Player Matchup

Tiamat
Tiamat
Biggumś
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ChemistsInsight
Ymir
Level 89
God Stats
13W - 9L
1,640 SR
Queue Stats
303W - 253L
1,667 Elo+
Party 2
King Arthur
King Arthur
PixellRider
King Arthur
Level 86
God Stats
31W - 12L
1,879 SR
Queue Stats
260W - 191L
1,728 Elo+
Party 2
Nemesis
Nemesis
Squiintts
Nemesis
Level 88
God Stats
23W - 17L
1,655 SR
Queue Stats
249W - 219L
1,661 Elo+
Party 2
Cupid
Cupid
Ubetterduck008
Cupid
Level 44
God Stats
6W - 2L
1,454 SR
Queue Stats
85W - 74L
1,546 Elo+
Party 2
Team Averages
Level 86
1,626 SR
1,621 Elo+

VS

Team Averages
Level 71
1,675 SR
1,730 Elo+
Anhur
Anhur
DarkMantle
Anhur
Level 29
God Stats
34W - 21L
1,562 SR
Queue Stats
595W - 395L
1,801 Elo+
Party 3
Bellona
Bellona
HeavensMandate
Bellona
Level 88
God Stats
1W - 3L
1,764 SR
Queue Stats
594W - 389L
1,810 Elo+
Party 3
Hades
Hades
MrForsakenHD
Hades
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 22L
1,608 Elo+
Party 1
Geb
Geb
kidcrazy38
Geb
Level 25
God Stats
2W - 1L
1,836 SR
Queue Stats
7W - 6L
1,618 Elo+
Party 1
Fenrir
Fenrir
xxPancake-
Fenrir
Level 154
God Stats
23W - 18L
1,713 SR
Queue Stats
631W - 405L
1,813 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Biggumś
Tiamat
14
3 / 1 / 4
7,609
544
6,069
4,976
4,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 5
6,591
471
2,010
6,960
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
PixellRider
King Arthur
13
2 / 3 / 0
7,436
531
6,809
12,441
6,664
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Squiintts
Nemesis
13
3 / 1 / 2
7,204
515
5,588
6,809
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 1
7,040
503
3,381
4,778
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 2 / 1
6,944
496
5,032
9,005
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 3
7,472
534
7,336
11,992
9,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 1
6,947
496
2,434
8,341
3,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,894
421
897
3,217
1,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
xxPancake-
Fenrir
14
5 / 0 / 1
8,184
585
4,364
5,005
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
8
Kills
8
8
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Biggumś
Tiamat
3
1
4
5
W
0
2
5
1.25
L
Anhur
1
2
1
0.75
L
1
2
3
1.25
L
1
4
1
0.38
W
King Arthur
PixellRider
King Arthur
2
3
0
0.67
W
Nemesis
Squiintts
Nemesis
3
1
2
4
W
0
1
1
0.5
L
0
0
0
0
L
Fenrir
xxPancake-
Fenrir
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,857
Damage
20,063
35,964
Taken
37,560
19,922
Mitigated
20,069
8,882
Healing
15,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Biggumś
Tiamat
6,069
870
0
1,000
4,976
4,522
0
1,813
3,163
55,343
0
W
2,010
534
0
1,159
6,960
4,770
0
239
6,721
14,596
0
L
Anhur
5,032
2,680
0
4,401
9,005
2,956
0
2,944
6,061
0
49,480
L
7,336
2,798
0
4,933
11,992
9,813
374
487
11,505
5,862
37,381
L
2,434
207
67
2,623
8,341
3,478
0
3,717
4,624
33,152
0
W
King Arthur
PixellRider
King Arthur
6,809
1,144
0
3,257
12,441
6,664
82
664
11,777
0
50,485
W
Nemesis
Squiintts
Nemesis
5,588
2,740
0
1,093
6,809
2,444
0
1,047
5,762
0
48,503
W
3,381
1,631
0
2,373
4,778
1,522
0
629
4,149
0
45,473
L
897
39
0
345
3,217
1,384
0
65
3,152
14,570
0
L
Fenrir
xxPancake-
Fenrir
4,364
1,140
0
2,974
5,005
2,438
0
866
4,139
0
48,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,880
Gold Earned
35,441
413
Minions Killed
402
0
Camps Cleared
0
1,354,151
Distance Traveled
1,188,165
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,609
544
111
8
0
286,432
0
W
Ymir
6,591
471
22
2
0
264,841
2
L
Anhur
6,944
496
105
8
0
201,582
4
L
Bellona
7,472
534
92
7
0
262,012
1
L
Hades
6,947
496
81
6
0
199,801
1
W
King Arthur
7,436
531
92
7
0
267,615
3
W
Nemesis
7,204
515
92
7
0
331,948
2
W
Cupid
7,040
503
96
7
0
203,315
0
L
Geb
5,894
421
25
2
0
203,727
0
L
Fenrir
8,184
585
99
7
0
321,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role