Player Matchup

Kali
Kali
Burnefyre69
Kali
Level 24
God Stats
10W - 22L
1,221 SR
Queue Stats
21W - 40L
1,128 Elo+
Solo
Cabrakan
Cabrakan
DanielMontesLxxs
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,097 Elo+
Solo
Scylla
Scylla
EV_FIGU
Scylla
Level 27
God Stats
4W - 5L
1,296 SR
Queue Stats
42W - 79L
1,139 Elo+
Solo
Ares
Ares
hitmmankiller619
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
jckdi
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,403 SR
1,273 Elo+

VS

Team Averages
Level 7
1,467 SR
1,439 Elo+
Merlin
Merlin
Kearnzy85
Merlin
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,500 Elo+
Solo
Nemesis
Nemesis
TH3 UNKNOWN PK
Nemesis
Level 14
God Stats
8W - 7L
1,311 SR
Queue Stats
23W - 22L
1,324 Elo+
Solo
Hades
Hades
TodyynHoo56
Hades
Level 18
God Stats
11W - 9L
1,525 SR
Queue Stats
15W - 11L
1,369 Elo+
Solo
Olorun
Olorun
itbHYFR
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thor
Thor
short_stuff2018
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
7,234
517
2,404
11,149
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 9 / 1
5,907
422
2,509
10,640
7,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
EV_FIGU
Scylla
10
7 / 7 / 2
7,091
507
5,892
7,523
2,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 14 / 5
5,742
410
2,337
14,352
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
jckdi
Guan Yu
6
2 / 10 / 2
5,671
405
2,034
9,584
5,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kearnzy85
Merlin
11
10 / 1 / 14
7,917
566
10,477
3,683
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
15 / 3 / 8
8,592
614
10,388
10,396
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
11 / 0 / 13
7,725
552
7,626
5,349
3,017
Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
itbHYFR
Olorun
5
1 / 5 / 5
5,007
358
1,148
4,596
1,385
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
2 / 4 / 6
5,473
391
826
3,754
971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
11
Kills
39
45
Deaths
13
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
0
9
1
0.06
L
Scylla
EV_FIGU
Scylla
7
7
2
1.14
W
Merlin
Kearnzy85
Merlin
10
1
14
17
W
15
3
8
6.33
W
11
0
13
17.5
L
0
14
5
0.18
W
Olorun
itbHYFR
Olorun
1
5
5
0.7
L
Guan Yu
jckdi
Guan Yu
2
10
2
0.3
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,176
Damage
30,465
53,248
Taken
27,778
27,119
Mitigated
10,365
3,275
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,404
1,588
0
2,483
11,149
4,087
425
848
10,251
0
41,939
L
2,509
248
0
284
10,640
7,858
100
2,649
7,797
20,167
0
L
Scylla
EV_FIGU
Scylla
5,892
600
0
0
7,523
2,317
0
4,078
3,213
20,148
0
W
Merlin
Kearnzy85
Merlin
10,477
1,383
0
211
3,683
1,019
230
1,146
2,487
29,142
0
W
10,388
7,171
0
3,472
10,396
3,973
0
3,829
6,567
0
38,612
W
7,626
1,513
233
1,076
5,349
3,017
1,083
3,172
2,102
21,491
0
L
2,337
805
0
164
14,352
7,679
96
5,492
8,533
9,091
0
W
Olorun
itbHYFR
Olorun
1,148
661
66
214
4,596
1,385
161
1,968
2,603
7,062
0
L
Guan Yu
jckdi
Guan Yu
2,034
836
0
344
9,584
5,178
0
5,009
4,203
0
13,806
W
826
0
0
82
3,754
971
0
623
3,081
0
3,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,645
Gold Earned
34,714
184
Minions Killed
135
0
Camps Cleared
0
1,157,378
Distance Traveled
1,131,563
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,234
517
75
5
0
226,777
0
L
Cabrakan
5,907
422
46
3
0
183,663
1
L
Scylla
7,091
507
27
2
0
242,221
0
W
Merlin
7,917
566
34
2
0
248,627
0
W
Nemesis
8,592
614
61
4
0
296,312
1
W
Hades
7,725
552
31
2
0
210,559
1
L
Ares
5,742
410
9
1
0
288,726
2
W
Olorun
5,007
358
5
0
0
141,491
0
L
Guan Yu
5,671
405
27
2
0
215,991
1
W
Thor
5,473
391
4
0
0
234,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role