Player Matchup

Neith
Neith
BornMermaid7268
Neith
Level 13
God Stats
1W - 1L
1,294 SR
Queue Stats
4W - 8L
1,400 Elo+
Solo
Thoth
Thoth
TheBetterB1rdman
Thoth
Level 4
God Stats
5W - 2L
1,446 SR
Queue Stats
8W - 3L
1,652 Elo+
Party 1
Sobek
Sobek
angelcruz9
Sobek
Level 29
God Stats
5W - 1L
1,714 SR
Queue Stats
57W - 57L
1,566 Elo+
Solo
Ymir
Ymir
iRexceler
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,633 Elo+
Solo
Hun Batz
Hun Batz
zAuxable
Hun Batz
Level 129
God Stats
2W - 0L
1,807 SR
Queue Stats
97W - 85L
1,523 Elo+
Party 1
Team Averages
Level 38
1,552 SR
1,555 Elo+

VS

Team Averages
Level 40
1,516 SR
1,526 Elo+
Tiamat
Tiamat
AVAD OSTRICH
Tiamat
Level 14
God Stats
0W - 3L
1,314 SR
Queue Stats
44W - 60L
1,466 Elo+
Solo
Bellona
Bellona
Amaterasu2701
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,592 Elo+
Party 2
Awilix
Awilix
DeformedLove
Awilix
Level 133
God Stats
21W - 16L
1,491 SR
Queue Stats
588W - 556L
1,542 Elo+
Party 2
Chronos
Chronos
Roronoa Zoro Ka
Chronos
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 67L
1,621 Elo+
Solo
Khepri
Khepri
Super Stealth64
Khepri
Level 26
God Stats
12W - 10L
1,775 SR
Queue Stats
261W - 290L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 7
8,121
580
7,406
7,931
2,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
8 / 2 / 2
8,172
584
4,197
5,446
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
12
3 / 4 / 8
7,461
533
7,140
11,594
11,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
11
7 / 1 / 11
7,616
544
11,504
13,350
6,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
zAuxable
Hun Batz
15
5 / 0 / 9
8,735
624
5,919
6,238
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 8 / 2
6,442
460
2,451
8,344
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
13
3 / 4 / 1
7,915
565
5,394
10,321
6,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
13
4 / 4 / 2
7,872
562
7,971
9,637
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 7 / 1
7,027
502
5,818
10,495
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 8 / 1
6,176
441
2,797
11,430
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
31
Kills
10
10
Deaths
31
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
8
2
0.25
L
Bellona
3
4
1
0.88
W
8
3
7
3.83
L
Awilix
4
4
2
1.25
L
2
7
1
0.36
L
0
8
1
0.06
W
8
2
2
4.5
W
Sobek
3
4
8
1.75
W
Ymir
7
1
11
12.5
W
Hun Batz
zAuxable
Hun Batz
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,166
Damage
24,431
44,559
Taken
50,227
24,375
Mitigated
22,298
14,375
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,451
512
0
271
8,344
3,828
120
3,880
4,464
10,062
0
L
Bellona
5,394
2,506
0
2,442
10,321
6,134
390
5,285
4,356
0
41,755
W
7,406
3,905
0
1,983
7,931
2,813
607
3,571
4,326
0
34,446
L
Awilix
7,971
2,734
0
2,421
9,637
4,445
0
4,291
5,210
0
44,766
L
5,818
1,754
0
2,091
10,495
3,209
636
3,939
6,556
41,031
0
L
2,797
376
0
500
11,430
4,682
0
4,596
6,800
20,489
0
W
4,197
180
0
1,169
5,446
1,520
1,164
773
4,551
42,036
0
W
Sobek
7,140
1,001
0
4,924
11,594
11,459
87
353
11,241
24,659
0
W
Ymir
11,504
3,643
288
3,591
13,350
6,428
0
5,135
8,064
32,895
0
W
Hun Batz
zAuxable
Hun Batz
5,919
2,291
0
2,420
6,238
2,155
149
882
5,311
0
54,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,105
Gold Earned
35,432
330
Minions Killed
283
0
Camps Cleared
0
1,323,677
Distance Traveled
1,259,708
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,442
460
15
1
0
222,429
2
L
Bellona
7,915
565
95
7
0
252,521
5
W
Neith
8,121
580
60
4
0
204,126
2
L
Awilix
7,872
562
86
6
0
287,322
2
L
Chronos
7,027
502
56
4
0
241,719
4
L
Khepri
6,176
441
31
2
0
255,717
0
W
Thoth
8,172
584
68
5
0
264,362
6
W
Sobek
7,461
533
49
4
0
256,342
3
W
Ymir
7,616
544
42
3
0
281,698
1
W
Hun Batz
8,735
624
111
8
0
317,149
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role