Player Matchup

Olorun
Olorun
BobbyIsReal
Olorun
Level 82
God Stats
1W - 1L
1,696 SR
Queue Stats
79W - 93L
1,414 Elo+
Solo
Geb
Geb
Kermit_Marlon
Geb
Level 67
God Stats
7W - 3L
1,500 SR
Queue Stats
318W - 317L
1,499 Elo+
Party 1
Tyr
Tyr
ShotMega
Tyr
Level 66
God Stats
27W - 32L
1,450 SR
Queue Stats
106W - 96L
1,402 Elo+
Solo
Cernunnos
Cernunnos
SupaDawsonII
Cernunnos
Level 88
God Stats
42W - 48L
1,471 SR
Queue Stats
243W - 265L
1,362 Elo+
Solo
Thoth
Thoth
TheFakeGrimes
Thoth
Level 69
God Stats
1W - 6L
1,500 SR
Queue Stats
198W - 167L
1,434 Elo+
Party 1
Team Averages
Level 74
1,523 SR
1,422 Elo+

VS

Team Averages
Level 88
1,462 SR
1,377 Elo+
Aphrodite
Aphrodite
Ipstein
Aphrodite
Level 114
God Stats
48W - 40L
1,534 SR
Queue Stats
269W - 285L
1,420 Elo+
Solo
Ra
Ra
PHARANTINO
Ra
Level 69
God Stats
6W - 6L
1,423 SR
Queue Stats
183W - 184L
1,401 Elo+
Solo
Da Ji
Da Ji
That_Kid_Sniff
Da Ji
Level 66
God Stats
6W - 6L
1,422 SR
Queue Stats
279W - 260L
1,420 Elo+
Solo
Sobek
Sobek
Wagz0708
Sobek
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,438 Elo+
Solo
Artemis
Artemis
vipmv
Artemis
Level 56
God Stats
7W - 10L
1,434 SR
Queue Stats
15W - 33L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 7 / 2
8,380
466
5,336
13,358
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 6 / 1
9,284
516
6,747
16,596
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 5 / 3
8,487
472
10,464
19,544
12,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
SupaDawsonII
Cernunnos
14
1 / 6 / 2
8,562
476
7,936
14,206
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 8 / 0
8,252
458
7,499
11,566
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ipstein
Aphrodite
15
5 / 1 / 12
9,583
532
11,228
18,848
12,168
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
11 / 3 / 9
10,740
597
18,058
11,317
4,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 3 / 6
9,270
515
9,279
12,671
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Wagz0708
Sobek
14
2 / 3 / 17
9,204
511
8,471
15,842
15,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
vipmv
Artemis
14
7 / 2 / 7
9,203
511
9,351
10,210
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
10
Kills
32
32
Deaths
12
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
7
2
0.29
W
Aphrodite
Ipstein
Aphrodite
5
1
12
11
L
4
6
1
0.75
W
11
3
9
5.17
L
1
5
3
0.5
L
Cernunnos
SupaDawsonII
Cernunnos
1
6
2
0.33
W
7
3
6
3.33
L
3
8
0
0.38
W
Sobek
Wagz0708
Sobek
2
3
17
3.5
W
Artemis
vipmv
Artemis
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,982
Damage
56,387
75,270
Taken
68,888
34,999
Mitigated
41,122
14,224
Healing
35,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,336
2,504
325
4,116
13,358
4,364
155
5,269
8,089
45,611
0
W
Aphrodite
Ipstein
Aphrodite
11,228
2,203
3,601
13,095
18,848
12,168
853
3,984
14,736
52,787
0
L
6,747
640
0
3,542
16,596
10,031
0
8,737
7,859
23,491
0
W
18,058
2,707
1,910
3,970
11,317
4,797
1,612
3,195
7,860
83,686
0
L
10,464
1,569
0
4,080
19,544
12,892
0
11,056
8,488
0
48,008
L
Cernunnos
SupaDawsonII
Cernunnos
7,936
4,995
0
1,161
14,206
4,288
1,428
7,374
6,832
0
58,208
W
9,279
1,973
0
3,328
12,671
4,865
210
1,709
10,820
0
47,515
L
7,499
273
0
1,000
11,566
3,424
0
5,321
6,245
41,647
0
W
Sobek
Wagz0708
Sobek
8,471
468
865
5,561
15,842
15,694
475
5,568
10,132
29,843
0
W
Artemis
vipmv
Artemis
9,351
4,770
0
3,568
10,210
3,598
1,201
4,398
5,758
0
40,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,965
Gold Earned
48,000
391
Minions Killed
418
0
Camps Cleared
0
1,480,944
Distance Traveled
1,613,187
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,380
466
80
4
0
271,304
2
W
Aphrodite
9,583
532
104
6
0
260,297
0
L
Geb
9,284
516
33
2
0
336,779
1
W
Ra
10,740
597
139
8
0
349,896
1
L
Tyr
8,487
472
89
5
0
307,270
0
L
Cernunnos
8,562
476
109
6
0
270,541
3
W
Da Ji
9,270
515
75
4
0
350,420
1
L
Thoth
8,252
458
80
4
0
295,050
4
W
Sobek
9,204
511
25
1
0
346,432
1
W
Artemis
9,203
511
75
4
0
306,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role