Player Matchup

Da Ji
Da Ji
DamnWookiee
Da Ji
Level 28
God Stats
1W - 3L
1,105 SR
Queue Stats
57W - 70L
1,357 Elo+
Solo
Janus
Janus
KingSl1me
Janus
Level 26
God Stats
18W - 23L
1,422 SR
Queue Stats
82W - 97L
1,325 Elo+
Party 2
Xbalanque
Xbalanque
SerMud
Xbalanque
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
ThePsychoTurtle_
Yemoja
Level 10
God Stats
11W - 12L
1,574 SR
Queue Stats
68W - 88L
1,296 Elo+
Party 2
Kukulkan
Kukulkan
dipi35055
Kukulkan
Level 8
God Stats
10W - 9L
1,480 SR
Queue Stats
126W - 151L
1,450 Elo+
Solo
Team Averages
Level 15
1,416 SR
1,386 Elo+

VS

Team Averages
Level 26
1,504 SR
1,396 Elo+
Persephone
Persephone
ConnieBubblebath
Persephone
Level 27
God Stats
33W - 33L
1,576 SR
Queue Stats
123W - 155L
1,526 Elo+
Party 1
Medusa
Medusa
GAYxDOLL
Medusa
Level 25
God Stats
22W - 15L
1,729 SR
Queue Stats
88W - 111L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
Nrobinsonn
Baron Samedi
Level 21
God Stats
2W - 2L
1,480 SR
Queue Stats
9W - 13L
1,333 Elo+
Solo
Jormungandr
Jormungandr
Rejoena
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 250L
1,283 Elo+
Solo
Hachiman
Hachiman
squat_bandage7
Hachiman
Level 27
God Stats
1W - 5L
1,237 SR
Queue Stats
66W - 63L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 5
10,485
524
6,416
13,631
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Janus
KingSl1me
Janus
18
3 / 2 / 1
11,318
566
7,246
8,516
3,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
SerMud
Xbalanque
16
10 / 1 / 1
10,030
502
21,111
13,512
5,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 1 / 3
9,320
466
4,266
9,138
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
dipi35055
Kukulkan
14
0 / 7 / 1
9,066
453
2,948
11,238
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ConnieBubblebath
Persephone
18
9 / 2 / 0
11,728
586
12,968
11,577
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
GAYxDOLL
Medusa
14
3 / 3 / 2
8,814
441
4,912
9,043
2,870
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Nrobinsonn
Baron Samedi
14
3 / 3 / 1
8,465
423
10,580
15,480
14,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Rejoena
Jormungandr
16
0 / 3 / 0
9,158
458
2,269
9,141
8,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
12
0 / 7 / 3
7,845
392
6,191
14,722
4,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
17
Kills
15
15
Deaths
18
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
ConnieBubblebath
Persephone
9
2
0
4.5
W
4
4
5
1.63
L
Medusa
GAYxDOLL
Medusa
3
3
2
1.33
W
Janus
KingSl1me
Janus
3
2
1
1.75
L
Baron Samedi
Nrobinsonn
Baron Samedi
3
3
1
1.17
L
Jormungandr
Rejoena
Jormungandr
0
3
0
0
W
Xbalanque
SerMud
Xbalanque
10
1
1
10.5
W
0
1
3
1.5
W
Kukulkan
dipi35055
Kukulkan
0
7
1
0.07
L
Hachiman
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,987
Damage
36,920
56,035
Taken
59,963
23,324
Mitigated
34,623
17,283
Healing
17,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ConnieBubblebath
Persephone
12,968
0
0
3,519
11,577
4,887
132
3,663
7,912
80,045
0
W
6,416
2,259
0
4,664
13,631
5,029
273
2,807
10,731
0
47,996
L
Medusa
GAYxDOLL
Medusa
4,912
2,349
0
1,248
9,043
2,870
317
1,864
7,179
0
32,168
W
Janus
KingSl1me
Janus
7,246
1,074
0
2,093
8,516
3,265
854
3,693
4,443
66,185
0
L
Baron Samedi
Nrobinsonn
Baron Samedi
10,580
1,160
858
6,578
15,480
14,047
252
2,388
13,092
51,731
0
L
Jormungandr
Rejoena
Jormungandr
2,269
448
0
506
9,141
8,502
412
4,446
4,695
52,538
0
W
Xbalanque
SerMud
Xbalanque
21,111
13,079
0
5,218
13,512
5,109
3,042
4,565
8,941
0
75,575
W
4,266
394
3,067
2,092
9,138
6,418
230
4,000
5,138
35,401
0
W
Kukulkan
dipi35055
Kukulkan
2,948
335
0
149
11,238
3,503
536
9,880
965
43,991
0
L
Hachiman
6,191
3,303
738
3,892
14,722
4,317
575
2,098
12,624
0
33,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,219
Gold Earned
46,010
495
Minions Killed
429
0
Camps Cleared
0
1,811,828
Distance Traveled
1,667,800
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,728
586
139
7
0
342,267
4
W
Da Ji
10,485
524
77
4
0
411,581
3
L
Medusa
8,814
441
52
3
0
321,132
1
W
Janus
11,318
566
146
7
0
372,551
3
L
Baron Samedi
8,465
423
82
4
0
335,520
1
L
Jormungandr
9,158
458
104
5
0
327,303
0
W
Xbalanque
10,030
502
106
5
0
307,282
0
W
Yemoja
9,320
466
69
3
0
370,915
1
W
Kukulkan
9,066
453
97
5
0
349,499
1
L
Hachiman
7,845
392
52
3
0
341,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role