Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
BigDaddyBeavis
Nox
Level 156
God Stats
5W - 2L
1,707 SR
Queue Stats
62W - 55L
1,589 Elo+
Party 2
Ymir
Ymir
EchoIsMyDog
Ymir
Level 156
God Stats
16W - 9L
1,630 SR
Queue Stats
1,183W - 1,241L
1,576 Elo+
Solo
Zeus
Zeus
Inoxss
Zeus
Level 111
God Stats
5W - 6L
1,664 SR
Queue Stats
269W - 293L
1,573 Elo+
Solo
Hades
Hades
Ninja sparrow
Hades
Level 71
God Stats
2W - 0L
1,758 SR
Queue Stats
31W - 24L
1,626 Elo+
Party 2
Team Averages
Level 128
1,652 SR
1,573 Elo+

VS

Team Averages
Level 132
1,460 SR
1,626 Elo+
Arachne
Arachne
JonathanVduh
Arachne
Level 147
God Stats
1W - 2L
1,419 SR
Queue Stats
118W - 103L
1,659 Elo+
Party 1
Zhong Kui
Zhong Kui
Nain_XD
Zhong Kui
Level 99
God Stats
7W - 14L
1,262 SR
Queue Stats
831W - 884L
1,584 Elo+
Solo
Jormungandr
Jormungandr
PabloEscobroke
Jormungandr
Level 129
God Stats
1W - 1L
1,672 SR
Queue Stats
67W - 56L
1,668 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tlaloc1996
Cu Chulainn
Level 154
God Stats
3W - 3L
1,564 SR
Queue Stats
211W - 229L
1,561 Elo+
Solo
Odin
Odin
Tądpole
Odin
Level 129
God Stats
0W - 2L
1,382 SR
Queue Stats
37W - 27L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 3 / 15
12,216
814
13,937
11,556
5,586
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
8 / 3 / 18
11,612
774
17,383
12,295
6,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 1 / 23
10,935
729
9,202
17,828
19,921
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
Inoxss
Zeus
20
15 / 2 / 10
12,948
863
25,461
10,479
5,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 6 / 15
10,563
704
12,499
17,426
11,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JonathanVduh
Arachne
14
5 / 9 / 3
9,964
664
9,403
18,675
11,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Nain_XD
Zhong Kui
17
2 / 8 / 9
9,540
636
11,529
18,243
20,780
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
PabloEscobroke
Jormungandr
18
2 / 6 / 7
9,972
665
17,018
18,303
21,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Tlaloc1996
Cu Chulainn
18
5 / 6 / 6
10,714
714
6,761
18,013
19,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
17
0 / 3 / 7
8,763
584
5,669
13,952
11,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
46
32
Kills
14
15
Deaths
32
81
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
15
3.83
W
8
3
18
5.67
W
2
1
23
13.5
W
Zeus
Inoxss
Zeus
15
2
10
10
L
Arachne
JonathanVduh
Arachne
5
9
3
0.72
L
Zhong Kui
Nain_XD
Zhong Kui
2
8
9
0.81
W
3
6
15
1.75
L
Jormungandr
PabloEscobroke
Jormungandr
2
6
7
0.92
L
Cu Chulainn
Tlaloc1996
Cu Chulainn
5
6
6
1.33
L
Odin
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,482
Damage
50,380
69,584
Taken
87,186
48,955
Mitigated
84,641
23,553
Healing
22,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,937
6,530
1,193
2,417
11,556
5,586
1,222
5,817
5,518
698
30,913
W
17,383
382
1,625
2,170
12,295
6,075
2,230
3,963
8,082
29,680
0
W
9,202
862
2,896
4,435
17,828
19,921
147
7,971
9,623
19,722
0
W
Zeus
Inoxss
Zeus
25,461
2,703
799
1,928
10,479
5,374
1,088
4,451
5,903
59,421
0
L
Arachne
JonathanVduh
Arachne
9,403
6,103
2,394
5,831
18,675
11,850
210
12,899
5,776
0
12,427
L
Zhong Kui
Nain_XD
Zhong Kui
11,529
1,207
1,859
3,045
18,243
20,780
0
14,090
4,153
25,728
0
W
12,499
630
1,805
4,285
17,426
11,999
929
6,100
11,176
21,285
0
L
Jormungandr
PabloEscobroke
Jormungandr
17,018
1,463
1,875
2,365
18,303
21,142
0
13,704
4,599
37,539
0
L
Cu Chulainn
Tlaloc1996
Cu Chulainn
6,761
1,412
880
2,452
18,013
19,770
0
12,006
6,007
980
19,414
L
Odin
5,669
1,186
848
708
13,952
11,099
0
12,006
1,946
0
14,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,274
Gold Earned
48,953
211
Minions Killed
127
0
Camps Cleared
0
1,274,105
Distance Traveled
1,237,587
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,216
814
51
3
0
240,701
0
W
Nox
11,612
774
32
2
0
241,789
0
W
Ymir
10,935
729
29
2
0
283,070
8
W
Zeus
12,948
863
75
5
0
252,276
0
L
Arachne
9,964
664
9
1
0
259,839
3
L
Zhong Kui
9,540
636
29
2
0
216,731
0
W
Hades
10,563
704
24
2
0
256,269
0
L
Jormungandr
9,972
665
40
3
0
246,243
1
L
Cu Chulainn
10,714
714
22
1
0
240,173
0
L
Odin
8,763
584
27
2
0
274,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role