Player Matchup

Ullr
Ullr
COCALYTOR
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Roaming2K17
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,344 Elo+
Party 1
Thoth
Thoth
SrInsane
Thoth
Level 116
God Stats
19W - 12L
1,449 SR
Queue Stats
105W - 101L
1,607 Elo+
Party 1
Odin
Odin
matheusmmendes
Odin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,418 Elo+
Solo
Nemesis
Nemesis
xXsensiteyXx
Nemesis
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 45L
1,431 Elo+
Party 1
Team Averages
Level 76
1,490 SR
1,460 Elo+

VS

Team Averages
Level 79
1,621 SR
1,561 Elo+
Fenrir
Fenrir
BrunnoBrenno
Fenrir
Level 32
God Stats
5W - 4L
1,575 SR
Queue Stats
136W - 86L
1,581 Elo+
Party 2
Scylla
Scylla
FRANCO27
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Seeiiya
Sun Wukong
Level 29
God Stats
27W - 13L
1,812 SR
Queue Stats
167W - 129L
1,617 Elo+
Party 2
Ymir
Ymir
garbrelmitology
Ymir
Level 124
God Stats
3W - 0L
1,696 SR
Queue Stats
92W - 61L
1,577 Elo+
Party 2
Neith
Neith
rulox19
Neith
Level 88
God Stats
3W - 3L
1,520 SR
Queue Stats
319W - 309L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
0 / 4 / 1
5,346
446
3,371
7,619
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Roaming2K17
Bellona
10
2 / 6 / 0
5,790
483
4,147
8,410
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
SrInsane
Thoth
11
1 / 4 / 2
6,378
532
4,756
5,868
1,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 0
5,261
438
764
6,953
3,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
xXsensiteyXx
Nemesis
10
2 / 5 / 0
6,115
510
4,135
9,948
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 0 / 6
7,064
589
6,274
8,504
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
FRANCO27
Scylla
13
6 / 3 / 1
7,758
647
4,841
6,826
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Seeiiya
Sun Wukong
13
6 / 2 / 1
7,737
645
6,528
10,756
5,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 1 / 7
7,030
586
4,108
3,672
2,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
rulox19
Neith
13
3 / 0 / 3
7,069
589
5,413
3,644
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
21
21
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
0
6
7
L
Ullr
0
4
1
0.13
W
Scylla
FRANCO27
Scylla
6
3
1
2.17
L
Bellona
Roaming2K17
Bellona
2
6
0
0.33
W
Sun Wukong
Seeiiya
Sun Wukong
6
2
1
3.25
L
Thoth
SrInsane
Thoth
1
4
2
0.5
W
2
1
7
5.5
L
1
2
0
0.5
W
Neith
rulox19
Neith
3
0
3
4.5
L
Nemesis
xXsensiteyXx
Nemesis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,173
Damage
27,164
38,798
Taken
33,402
15,942
Mitigated
14,491
7,431
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,274
1,755
0
1,703
8,504
3,236
0
554
7,950
0
40,670
L
Ullr
3,371
733
0
1,451
7,619
2,180
0
2,263
5,332
0
26,750
W
Scylla
FRANCO27
Scylla
4,841
714
0
892
6,826
2,137
294
4,202
2,624
40,495
0
L
Bellona
Roaming2K17
Bellona
4,147
603
0
192
8,410
5,704
0
493
7,917
0
17,711
W
Sun Wukong
Seeiiya
Sun Wukong
6,528
1,425
0
3,515
10,756
5,823
510
0
10,756
0
40,999
L
Thoth
SrInsane
Thoth
4,756
82
0
422
5,868
1,869
0
2,243
3,507
37,503
0
W
4,108
1,323
0
1,025
3,672
2,219
194
0
3,559
16,893
0
L
764
140
0
1,332
6,953
3,137
0
2,702
4,231
0
17,088
W
Neith
rulox19
Neith
5,413
2,796
0
2,355
3,644
1,076
896
0
3,644
0
55,548
L
Nemesis
xXsensiteyXx
Nemesis
4,135
1,646
0
4,034
9,948
3,052
0
1,022
8,862
0
28,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,890
Gold Earned
36,658
259
Minions Killed
362
0
Camps Cleared
0
1,097,430
Distance Traveled
1,168,663
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,064
589
66
6
0
247,795
5
L
Ullr
5,346
446
44
4
0
188,395
1
W
Scylla
7,758
647
76
6
0
226,732
3
L
Bellona
5,790
483
42
4
0
210,182
2
W
Sun Wukong
7,737
645
83
7
0
233,951
1
L
Thoth
6,378
532
76
6
0
226,161
4
W
Ymir
7,030
586
25
2
0
251,348
2
L
Odin
5,261
438
44
4
0
199,710
3
W
Neith
7,069
589
112
9
0
208,837
1
L
Nemesis
6,115
510
53
4
0
272,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role