Player Matchup

Geb
Geb
B1g K1nG 4L3x
Geb
Level 37
God Stats
62W - 44L
1,559 SR
Queue Stats
144W - 148L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
Bidelox
Sun Wukong
Level 28
God Stats
14W - 11L
1,513 SR
Queue Stats
98W - 88L
1,510 Elo+
Party 2
Arachne
Arachne
Durtygeek
Arachne
Level 15
God Stats
4W - 0L
1,861 SR
Queue Stats
13W - 8L
1,629 Elo+
Party 2
Scylla
Scylla
PoulpeMiroitant
Scylla
Level 15
God Stats
8W - 4L
1,618 SR
Queue Stats
22W - 11L
1,614 Elo+
Party 2
Anhur
Anhur
QamioneTTe
Anhur
Level 14
God Stats
9W - 7L
1,309 SR
Queue Stats
21W - 20L
1,487 Elo+
Party 2
Team Averages
Level 22
1,572 SR
1,539 Elo+

VS

Team Averages
Level 18
1,525 SR
1,496 Elo+
Bellona
Bellona
TheThreeandaHook
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Waifumaker1
Ymir
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
136W - 110L
1,422 Elo+
Solo
Hera
Hera
Xxsanti22xX
Hera
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 108L
1,469 Elo+
Solo
Cupid
Cupid
lilkermit123456
Cupid
Level 32
God Stats
14W - 7L
1,623 SR
Queue Stats
34W - 31L
1,515 Elo+
Party 1
Thanatos
Thanatos
liltjayisgoat
Thanatos
Level 8
God Stats
1W - 2L
1,501 SR
Queue Stats
1W - 3L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 13
10,652
507
7,235
15,552
14,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Bidelox
Sun Wukong
19
6 / 3 / 8
12,353
588
12,450
19,631
14,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Durtygeek
Arachne
19
14 / 1 / 10
12,770
608
18,402
16,923
9,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
16 / 3 / 13
13,542
645
19,623
11,520
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
16
5 / 2 / 9
10,778
513
9,974
12,161
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 2
9,523
453
11,669
20,707
19,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 3 / 7
10,389
495
8,380
17,542
12,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 12 / 3
8,406
400
9,783
17,630
6,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 8 / 3
9,562
455
7,668
13,332
4,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
liltjayisgoat
Thanatos
14
3 / 9 / 4
9,230
440
5,952
14,892
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
31
43
Kills
12
12
Deaths
43
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
W
Sun Wukong
Bidelox
Sun Wukong
6
3
8
3.33
W
Arachne
Durtygeek
Arachne
14
1
10
19
W
16
3
13
7.5
W
Anhur
5
2
9
4.75
L
3
11
2
0.36
L
1
3
7
1.5
L
1
12
3
0.21
L
4
8
3
0.69
L
Thanatos
liltjayisgoat
Thanatos
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,684
Damage
43,452
75,787
Taken
84,103
47,812
Mitigated
46,879
22,472
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,235
1,343
0
2,319
15,552
14,839
1,396
3,386
12,118
29,539
0
W
Sun Wukong
Bidelox
Sun Wukong
12,450
2,113
0
5,970
19,631
14,252
3,241
2,374
17,211
0
78,258
W
Arachne
Durtygeek
Arachne
18,402
13,039
0
8,280
16,923
9,218
2,773
4,073
12,770
0
93,679
W
19,623
2,514
9
1,545
11,520
4,770
2,458
4,226
7,174
76,503
0
W
Anhur
9,974
4,860
0
4,349
12,161
4,733
4,975
3,688
8,351
0
57,872
L
11,669
2,666
0
1,920
20,707
19,188
165
4,057
16,458
0
47,020
L
8,380
1,895
0
1,855
17,542
12,738
0
5,304
12,134
50,030
0
L
9,783
2,752
88
1,435
17,630
6,104
1,058
6,426
10,860
55,112
0
L
7,668
3,984
0
1,417
13,332
4,281
615
4,407
8,867
0
37,529
L
Thanatos
liltjayisgoat
Thanatos
5,952
814
0
6,410
14,892
4,568
0
5,840
8,926
0
26,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,095
Gold Earned
47,110
540
Minions Killed
357
0
Camps Cleared
0
1,983,304
Distance Traveled
1,708,997
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,652
507
24
1
0
422,353
6
W
Sun Wukong
12,353
588
137
7
0
375,535
1
W
Arachne
12,770
608
129
6
0
447,243
3
W
Scylla
13,542
645
144
7
0
383,727
0
W
Anhur
10,778
513
106
5
0
354,446
1
L
Bellona
9,523
453
98
5
0
347,468
3
L
Ymir
10,389
495
71
3
0
348,763
0
L
Hera
8,406
400
79
4
0
327,524
2
L
Cupid
9,562
455
62
3
0
342,947
6
L
Thanatos
9,230
440
47
2
0
342,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role