Player Matchup

Sobek
Sobek
Bronze III
Genji_Need_mercy
Sobek
Bronze III
Level 68
God Stats
0W - 2L
1,448 SR
Queue Stats
0W - 5L
1,475 MMR
Solo
Artemis
Artemis
Gold V
ProVision34
Artemis
Gold V
Level 105
God Stats
36W - 35L
1,577 SR
Queue Stats
57W - 52L
1,420 MMR
Party 3
Arachne
Arachne
Gold III
UAWx2C0LD
Arachne
Gold III
Level 128
God Stats
10W - 4L
1,726 SR
Queue Stats
52W - 42L
1,547 MMR
Party 3
Scylla
Scylla
Gold III
Z Kenpachi 1
Scylla
Gold III
Level 160
God Stats
4W - 1L
1,909 SR
Queue Stats
657W - 659L
1,493 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
boy-friskey
Sun Wukong
Silver IV
Level 34
God Stats
15W - 31L
1,643 SR
Queue Stats
29W - 52L
1,492 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,661 SR
1,485 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,560 SR
1,486 MMR
Nemesis
Nemesis
Gold IV
DeKaivyn
Nemesis
Gold IV
Level 101
God Stats
19W - 12L
1,562 SR
Queue Stats
306W - 310L
1,490 MMR
Solo
Poseidon
Poseidon
Gold IV
JKyox
Poseidon
Gold IV
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 87L
1,501 MMR
Party 1
Guan Yu
Guan Yu
Gold III
Tchael_
Guan Yu
Gold III
Level 149
God Stats
31W - 19L
1,653 SR
Queue Stats
312W - 315L
1,446 MMR
Party 1
Geb
Geb
Gold V
emetparty
Geb
Gold V
Level 160
God Stats
3W - 0L
1,300 SR
Queue Stats
41W - 30L
1,550 MMR
Party 2
Anhur
Anhur
Gold III
iPsychoticLeo
Anhur
Gold III
Level 160
God Stats
2W - 1L
1,786 SR
Queue Stats
162W - 153L
1,440 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
8,009
348
5,500
11,455
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ProVision34
Artemis
17
1 / 7 / 7
10,292
447
13,200
14,088
4,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
UAWx2C0LD
Arachne
20
8 / 2 / 3
12,476
542
14,797
18,947
8,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
18
3 / 5 / 4
11,111
483
11,020
14,181
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
boy-friskey
Sun Wukong
16
2 / 6 / 3
10,209
444
10,596
18,199
10,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
DanzaburouCerberusCu ChulainnCthulhuApollo

VS

Bans
TiamatUllrTsukuyomiThothSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeKaivyn
Nemesis
18
5 / 2 / 4
11,705
509
10,981
17,006
8,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
JKyox
Poseidon
19
3 / 4 / 3
12,002
522
9,559
11,333
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
Tchael_
Guan Yu
20
5 / 1 / 6
13,026
566
14,391
19,050
16,742
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 4 / 8
11,475
499
9,333
21,774
22,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 5 / 2
12,360
537
11,992
18,974
6,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
16
Kills
23
23
Deaths
16
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DeKaivyn
Nemesis
5
2
4
3.5
L
2
3
0
0.67
W
Poseidon
JKyox
Poseidon
3
4
3
1.13
L
Artemis
ProVision34
Artemis
1
7
7
0.64
W
Guan Yu
Tchael_
Guan Yu
5
1
6
8
L
Arachne
UAWx2C0LD
Arachne
8
2
3
4.75
L
Scylla
3
5
4
1
L
Sun Wukong
boy-friskey
Sun Wukong
2
6
3
0.58
W
4
4
8
2
W
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,113
Damage
56,256
76,870
Taken
88,137
32,494
Mitigated
59,167
20,210
Healing
33,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DeKaivyn
Nemesis
10,981
5,003
0
6,297
17,006
8,952
1,159
3,235
13,691
0
81,308
L
5,500
1,099
0
4,878
11,455
5,348
264
3,761
7,658
21,356
0
W
Poseidon
JKyox
Poseidon
9,559
688
0
2,413
11,333
4,078
865
1,759
9,462
81,701
0
L
Artemis
ProVision34
Artemis
13,200
7,598
0
3,024
14,088
4,047
1,633
2,799
11,253
0
71,536
W
Guan Yu
Tchael_
Guan Yu
14,391
1,314
1,400
6,982
19,050
16,742
2,566
959
18,043
14,629
74,734
L
Arachne
UAWx2C0LD
Arachne
14,797
9,722
0
6,025
18,947
8,197
0
4,593
14,266
0
95,724
L
Scylla
11,020
1,460
0
2,871
14,181
4,059
96
5,458
8,387
70,588
0
L
Sun Wukong
boy-friskey
Sun Wukong
10,596
2,464
0
3,412
18,199
10,843
979
4,951
13,100
0
51,314
W
9,333
1,435
1,175
7,624
21,774
22,527
624
5,678
15,940
40,939
0
W
11,992
5,500
0
7,530
18,974
6,868
2,207
4,371
14,481
0
78,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,097
Gold Earned
60,568
518
Minions Killed
656
0
Camps Cleared
0
1,930,924
Distance Traveled
2,243,413
16
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,705
509
139
6
0
485,785
0
L
Sobek
8,009
348
22
1
0
260,006
1
W
Poseidon
12,002
522
167
7
0
421,375
6
L
Artemis
10,292
447
116
5
0
363,402
1
W
Guan Yu
13,026
566
156
7
0
470,079
11
L
Arachne
12,476
542
127
6
0
510,067
2
L
Scylla
11,111
483
151
7
0
378,586
7
L
Sun Wukong
10,209
444
102
4
0
418,863
5
W
Geb
11,475
499
43
2
0
475,876
11
W
Anhur
12,360
537
151
7
0
390,298
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role