Player Matchup

Jing Wei
Jing Wei
Gold V
ImLiterallyOnLSD
Jing Wei
Gold V
Level 125
God Stats
25W - 25L
1,558 SR
Queue Stats
48W - 49L
1,335 MMR
Solo
Persephone
Persephone
Gold V
MerkGoatt
Persephone
Gold V
Level 70
God Stats
2W - 1L
1,837 SR
Queue Stats
112W - 130L
1,307 MMR
Solo
Chaac
Chaac
Gold V
SweetPain03
Chaac
Gold V
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
259W - 283L
1,297 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
rodri2467894
Tsukuyomi
Gold IV
Level 134
God Stats
5W - 1L
1,500 SR
Queue Stats
174W - 174L
1,352 MMR
Solo
Yemoja
Yemoja
Bronze III
triqiez
Yemoja
Bronze III
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,310 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,579 SR
1,320 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,487 SR
1,318 MMR
Sobek
Sobek
Bronze III
EZPeeezzy
Sobek
Bronze III
Level 35
God Stats
2W - 13L
1,529 SR
Queue Stats
15W - 38L
1,315 MMR
Solo
Kukulkan
Kukulkan
Gold V
OIHUNTERZ
Kukulkan
Gold V
Level 142
God Stats
0W - 1L
1,285 SR
Queue Stats
116W - 113L
1,403 MMR
Party 2
Mulan
Mulan
Gold III
Patroclussy
Mulan
Gold III
Level 156
God Stats
1W - 3L
1,252 SR
Queue Stats
143W - 146L
1,503 MMR
Party 1
Apollo
Apollo
Silver I
SebastiánOro
Apollo
Silver I
Level 147
God Stats
13W - 7L
1,714 SR
Queue Stats
411W - 405L
1,183 MMR
Party 2
Nemesis
Nemesis
Silver I
Trinner5204
Nemesis
Silver I
Level 60
God Stats
6W - 4L
1,658 SR
Queue Stats
399W - 402L
1,184 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 5
13,072
545
15,740
13,349
5,874
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
MerkGoatt
Persephone
19
8 / 3 / 6
12,842
535
15,298
10,379
4,423
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 0 / 13
14,965
624
18,959
29,150
38,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
rodri2467894
Tsukuyomi
20
10 / 3 / 12
13,817
576
25,635
20,873
11,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
triqiez
Yemoja
15
0 / 2 / 9
10,377
432
5,593
13,122
11,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
ScyllaAthenaGuan YuSetDanzaburou

VS

Bans
TiamatSun WukongKhepriCu ChulainnThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EZPeeezzy
Sobek
14
2 / 5 / 4
9,586
399
6,796
23,973
26,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
OIHUNTERZ
Kukulkan
19
2 / 5 / 2
12,006
500
15,154
14,795
10,297
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 9 / 1
11,249
469
13,501
22,836
24,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
3 / 4 / 2
11,473
478
9,310
19,386
9,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Trinner5204
Nemesis
17
1 / 8 / 4
10,893
454
11,988
22,532
11,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
31
Kills
9
10
Deaths
31
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
EZPeeezzy
Sobek
2
5
4
0.8
W
5
2
5
3.75
W
Persephone
MerkGoatt
Persephone
8
3
6
3.67
L
Kukulkan
OIHUNTERZ
Kukulkan
2
5
2
0.6
L
1
9
1
0.17
L
3
4
2
1
W
8
0
13
14.5
L
Nemesis
Trinner5204
Nemesis
1
8
4
0.38
W
Tsukuyomi
rodri2467894
Tsukuyomi
10
3
12
5.33
W
Yemoja
triqiez
Yemoja
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,225
Damage
56,749
86,873
Taken
103,522
72,031
Mitigated
82,815
32,766
Healing
24,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
EZPeeezzy
Sobek
6,796
405
366
7,273
23,973
26,461
0
7,926
15,821
18,422
0
W
15,740
14,273
0
4,515
13,349
5,874
1,608
1,860
11,439
0
107,010
W
Persephone
MerkGoatt
Persephone
15,298
1,576
0
2,596
10,379
4,423
1,656
3,965
6,386
77,573
0
L
Kukulkan
OIHUNTERZ
Kukulkan
15,154
1,288
0
2,187
14,795
10,297
0
5,277
9,166
113,099
0
L
13,501
2,816
0
4,831
22,836
24,895
410
1,553
21,231
446
71,611
L
9,310
4,266
0
8,298
19,386
9,566
582
1,498
17,876
0
100,070
W
18,959
4,017
0
15,551
29,150
38,939
440
6,791
21,850
0
111,826
L
Nemesis
Trinner5204
Nemesis
11,988
4,803
0
2,018
22,532
11,596
0
3,843
18,537
0
87,525
W
Tsukuyomi
rodri2467894
Tsukuyomi
25,635
6,230
0
5,096
20,873
11,313
766
5,378
15,395
0
114,625
W
Yemoja
triqiez
Yemoja
5,593
1,339
3,047
1,961
13,122
11,482
819
4,402
8,720
34,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,073
Gold Earned
55,207
710
Minions Killed
657
0
Camps Cleared
0
2,346,324
Distance Traveled
2,188,095
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,586
399
16
1
0
466,290
5
W
Jing Wei
13,072
545
188
8
0
417,157
1
W
Persephone
12,842
535
115
5
0
414,654
2
L
Kukulkan
12,006
500
176
7
0
435,532
7
L
Mulan
11,249
469
131
5
0
384,382
3
L
Apollo
11,473
478
188
8
0
414,590
5
W
Chaac
14,965
624
213
9
0
529,306
8
L
Nemesis
10,893
454
146
6
0
487,301
3
W
Tsukuyomi
13,817
576
154
6
0
545,981
4
W
Yemoja
10,377
432
40
2
0
439,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role