Player Matchup

Neith
Neith
WhiskeyGrundle
Neith
Level 65
God Stats
61W - 37L
1,735 SR
Queue Stats
145W - 117L
1,571 Elo+
Party 1
Jormungandr
Jormungandr
XxXA WinkyXxX
Jormungandr
Level 17
God Stats
2W - 4L
1,381 SR
Queue Stats
13W - 14L
1,180 Elo+
Party 1
Ah Puch
Ah Puch
cogcrusher
Ah Puch
Level 84
God Stats
13W - 3L
2,028 SR
Queue Stats
97W - 77L
1,649 Elo+
Party 1
Team Averages
Level 55
1,715 SR
1,467 Elo+

VS

Team Averages
Level 16
1,756 SR
1,128 Elo+
Baron Samedi
Baron Samedi
Harrums
Baron Samedi
Level 19
God Stats
2W - 1L
1,821 SR
Queue Stats
94W - 97L
1,060 Elo+
Party 2
Bellona
Bellona
Rehhqz
Bellona
Level 15
God Stats
7W - 5L
1,894 SR
Queue Stats
63W - 76L
1,168 Elo+
Party 2
Ymir
Ymir
Sihhn
Ymir
Level 13
God Stats
0W - 1L
1,553 SR
Queue Stats
161W - 166L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 4
11,734
733
20,744
9,100
3,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
XxXA WinkyXxX
Jormungandr
13
2 / 0 / 8
10,387
649
4,108
9,903
7,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
cogcrusher
Ah Puch
14
4 / 2 / 12
10,617
664
15,609
6,990
2,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Harrums
Baron Samedi
10
0 / 8 / 1
8,152
510
2,631
13,548
7,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Rehhqz
Bellona
13
3 / 7 / 1
10,248
641
4,595
16,724
13,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Sihhn
Ymir
13
1 / 2 / 3
10,187
637
5,856
18,454
16,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
17
Kills
4
4
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Harrums
Baron Samedi
0
8
1
0.06
L
Bellona
Rehhqz
Bellona
3
7
1
0.5
L
Ymir
Sihhn
Ymir
1
2
3
1.25
W
11
2
4
6.5
W
Jormungandr
XxXA WinkyXxX
Jormungandr
2
0
8
6
W
Ah Puch
cogcrusher
Ah Puch
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,461
Damage
13,082
25,993
Taken
48,726
14,236
Mitigated
36,721
8,625
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Harrums
Baron Samedi
2,631
223
443
548
13,548
7,189
0
7,371
6,177
20,755
0
L
Bellona
Rehhqz
Bellona
4,595
2,280
0
133
16,724
13,085
0
6,297
10,427
0
20,058
L
Ymir
Sihhn
Ymir
5,856
553
721
4,083
18,454
16,447
0
6,082
12,372
32,057
0
W
20,744
10,592
0
3,588
9,100
3,579
1,940
2,902
6,198
0
56,761
W
Jormungandr
XxXA WinkyXxX
Jormungandr
4,108
851
0
2,094
9,903
7,767
569
3,421
6,482
36,966
0
W
Ah Puch
cogcrusher
Ah Puch
15,609
284
489
2,454
6,990
2,890
520
2,208
4,782
46,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,738
Gold Earned
28,587
178
Minions Killed
114
0
Camps Cleared
0
812,571
Distance Traveled
767,044
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,152
510
33
2
0
227,904
0
L
Bellona
10,248
641
33
2
0
263,364
0
L
Ymir
10,187
637
48
3
0
275,776
2
W
Neith
11,734
733
75
5
0
256,333
1
W
Jormungandr
10,387
649
50
3
0
283,299
2
W
Ah Puch
10,617
664
53
3
0
272,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role