Player Matchup

Sun Wukong
Sun Wukong
Buddha4242
Sun Wukong
Level 27
God Stats
16W - 16L
1,413 SR
Queue Stats
41W - 49L
1,383 Elo+
Solo
Ra
Ra
CxtivIII
Ra
Level 13
God Stats
54W - 56L
1,439 SR
Queue Stats
317W - 345L
1,338 Elo+
Party 3
Arachne
Arachne
lFinesseLord
Arachne
Level 24
God Stats
57W - 61L
1,520 SR
Queue Stats
173W - 242L
1,403 Elo+
Party 4
Danzaburou
Danzaburou
lXotiic1
Danzaburou
Level 38
God Stats
7W - 18L
1,354 SR
Queue Stats
138W - 180L
1,400 Elo+
Party 4
Scylla
Scylla
landry7680
Scylla
Level 22
God Stats
11W - 14L
1,443 SR
Queue Stats
149W - 170L
1,441 Elo+
Party 3
Team Averages
Level 25
1,434 SR
1,393 Elo+

VS

Team Averages
Level 17
1,470 SR
1,243 Elo+
Amaterasu
Amaterasu
B1dod
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,166 Elo+
Party 1
Anubis
Anubis
BaBy_BiTs91
Anubis
Level 17
God Stats
8W - 3L
1,632 SR
Queue Stats
123W - 130L
1,428 Elo+
Solo
Neith
Neith
DyedpinkYT
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 16L
1,032 Elo+
Party 2
Kali
Kali
KoolAidW
Kali
Level 34
God Stats
0W - 4L
1,217 SR
Queue Stats
155W - 160L
1,370 Elo+
Party 1
Athena
Athena
VantablackEffect
Athena
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 9L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buddha4242
Sun Wukong
16
15 / 0 / 1
10,448
653
13,041
11,760
6,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 3
10,016
626
4,227
6,417
2,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
lFinesseLord
Arachne
15
5 / 3 / 6
9,213
576
7,048
9,321
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
lXotiic1
Danzaburou
13
7 / 2 / 5
8,452
528
11,487
10,525
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
landry7680
Scylla
13
2 / 2 / 9
7,882
493
3,146
4,845
1,218
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
B1dod
Amaterasu
11
0 / 9 / 0
6,365
398
1,783
10,122
5,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
14
5 / 7 / 2
8,845
553
6,678
10,636
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
10
0 / 6 / 5
6,663
416
4,702
7,736
2,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
10
1 / 6 / 2
6,721
420
4,033
11,560
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 6 / 1
7,121
445
6,444
14,220
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
34
Kills
8
8
Deaths
34
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
B1dod
Amaterasu
0
9
0
0
L
Anubis
5
7
2
0.86
W
Sun Wukong
Buddha4242
Sun Wukong
15
0
1
15.5
W
5
1
3
6.5
L
Neith
0
6
5
0.42
L
Kali
1
6
2
0.33
L
2
6
1
0.42
W
Arachne
lFinesseLord
Arachne
5
3
6
2.67
W
Danzaburou
lXotiic1
Danzaburou
7
2
5
4.75
W
Scylla
landry7680
Scylla
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,949
Damage
23,640
42,868
Taken
54,274
18,566
Mitigated
24,043
14,642
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
B1dod
Amaterasu
1,783
631
0
540
10,122
5,793
481
0
10,122
0
17,542
L
Anubis
6,678
1,155
0
3,655
10,636
4,560
0
2,528
8,108
41,669
0
W
Sun Wukong
Buddha4242
Sun Wukong
13,041
2,702
0
5,868
11,760
6,753
1,054
1,736
9,938
0
63,241
W
4,227
1,003
710
1,994
6,417
2,069
1,194
2,305
3,954
61,859
0
L
Neith
4,702
1,468
0
339
7,736
2,547
0
789
6,947
0
18,122
L
Kali
4,033
1,845
0
1,458
11,560
4,936
0
674
10,886
0
34,643
L
6,444
2,046
0
2,006
14,220
6,207
0
3,382
10,838
26,648
0
W
Arachne
lFinesseLord
Arachne
7,048
5,221
0
2,079
9,321
3,696
0
2,492
6,693
0
61,692
W
Danzaburou
lXotiic1
Danzaburou
11,487
5,847
234
3,357
10,525
4,830
2,510
4,064
6,337
0
42,562
W
Scylla
landry7680
Scylla
3,146
801
0
400
4,845
1,218
1,169
1,991
2,824
19,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,011
Gold Earned
35,715
429
Minions Killed
250
0
Camps Cleared
0
1,586,307
Distance Traveled
1,405,566
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,365
398
28
2
0
272,316
0
L
Anubis
8,845
553
99
6
0
263,041
1
W
Sun Wukong
10,448
653
100
6
0
320,604
0
W
Ra
10,016
626
118
7
0
347,759
3
L
Neith
6,663
416
29
2
0
268,095
0
L
Kali
6,721
420
60
4
0
274,671
0
L
Athena
7,121
445
34
2
0
327,443
4
W
Arachne
9,213
576
100
6
0
345,223
0
W
Danzaburou
8,452
528
69
4
0
286,971
1
W
Scylla
7,882
493
42
3
0
285,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role