Player Matchup

Erlang Shen
Erlang Shen
Archsnow14
Erlang Shen
Level 28
God Stats
6W - 13L
1,508 SR
Queue Stats
195W - 228L
1,500 Elo+
Solo
Chaac
Chaac
angeljessi2000
Chaac
Level 63
God Stats
122W - 113L
1,514 SR
Queue Stats
585W - 687L
1,377 Elo+
Party 1
Tiamat
Tiamat
slayertinfoil
Tiamat
Level 28
God Stats
6W - 6L
1,588 SR
Queue Stats
601W - 704L
1,391 Elo+
Party 1
Team Averages
Level 40
1,537 SR
1,423 Elo+

VS

Team Averages
Level 78
1,427 SR
1,426 Elo+
Izanami
Izanami
UnBakedSkunk666
Izanami
Level 100
God Stats
6W - 2L
1,517 SR
Queue Stats
36W - 42L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
bzzfeeds
Cthulhu
Level 26
God Stats
9W - 4L
1,364 SR
Queue Stats
37W - 28L
1,497 Elo+
Party 2
Eset
Eset
sorryimseth
Eset
Level 107
God Stats
3W - 9L
1,401 SR
Queue Stats
175W - 210L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Archsnow14
Erlang Shen
9
1 / 10 / 3
6,916
629
5,311
15,185
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 9 / 1
8,306
755
9,464
15,836
8,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 7 / 4
7,595
690
8,814
10,402
7,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 2 / 12
10,120
920
14,092
11,725
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
bzzfeeds
Cthulhu
12
5 / 2 / 18
9,812
892
9,132
10,292
8,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
10 / 1 / 14
10,081
916
10,579
7,394
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
5
Kills
26
26
Deaths
5
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Archsnow14
Erlang Shen
1
10
3
0.25
W
11
2
12
8.5
L
3
9
1
0.39
W
Cthulhu
bzzfeeds
Cthulhu
5
2
18
7
L
1
7
4
0.43
W
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,589
Damage
33,803
41,423
Taken
29,411
22,200
Mitigated
15,264
7,190
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Archsnow14
Erlang Shen
5,311
2,565
0
1,160
15,185
6,625
0
6,503
8,382
0
15,180
W
14,092
9,058
0
2,976
11,725
4,405
1,725
2,648
8,831
0
36,618
L
9,464
1,930
587
4,021
15,836
8,133
0
7,775
7,822
0
29,910
W
Cthulhu
bzzfeeds
Cthulhu
9,132
990
47
864
10,292
8,515
328
3,228
6,763
29,780
0
L
8,814
1,403
246
1,176
10,402
7,442
0
4,743
5,436
25,330
0
W
10,579
1,021
1,236
2,661
7,394
2,344
809
2,233
4,967
25,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,817
Gold Earned
30,013
82
Minions Killed
137
0
Camps Cleared
0
534,688
Distance Traveled
620,123
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,916
629
13
1
0
170,168
0
W
Izanami
10,120
920
58
5
0
189,081
0
L
Chaac
8,306
755
34
3
0
175,959
2
W
Cthulhu
9,812
892
31
3
0
224,933
0
L
Tiamat
7,595
690
35
3
0
188,561
0
W
Eset
10,081
916
48
4
0
206,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role