Player Matchup

Arachne
Arachne
Blast WRLD
Arachne
Level 59
God Stats
4W - 11L
1,452 SR
Queue Stats
677W - 732L
1,346 Elo+
Party 2
Apollo
Apollo
Jiggy Chills
Apollo
Level 28
God Stats
27W - 43L
1,411 SR
Queue Stats
214W - 273L
1,341 Elo+
Party 2
Ymir
Ymir
K0V1DPOSITIV
Ymir
Level 44
God Stats
96W - 98L
1,466 SR
Queue Stats
651W - 704L
1,361 Elo+
Party 2
Cupid
Cupid
ThePandaWarrior
Cupid
Level 41
God Stats
72W - 88L
1,446 SR
Queue Stats
398W - 510L
1,370 Elo+
Solo
Cthulhu
Cthulhu
og devy johnson
Cthulhu
Level 18
God Stats
26W - 31L
1,429 SR
Queue Stats
90W - 127L
1,318 Elo+
Party 2
Team Averages
Level 38
1,441 SR
1,347 Elo+

VS

Team Averages
Level 68
1,484 SR
1,400 Elo+
Ymir
Ymir
 
Ymir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BOHICA502
Thanatos
Level 27
God Stats
2W - 3L
1,463 SR
Queue Stats
50W - 60L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
KronicXL
Nu Wa
Level 127
God Stats
1W - 2L
1,355 SR
Queue Stats
339W - 304L
1,505 Elo+
Solo
Baba Yaga
Baba Yaga
Wight_Wolf91
Baba Yaga
Level 79
God Stats
2W - 2L
1,470 SR
Queue Stats
52W - 70L
1,297 Elo+
Party 1
Artemis
Artemis
xStormOfDoubtx
Artemis
Level 65
God Stats
1W - 1L
1,630 SR
Queue Stats
17W - 28L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blast WRLD
Arachne
10
1 / 3 / 1
6,264
447
1,870
10,477
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
10
0 / 7 / 0
6,032
431
3,551
10,133
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 1
5,673
405
4,113
9,301
4,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 2 / 1
5,877
420
3,586
6,574
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 8 / 0
5,286
378
3,705
11,713
4,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 1 / 3
6,886
492
3,471
7,791
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
BOHICA502
Thanatos
11
3 / 2 / 4
6,828
488
1,490
6,609
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
KronicXL
Nu Wa
14
8 / 0 / 7
8,823
630
14,043
8,593
3,297
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
Wight_Wolf91
Baba Yaga
13
6 / 0 / 4
7,904
565
6,681
5,515
2,418
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 0 / 2
6,890
492
6,901
4,212
1,334
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
23
23
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
3
3.5
W
Thanatos
BOHICA502
Thanatos
3
2
4
2.5
L
Arachne
Blast WRLD
Arachne
1
3
1
0.5
L
Apollo
0
7
0
0
L
0
3
1
0.17
W
Nu Wa
KronicXL
Nu Wa
8
0
7
11.5
L
1
2
1
0.75
W
Baba Yaga
Wight_Wolf91
Baba Yaga
6
0
4
8
L
0
8
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,825
Damage
32,586
48,198
Taken
32,720
16,548
Mitigated
14,130
8,735
Healing
14,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,471
313
0
1,208
7,791
5,116
185
1,792
5,999
23,196
0
W
Thanatos
BOHICA502
Thanatos
1,490
660
0
4,123
6,609
1,965
371
0
6,609
0
24,447
L
Arachne
Blast WRLD
Arachne
1,870
1,507
0
1,732
10,477
2,759
0
4,632
5,845
0
37,222
L
Apollo
3,551
1,971
0
1,320
10,133
3,300
764
6,056
4,077
0
29,171
L
4,113
362
362
558
9,301
4,292
306
3,126
6,175
31,065
0
W
Nu Wa
KronicXL
Nu Wa
14,043
5,955
72
3,851
8,593
3,297
590
3,255
4,888
51,690
0
L
3,586
1,519
142
2,613
6,574
1,753
738
1,740
4,834
0
29,333
W
Baba Yaga
Wight_Wolf91
Baba Yaga
6,681
483
0
2,960
5,515
2,418
620
0
5,515
37,219
0
L
3,705
215
0
2,008
11,713
4,444
0
8,641
3,072
20,869
0
W
6,901
3,177
0
2,089
4,212
1,334
556
2,321
1,891
0
32,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,132
Gold Earned
37,331
263
Minions Killed
306
0
Camps Cleared
0
1,256,722
Distance Traveled
1,244,575
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,886
492
39
3
0
258,453
0
W
Thanatos
6,828
488
52
4
0
296,472
0
L
Arachne
6,264
447
74
5
0
266,460
0
L
Apollo
6,032
431
59
4
0
248,017
0
L
Ymir
5,673
405
44
3
0
252,287
0
W
Nu Wa
8,823
630
80
6
0
211,750
1
L
Cupid
5,877
420
59
4
0
254,769
7
W
Baba Yaga
7,904
565
73
5
0
245,286
2
L
Cthulhu
5,286
378
27
2
0
235,189
0
W
Artemis
6,890
492
62
4
0
232,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role