Player Matchup

Kuzenbo
Kuzenbo
Daveede
Kuzenbo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
350W - 345L
1,456 Elo+
Party 1
Izanami
Izanami
GoddamnSnack
Izanami
Level 37
God Stats
16W - 4L
1,500 SR
Queue Stats
200W - 192L
1,457 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tigerhand
Tsukuyomi
Level 119
God Stats
7W - 8L
1,484 SR
Queue Stats
400W - 399L
1,456 Elo+
Solo
Cerberus
Cerberus
Vittrawr
Cerberus
Level 47
God Stats
12W - 13L
1,547 SR
Queue Stats
23W - 28L
1,503 Elo+
Solo
Vulcan
Vulcan
larsluis
Vulcan
Level 145
God Stats
9W - 7L
1,428 SR
Queue Stats
22W - 27L
1,509 Elo+
Solo
Team Averages
Level 90
1,492 SR
1,476 Elo+

VS

Team Averages
Level 99
1,448 SR
1,477 Elo+
Chernobog
Chernobog
Chriko89
Chernobog
Level 107
God Stats
1W - 4L
1,119 SR
Queue Stats
109W - 118L
1,471 Elo+
Solo
Bellona
Bellona
Drslickfinger
Bellona
Level 83
God Stats
4W - 1L
1,891 SR
Queue Stats
82W - 88L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
JustPanda2713
Kuzenbo
Level 64
God Stats
8W - 2L
1,684 SR
Queue Stats
136W - 155L
1,467 Elo+
Party 2
Thanatos
Thanatos
WonderFlash
Thanatos
Level 86
God Stats
12W - 19L
1,333 SR
Queue Stats
282W - 282L
1,445 Elo+
Party 2
Vulcan
Vulcan
mahadin123
Vulcan
Level 157
God Stats
8W - 5L
1,213 SR
Queue Stats
230W - 215L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Daveede
Kuzenbo
11
0 / 1 / 0
7,071
471
3,756
6,881
4,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
GoddamnSnack
Izanami
13
0 / 0 / 0
7,616
508
1,942
4,841
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Tigerhand
Tsukuyomi
13
2 / 6 / 0
7,681
512
6,407
12,630
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Vittrawr
Cerberus
14
1 / 2 / 0
8,122
541
7,641
11,865
9,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
larsluis
Vulcan
12
0 / 7 / 0
7,073
472
6,891
8,539
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chriko89
Chernobog
14
0 / 0 / 3
8,185
546
2,846
5,183
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
15
3 / 2 / 1
8,918
595
8,593
12,494
6,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
12
1 / 0 / 1
7,398
493
3,870
7,952
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
WonderFlash
Thanatos
16
10 / 1 / 6
9,737
649
8,377
10,826
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
mahadin123
Vulcan
14
2 / 0 / 4
8,397
560
5,787
6,912
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
16
16
Deaths
3
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Chriko89
Chernobog
0
0
3
1.5
L
Kuzenbo
Daveede
Kuzenbo
0
1
0
0
W
Bellona
3
2
1
1.75
L
Izanami
GoddamnSnack
Izanami
0
0
0
0
W
Kuzenbo
1
0
1
1.5
L
Tsukuyomi
Tigerhand
Tsukuyomi
2
6
0
0.33
L
Cerberus
Vittrawr
Cerberus
1
2
0
0.5
W
Thanatos
WonderFlash
Thanatos
10
1
6
13
L
Vulcan
larsluis
Vulcan
0
7
0
0
W
Vulcan
mahadin123
Vulcan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,637
Damage
29,473
44,756
Taken
43,367
22,040
Mitigated
21,183
12,812
Healing
16,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Chriko89
Chernobog
2,846
1,447
0
2,450
5,183
1,753
765
1,227
3,956
0
58,377
L
Kuzenbo
Daveede
Kuzenbo
3,756
1,711
0
989
6,881
4,416
0
2,466
4,335
16,767
0
W
Bellona
8,593
4,798
0
1,711
12,494
6,975
0
6,133
6,343
0
62,500
L
Izanami
GoddamnSnack
Izanami
1,942
1,368
0
3,081
4,841
1,432
802
1,021
3,820
0
57,453
W
Kuzenbo
3,870
2,112
0
1,228
7,952
5,877
64
3,837
4,087
27,610
0
L
Tsukuyomi
Tigerhand
Tsukuyomi
6,407
1,924
0
3,254
12,630
4,178
0
1,737
10,757
0
53,473
L
Cerberus
Vittrawr
Cerberus
7,641
1,268
0
4,823
11,865
9,485
502
1,392
10,467
50,666
0
W
Thanatos
WonderFlash
Thanatos
8,377
1,982
0
11,260
10,826
4,198
1,502
3,001
7,655
0
54,100
L
Vulcan
larsluis
Vulcan
6,891
1,990
0
665
8,539
2,529
0
2,757
5,720
49,617
0
W
Vulcan
mahadin123
Vulcan
5,787
826
0
134
6,912
2,380
355
3,610
3,038
54,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,563
Gold Earned
42,635
499
Minions Killed
532
0
Camps Cleared
0
1,383,260
Distance Traveled
1,612,974
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,185
546
131
9
0
268,036
8
L
Kuzenbo
7,071
471
24
2
0
296,030
3
W
Bellona
8,918
595
133
9
0
306,770
3
L
Izanami
7,616
508
145
10
0
266,533
3
W
Kuzenbo
7,398
493
43
3
0
336,435
2
L
Tsukuyomi
7,681
512
105
7
0
287,574
9
L
Cerberus
8,122
541
128
9
0
275,174
2
W
Thanatos
9,737
649
88
6
0
352,636
1
L
Vulcan
7,073
472
97
6
0
257,949
1
W
Vulcan
8,397
560
137
9
0
349,097
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role