Player Matchup

Kukulkan
Kukulkan
DKtex
Kukulkan
Level 154
God Stats
6W - 2L
1,832 SR
Queue Stats
119W - 127L
1,493 Elo+
Solo
Fenrir
Fenrir
DirtyLemur
Fenrir
Level 80
God Stats
16W - 20L
1,551 SR
Queue Stats
216W - 243L
1,482 Elo+
Solo
Neith
Neith
Nathanial201
Neith
Level 102
God Stats
1W - 2L
1,396 SR
Queue Stats
20W - 26L
1,342 Elo+
Party 2
Cthulhu
Cthulhu
YounBuck219
Cthulhu
Level 105
God Stats
2W - 2L
1,565 SR
Queue Stats
24W - 27L
1,366 Elo+
Party 2
Tiamat
Tiamat
YoungGoatXL
Tiamat
Level 84
God Stats
1W - 1L
1,710 SR
Queue Stats
20W - 19L
1,389 Elo+
Party 2
Team Averages
Level 105
1,611 SR
1,414 Elo+

VS

Team Averages
Level 109
1,519 SR
1,509 Elo+
Thanatos
Thanatos
Chicarcas
Thanatos
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 28L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
EIGE118
Nu Wa
Level 125
God Stats
9W - 1L
1,615 SR
Queue Stats
54W - 25L
1,582 Elo+
Party 1
Cabrakan
Cabrakan
Néstor25
Cabrakan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Ratchet2796
Hou Yi
Level 57
God Stats
7W - 7L
1,557 SR
Queue Stats
27W - 28L
1,442 Elo+
Party 3
Cerberus
Cerberus
bellzy4
Cerberus
Level 64
God Stats
2W - 2L
1,422 SR
Queue Stats
149W - 133L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DKtex
Kukulkan
18
5 / 7 / 2
11,440
520
17,252
14,881
4,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
DirtyLemur
Fenrir
13
1 / 8 / 3
8,860
403
7,541
19,808
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 8 / 4
10,015
455
9,876
16,479
5,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
YounBuck219
Cthulhu
16
5 / 7 / 2
10,289
468
13,659
23,454
15,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
15
0 / 7 / 2
9,062
412
8,128
14,851
6,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chicarcas
Thanatos
19
11 / 1 / 10
12,592
572
17,058
20,302
8,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
EIGE118
Nu Wa
19
8 / 3 / 11
12,501
568
21,443
16,816
6,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Néstor25
Cabrakan
18
5 / 4 / 7
11,510
523
10,171
16,735
20,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
20
9 / 2 / 2
12,432
565
9,210
13,855
5,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
bellzy4
Cerberus
19
4 / 3 / 6
12,211
555
11,096
19,407
19,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
13
Kills
37
37
Deaths
13
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Chicarcas
Thanatos
11
1
10
16
L
Kukulkan
DKtex
Kukulkan
5
7
2
0.86
L
Fenrir
DirtyLemur
Fenrir
1
8
3
0.31
W
Nu Wa
EIGE118
Nu Wa
8
3
11
4.5
L
2
8
4
0.5
W
Cabrakan
Néstor25
Cabrakan
5
4
7
2.13
W
Hou Yi
9
2
2
5
L
Cthulhu
YounBuck219
Cthulhu
5
7
2
0.86
L
Tiamat
0
7
2
0.14
W
Cerberus
bellzy4
Cerberus
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,456
Damage
68,978
89,473
Taken
87,115
39,571
Mitigated
58,966
16,297
Healing
40,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Chicarcas
Thanatos
17,058
6,670
0
21,056
20,302
8,111
560
7,525
12,455
0
84,977
L
Kukulkan
DKtex
Kukulkan
17,252
1,927
0
1,286
14,881
4,989
0
10,608
4,223
73,873
0
L
Fenrir
DirtyLemur
Fenrir
7,541
1,678
0
5,558
19,808
6,514
720
7,187
12,546
0
51,407
W
Nu Wa
EIGE118
Nu Wa
21,443
4,826
302
5,051
16,816
6,284
1,914
9,994
6,454
91,916
0
L
9,876
5,071
0
4,579
16,479
5,903
860
6,332
10,147
0
62,351
W
Cabrakan
Néstor25
Cabrakan
10,171
1,263
0
1,136
16,735
20,350
0
5,923
10,549
63,879
0
W
Hou Yi
9,210
4,168
0
6,598
13,855
5,045
2,776
3,063
10,662
0
80,377
L
Cthulhu
YounBuck219
Cthulhu
13,659
1,096
212
1,059
23,454
15,730
0
10,650
12,663
51,570
0
L
Tiamat
8,128
999
0
3,603
14,851
6,435
1,725
7,334
7,184
44,829
0
W
Cerberus
bellzy4
Cerberus
11,096
671
0
6,374
19,407
19,176
368
11,111
7,956
83,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,666
Gold Earned
61,246
502
Minions Killed
665
0
Camps Cleared
0
1,788,077
Distance Traveled
2,131,200
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,592
572
108
5
0
510,810
0
L
Kukulkan
11,440
520
154
7
0
332,809
3
L
Fenrir
8,860
403
83
4
0
353,829
0
W
Nu Wa
12,501
568
121
6
0
385,582
3
L
Neith
10,015
455
115
5
0
340,246
4
W
Cabrakan
11,510
523
90
4
0
398,490
4
W
Hou Yi
12,432
565
128
6
0
419,321
3
L
Cthulhu
10,289
468
68
3
0
429,455
6
L
Tiamat
9,062
412
82
4
0
331,738
0
W
Cerberus
12,211
555
218
10
0
416,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role