Player Matchup

Erlang Shen
Erlang Shen
Androclarion
Erlang Shen
Level 40
God Stats
7W - 14L
1,436 SR
Queue Stats
159W - 196L
1,330 Elo+
Solo
Sun Wukong
Sun Wukong
Nadare_0
Sun Wukong
Level 26
God Stats
0W - 2L
1,275 SR
Queue Stats
70W - 73L
1,417 Elo+
Party 2
Medusa
Medusa
SrtaPanda001
Medusa
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Solo
Achilles
Achilles
StevieGU671
Achilles
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 211L
1,412 Elo+
Party 2
Loki
Loki
nogreatergoood
Loki
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 39
1,442 SR
1,432 Elo+

VS

Team Averages
Level 58
1,519 SR
1,392 Elo+
Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Matchup
Athena
Level 83
God Stats
4W - 2L
1,576 SR
Queue Stats
51W - 37L
1,541 Elo+
Party 3
Sun Wukong
Sun Wukong
PaperCutSrvivor
Sun Wukong
Level 69
God Stats
37W - 33L
1,527 SR
Queue Stats
224W - 255L
1,382 Elo+
Party 1
Hel
Hel
PsychoCultist
Hel
Level 27
God Stats
14W - 13L
1,490 SR
Queue Stats
126W - 145L
1,366 Elo+
Party 1
Danzaburou
Danzaburou
Sphinx52
Danzaburou
Level 29
God Stats
4W - 9L
1,500 SR
Queue Stats
19W - 39L
1,174 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Androclarion
Erlang Shen
11
1 / 2 / 2
7,030
439
3,129
8,154
2,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Nadare_0
Sun Wukong
10
0 / 5 / 1
6,315
395
1,909
8,992
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
15
8 / 4 / 0
8,787
549
11,037
9,539
3,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
StevieGU671
Achilles
13
2 / 4 / 0
7,458
466
4,946
10,939
9,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 3 / 3
8,738
546
10,493
10,035
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 6 / 3
9,054
566
6,920
14,149
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Matchup
Athena
11
2 / 3 / 5
7,651
478
4,120
12,405
8,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
PaperCutSrvivor
Sun Wukong
15
4 / 2 / 2
9,123
570
7,372
10,531
8,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 1
8,693
543
5,285
9,304
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Sphinx52
Danzaburou
15
6 / 2 / 1
9,547
597
7,110
8,723
3,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
17
Kills
18
18
Deaths
17
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
6
3
1.25
L
Erlang Shen
Androclarion
Erlang Shen
1
2
2
1
W
Athena
Matchup
Athena
2
3
5
1.5
L
Sun Wukong
Nadare_0
Sun Wukong
0
5
1
0.1
W
Sun Wukong
PaperCutSrvivor
Sun Wukong
4
2
2
2.5
W
0
4
1
0.13
W
Danzaburou
Sphinx52
Danzaburou
6
2
1
3.25
L
Medusa
8
4
0
2
L
Achilles
StevieGU671
Achilles
2
4
0
0.5
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,514
Damage
30,807
47,659
Taken
55,112
22,689
Mitigated
29,948
11,732
Healing
23,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,920
2,269
0
10,646
14,149
6,330
585
0
14,124
0
50,486
L
Erlang Shen
Androclarion
Erlang Shen
3,129
1,848
174
3,470
8,154
2,458
110
3,098
4,882
0
26,088
W
Athena
Matchup
Athena
4,120
1,086
0
2,618
12,405
8,382
294
0
12,405
20,065
0
L
Sun Wukong
Nadare_0
Sun Wukong
1,909
1,015
0
1,254
8,992
3,950
566
781
8,186
0
24,392
W
Sun Wukong
PaperCutSrvivor
Sun Wukong
7,372
2,646
0
1,641
10,531
8,166
1,726
0
10,156
0
52,026
W
5,285
893
835
4,208
9,304
3,861
958
0
9,304
58,226
0
W
Danzaburou
Sphinx52
Danzaburou
7,110
2,786
0
3,149
8,723
3,209
0
0
8,723
0
43,756
L
Medusa
11,037
5,813
174
2,489
9,539
3,385
300
1,948
7,583
0
40,435
L
Achilles
StevieGU671
Achilles
4,946
1,494
0
1,664
10,939
9,919
442
403
10,111
0
32,835
L
10,493
4,837
0
2,507
10,035
2,977
0
2,863
7,013
0
43,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,328
Gold Earned
44,068
307
Minions Killed
444
0
Camps Cleared
0
1,468,797
Distance Traveled
1,539,175
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,054
566
87
5
0
307,915
1
L
Erlang Shen
7,030
439
61
4
0
296,230
0
W
Athena
7,651
478
33
2
0
331,539
1
L
Sun Wukong
6,315
395
45
3
0
253,025
0
W
Sun Wukong
9,123
570
114
7
0
315,149
1
W
Hel
8,693
543
124
8
0
309,968
5
W
Danzaburou
9,547
597
86
5
0
274,604
0
L
Medusa
8,787
549
70
4
0
268,515
0
L
Achilles
7,458
466
64
4
0
282,827
0
L
Loki
8,738
546
67
4
0
368,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role