424 Elo+
Jormungandr
Jormungandr
Crazimo7
Jormungandr
Level 61
God Stats
22W - 17L
1,427 SR
Queue Stats
108W - 86L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
RAMPEWR
Danzaburou
Level 59
God Stats
28W - 36L
1,448 SR
Queue Stats
508W - 478L
1,467 Elo+
Solo
Hades
Hades
Rwbee
Hades
Level 85
God Stats
4W - 4L
1,504 SR
Queue Stats
19W - 28L
1,399 Elo+
Solo
Merlin
Merlin
Tusk_A4
Merlin
Level 72
God Stats
2W - 1L
1,764 SR
Queue Stats
230W - 206L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
gon11f
Tsukuyomi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 0
7,687
512
4,350
11,054
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
10
1 / 6 / 3
6,876
458
2,302
13,006
8,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 4
7,304
487
9,817
10,748
3,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 4
7,471
498
4,273
5,249
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 1 / 1
7,681
512
4,585
8,144
4,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crazimo7
Jormungandr
12
5 / 3 / 4
8,051
537
7,693
9,736
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
RAMPEWR
Danzaburou
12
2 / 4 / 5
7,689
513
10,754
9,989
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
Rwbee
Hades
14
2 / 1 / 3
8,070
538
4,356
8,239
3,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
Tusk_A4
Merlin
14
4 / 3 / 0
8,287
552
4,542
5,422
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
gon11f
Tsukuyomi
13
3 / 2 / 2
7,784
519
3,776
7,122
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
12
Kills
16
16
Deaths
13
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Crazimo7
Jormungandr
5
3
4
2.33
L
3
6
0
0.5
L
Artio
1
6
3
0.42
L
3
3
4
1.67
W
Danzaburou
RAMPEWR
Danzaburou
2
4
5
1.13
W
Hades
Rwbee
Hades
2
1
3
3.5
L
4
0
4
6
W
Merlin
Tusk_A4
Merlin
4
3
0
1.33
W
Tsukuyomi
gon11f
Tsukuyomi
3
2
2
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,327
Damage
31,121
48,201
Taken
40,508
20,513
Mitigated
17,414
16,632
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Crazimo7
Jormungandr
7,693
1,840
99
1,805
9,736
7,037
228
1,555
8,181
29,728
0
L
4,350
988
0
3,183
11,054
3,410
658
5,373
5,323
39,595
0
L
Artio
2,302
522
570
2,733
13,006
8,111
0
5,169
7,837
10,794
0
L
9,817
7,035
540
3,779
10,748
3,141
28
1,929
8,819
0
49,643
W
Danzaburou
RAMPEWR
Danzaburou
10,754
4,063
0
2,617
9,989
2,882
1,372
747
9,242
0
44,344
W
Hades
Rwbee
Hades
4,356
643
93
3,821
8,239
3,284
837
460
7,744
38,181
0
L
4,273
756
0
1,770
5,249
1,443
0
1,207
3,985
0
30,348
W
Merlin
Tusk_A4
Merlin
4,542
180
0
0
5,422
2,021
0
2,866
2,354
39,217
0
W
Tsukuyomi
gon11f
Tsukuyomi
3,776
589
0
2,676
7,122
2,190
0
712
6,335
0
42,615
L
4,585
909
0
4,057
8,144
4,408
59
2,498
5,646
0
42,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,019
Gold Earned
39,881
321
Minions Killed
380
0
Camps Cleared
0
1,426,498
Distance Traveled
1,454,198
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,051
537
36
2
0
291,413
1
L
Sol
7,687
512
80
5
0
249,660
3
L
Artio
6,876
458
18
1
0
288,082
0
L
Izanami
7,304
487
95
6
0
254,947
4
W
Danzaburou
7,689
513
73
5
0
282,567
3
W
Hades
8,070
538
93
6
0
305,414
5
L
Loki
7,471
498
46
3
0
347,003
2
W
Merlin
8,287
552
98
7
0
274,574
1
W
Tsukuyomi
7,784
519
80
5
0
300,230
1
L
Chaac
7,681
512
82
5
0
286,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role