Player Matchup

Fenrir
Fenrir
JackThaDude
Fenrir
Level 79
God Stats
2W - 4L
1,684 SR
Queue Stats
42W - 36L
1,583 Elo+
Party 2
Kukulkan
Kukulkan
MarcelusCastrus
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,218 Elo+
Party 2
Skadi
Skadi
SzeroM
Skadi
Level 69
God Stats
6W - 3L
1,691 SR
Queue Stats
40W - 37L
1,490 Elo+
Party 2
Team Averages
Level 71
1,625 SR
1,430 Elo+

VS

Team Averages
Level 55
1,504 SR
1,545 Elo+
Bastet
Bastet
AndreRomfost16
Bastet
Level 34
God Stats
3W - 2L
1,512 SR
Queue Stats
33W - 37L
1,564 Elo+
Solo
Danzaburou
Danzaburou
HaHaHamburge
Danzaburou
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,571 Elo+
Party 1
Chang'e
Chang'e
Scragoe
Chang'e
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 22L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 4 / 13
17,146
779
15,340
25,495
47,082
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
20
11 / 5 / 6
16,382
745
24,838
13,849
6,545
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
SzeroM
Skadi
19
7 / 9 / 7
15,495
704
14,314
17,075
7,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 9 / 10
15,974
726
17,454
20,356
8,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
HaHaHamburge
Danzaburou
20
7 / 8 / 10
16,681
758
23,076
24,302
12,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Scragoe
Chang'e
18
4 / 7 / 13
16,287
740
6,547
24,388
27,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
51
24
Kills
18
18
Deaths
24
26
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
9
10
1.33
W
Danzaburou
HaHaHamburge
Danzaburou
7
8
10
1.5
L
Fenrir
6
4
13
3.13
L
Kukulkan
11
5
6
2.8
W
Chang'e
Scragoe
Chang'e
4
7
13
1.5
L
Skadi
SzeroM
Skadi
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,492
Damage
47,077
56,419
Taken
69,046
60,886
Mitigated
48,306
5,045
Healing
17,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,454
3,907
0
1,366
20,356
8,750
308
5,097
15,259
0
45,423
W
Danzaburou
HaHaHamburge
Danzaburou
23,076
13,916
0
5,607
24,302
12,004
2,491
9,526
14,776
0
116,388
L
Fenrir
15,340
2,560
0
2,402
25,495
47,082
516
3,069
22,426
0
49,081
L
Kukulkan
24,838
2,361
0
2,069
13,849
6,545
1,854
1,178
12,671
135,566
0
W
Chang'e
Scragoe
Chang'e
6,547
569
4,631
6,357
24,388
27,552
615
10,287
14,101
48,506
0
L
Skadi
SzeroM
Skadi
14,314
5,021
0
574
17,075
7,259
1,604
2,717
14,358
0
70,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,023
Gold Earned
48,942
290
Minions Killed
264
0
Camps Cleared
0
1,087,160
Distance Traveled
1,139,455
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,974
726
41
2
0
427,401
0
W
Danzaburou
16,681
758
156
7
0
343,008
5
L
Fenrir
17,146
779
36
2
0
389,618
3
L
Kukulkan
16,382
745
166
8
0
372,145
2
W
Chang'e
16,287
740
67
3
0
369,046
5
L
Skadi
15,495
704
88
4
0
325,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role