Player Matchup

Mulan
Mulan
GabrielM1364
Mulan
Level 8
God Stats
1W - 3L
1,317 SR
Queue Stats
5W - 3L
1,576 Elo+
Party 2
Kali
Kali
SinfullS8int
Kali
Level 22
God Stats
8W - 4L
1,698 SR
Queue Stats
36W - 42L
1,358 Elo+
Party 3
Cthulhu
Cthulhu
cry_stain
Cthulhu
Level 8
God Stats
2W - 3L
1,475 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 2
Bellona
Bellona
dustydangler3
Bellona
Level 26
God Stats
1W - 3L
1,258 SR
Queue Stats
42W - 41L
1,365 Elo+
Solo
Sol
Sol
purplekityninja
Sol
Level 27
God Stats
22W - 23L
1,539 SR
Queue Stats
82W - 78L
1,410 Elo+
Party 3
Team Averages
Level 18
1,457 SR
1,442 Elo+

VS

Team Averages
Level 28
1,567 SR
1,304 Elo+
Pele
Pele
CheekSlayer7698
Pele
Level 23
God Stats
2W - 1L
1,684 SR
Queue Stats
37W - 46L
1,345 Elo+
Solo
Anhur
Anhur
Ravage29
Anhur
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,225 Elo+
Party 1
Ymir
Ymir
TheLastLugai70
Ymir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
anniher112
Chaac
Level 39
God Stats
1W - 1L
1,842 SR
Queue Stats
16W - 8L
1,225 Elo+
Party 1
Merlin
Merlin
superdonkeymc
Merlin
Level 19
God Stats
4W - 3L
1,309 SR
Queue Stats
43W - 23L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
4,175
418
1,199
6,613
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 5 / 1
4,946
495
3,543
7,251
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
cry_stain
Cthulhu
5
1 / 5 / 0
4,509
451
3,673
8,546
3,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
8
3 / 4 / 0
5,198
520
4,136
7,552
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 3 / 1
5,045
505
667
5,273
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
6,224
622
3,165
6,431
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Ravage29
Anhur
11
9 / 0 / 1
7,251
725
5,914
4,744
1,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
6 / 1 / 8
6,625
663
5,994
6,086
2,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
10
1 / 2 / 3
5,835
584
3,437
7,975
3,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 1 / 5
6,638
664
4,138
3,661
1,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
5
Kills
22
22
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
0
5
0
0
W
Anhur
Ravage29
Anhur
9
0
1
9.5
L
1
5
1
0.3
W
6
1
8
10
W
Chaac
1
2
3
1.25
L
Cthulhu
cry_stain
Cthulhu
1
5
0
0.2
L
Bellona
3
4
0
0.75
L
0
3
1
0.17
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,218
Damage
22,648
35,235
Taken
28,897
14,488
Mitigated
9,892
5,502
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,165
712
0
3,339
6,431
1,810
1,097
452
5,929
0
22,611
L
1,199
245
0
764
6,613
1,671
0
1,476
5,103
0
11,169
W
Anhur
Ravage29
Anhur
5,914
2,504
0
1,556
4,744
1,474
2,158
682
3,962
0
30,768
L
3,543
1,605
0
1,845
7,251
2,741
157
1,431
5,756
0
19,005
W
5,994
2,238
0
2,197
6,086
2,265
0
2,131
3,792
22,615
0
W
Chaac
3,437
881
0
3,317
7,975
3,258
1,207
158
7,817
0
25,195
L
Cthulhu
cry_stain
Cthulhu
3,673
826
0
563
8,546
3,279
0
3,743
4,729
11,444
0
L
Bellona
4,136
1,739
0
1,254
7,552
4,739
281
1,296
6,176
0
16,347
L
667
52
0
1,076
5,273
2,058
106
1,672
3,339
16,901
1,817
W
4,138
676
0
958
3,661
1,085
772
604
3,057
25,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,873
Gold Earned
32,573
152
Minions Killed
227
0
Camps Cleared
0
847,186
Distance Traveled
1,031,789
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,224
622
46
5
0
221,486
0
L
Mulan
4,175
418
21
2
0
159,106
0
W
Anhur
7,251
725
60
6
0
190,417
0
L
Kali
4,946
495
36
4
0
152,362
0
W
Ymir
6,625
663
29
3
0
208,380
0
W
Chaac
5,835
584
48
5
0
207,041
0
L
Cthulhu
4,509
451
24
2
0
177,924
0
L
Bellona
5,198
520
27
3
0
184,865
0
L
Sol
5,045
505
44
4
0
172,929
2
W
Merlin
6,638
664
44
4
0
204,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role