Player Matchup

Artemis
Artemis
ChristianDeity
Artemis
Level 18
God Stats
2W - 1L
1,634 SR
Queue Stats
26W - 16L
1,429 Elo+
Party 2
Bellona
Bellona
Esmitson97
Bellona
Level 26
God Stats
11W - 13L
1,363 SR
Queue Stats
126W - 150L
1,323 Elo+
Solo
Baba Yaga
Baba Yaga
etorres05
Baba Yaga
Level 42
God Stats
2W - 4L
1,548 SR
Queue Stats
11W - 14L
1,429 Elo+
Party 2
Thor
Thor
piggych
Thor
Level 17
God Stats
7W - 8L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Chaac
Chaac
serx38
Chaac
Level 29
God Stats
4W - 3L
1,558 SR
Queue Stats
5W - 9L
1,317 Elo+
Party 2
Team Averages
Level 26
1,521 SR
1,400 Elo+

VS

Team Averages
Level 21
1,470 SR
1,393 Elo+
Hachiman
Hachiman
NotNo_TTV
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
QueenGinger
Neith
Level 27
God Stats
0W - 2L
1,122 SR
Queue Stats
4W - 7L
1,277 Elo+
Party 3
Hel
Hel
TOWEER
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,300 Elo+
Solo
Bakasura
Bakasura
Xxalphad4vexX
Bakasura
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 148L
1,409 Elo+
Party 1
Yemoja
Yemoja
adamholygod
Yemoja
Level 26
God Stats
7W - 6L
1,727 SR
Queue Stats
25W - 21L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 4
6,157
616
4,762
4,900
1,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Esmitson97
Bellona
12
6 / 0 / 1
6,719
672
2,927
3,784
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
etorres05
Baba Yaga
11
5 / 0 / 3
6,463
646
3,959
2,044
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thor
piggych
Thor
6
1 / 1 / 1
4,566
457
646
4,115
987
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
serx38
Chaac
7
1 / 0 / 6
5,186
519
4,306
4,853
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NotNo_TTV
Hachiman
6
0 / 5 / 0
4,331
433
1,135
4,411
1,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 6 / 1
4,643
464
1,988
5,542
1,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
TOWEER
Hel
9
0 / 2 / 0
4,745
475
1,212
4,564
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Xxalphad4vexX
Bakasura
9
3 / 2 / 0
5,490
549
1,603
6,884
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
7
0 / 2 / 2
4,878
488
1,567
6,564
2,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
4
4
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
W
Bellona
Esmitson97
Bellona
6
0
1
6.5
L
Hachiman
NotNo_TTV
Hachiman
0
5
0
0
L
1
6
1
0.25
L
Hel
TOWEER
Hel
0
2
0
0
L
Bakasura
Xxalphad4vexX
Bakasura
3
2
0
1.5
L
Yemoja
0
2
2
0.5
W
Baba Yaga
etorres05
Baba Yaga
5
0
3
6.5
W
Thor
piggych
Thor
1
1
1
1.5
W
Chaac
serx38
Chaac
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,600
Damage
7,505
19,696
Taken
27,965
7,471
Mitigated
8,382
6,104
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,762
2,268
0
730
4,900
1,697
0
423
4,449
0
26,854
W
Bellona
Esmitson97
Bellona
2,927
850
0
1,178
3,784
2,492
662
0
3,784
0
31,901
L
Hachiman
NotNo_TTV
Hachiman
1,135
718
0
0
4,411
1,111
0
493
3,904
0
11,153
L
1,988
1,136
0
808
5,542
1,148
0
796
4,670
0
12,339
L
Hel
TOWEER
Hel
1,212
419
66
870
4,564
1,421
561
1,008
3,440
17,525
0
L
Bakasura
Xxalphad4vexX
Bakasura
1,603
1,303
0
3,140
6,884
2,210
145
55
6,829
0
17,237
L
Yemoja
1,567
284
116
1,958
6,564
2,492
162
1,257
5,163
10,600
0
W
Baba Yaga
etorres05
Baba Yaga
3,959
704
0
1,124
2,044
655
120
442
1,562
28,779
0
W
Thor
piggych
Thor
646
265
0
1,072
4,115
987
0
252
3,823
0
11,037
W
Chaac
serx38
Chaac
4,306
1,577
0
2,000
4,853
1,640
0
1,490
3,231
0
13,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,091
Gold Earned
24,087
230
Minions Killed
171
0
Camps Cleared
0
956,121
Distance Traveled
902,410
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,157
616
49
5
0
179,193
1
W
Bellona
6,719
672
78
8
0
193,536
5
L
Hachiman
4,331
433
27
3
0
163,144
0
L
Neith
4,643
464
31
3
0
182,930
0
L
Hel
4,745
475
35
4
0
171,085
3
L
Bakasura
5,490
549
55
6
0
205,870
0
L
Yemoja
4,878
488
23
2
0
179,381
1
W
Baba Yaga
6,463
646
66
7
0
190,239
1
W
Thor
4,566
457
24
2
0
179,103
0
W
Chaac
5,186
519
13
1
0
214,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role