Player Matchup

Cerberus
Cerberus
Platinum IV
MarJarB1nks
Cerberus
Platinum IV
Level 86
God Stats
15W - 12L
1,733 SR
Queue Stats
255W - 262L
1,757 MMR
Party 2
Danzaburou
Danzaburou
Platinum III
Yesae
Danzaburou
Platinum III
Level 39
God Stats
12W - 7L
1,991 SR
Queue Stats
22W - 12L
2,127 MMR
Party 2
Tiamat
Tiamat
Platinum III
Ysaeo
Tiamat
Platinum III
Level 37
God Stats
13W - 7L
2,118 SR
Queue Stats
34W - 26L
2,127 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 54
1,948 SR
2,004 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,545 SR
1,881 MMR
Xing Tian
Xing Tian
Platinum I
IBlackCrøw
Xing Tian
Platinum I
Level 160
God Stats
1W - 2L
1,302 SR
Queue Stats
69W - 60L
2,169 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
lMarechal 52
Baron Samedi
Platinum IV
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 121L
1,865 MMR
Party 1
Chiron
Chiron
Silver II
treethewarrior
Chiron
Silver II
Level 88
God Stats
4W - 6L
1,834 SR
Queue Stats
26W - 28L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MarJarB1nks
Cerberus
16
2 / 4 / 10
11,842
623
14,540
20,838
15,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Yesae
Danzaburou
16
7 / 0 / 6
13,946
734
18,821
16,636
16,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Ysaeo
Tiamat
15
6 / 4 / 8
13,031
686
18,136
11,912
7,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AphroditeNe ZhaSobekKumbhakarnaPersephone

VS

Bans
HelMedusaAresFenrirCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IBlackCrøw
Xing Tian
15
4 / 1 / 4
12,591
663
10,558
23,497
29,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
lMarechal 52
Baron Samedi
14
1 / 8 / 4
11,001
579
10,914
18,807
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 6 / 4
11,839
623
12,548
19,864
7,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
8
8
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
IBlackCrøw
Xing Tian
4
1
4
6
W
Cerberus
MarJarB1nks
Cerberus
2
4
10
1.75
W
Danzaburou
Yesae
Danzaburou
7
0
6
10
W
Tiamat
Ysaeo
Tiamat
6
4
8
2.5
L
Baron Samedi
lMarechal 52
Baron Samedi
1
8
4
0.38
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,497
Damage
34,020
49,386
Taken
62,168
39,227
Mitigated
44,144
12,178
Healing
15,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
IBlackCrøw
Xing Tian
10,558
914
0
3,794
23,497
29,259
0
9,831
13,194
38,289
0
W
Cerberus
MarJarB1nks
Cerberus
14,540
277
730
4,148
20,838
15,482
0
8,074
12,764
41,178
0
W
Danzaburou
Yesae
Danzaburou
18,821
7,494
0
3,875
16,636
16,090
2,380
8,952
7,684
0
80,993
W
Tiamat
Ysaeo
Tiamat
18,136
1,862
132
3,293
11,912
7,655
325
4,540
7,372
50,479
0
L
Baron Samedi
lMarechal 52
Baron Samedi
10,914
177
1,749
5,063
18,807
6,970
182
11,178
7,225
63,647
0
L
12,548
2,616
965
4,126
19,864
7,915
944
10,397
9,023
0
65,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,819
Gold Earned
35,431
253
Minions Killed
214
0
Camps Cleared
0
1,132,154
Distance Traveled
1,028,633
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,591
663
32
2
0
377,511
2
W
Cerberus
11,842
623
74
4
0
397,437
1
W
Danzaburou
13,946
734
89
5
0
384,339
1
W
Tiamat
13,031
686
90
5
0
350,378
0
L
Baron Samedi
11,001
579
87
5
0
312,810
5
L
Chiron
11,839
623
95
5
0
338,312
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role