Player Matchup

Aphrodite
Aphrodite
BigTiddyGothLadi
Aphrodite
Level 13
God Stats
39W - 34L
1,447 SR
Queue Stats
60W - 66L
1,405 Elo+
Party 3
Bellona
Bellona
LRAStart
Bellona
Level 23
God Stats
5W - 16L
1,314 SR
Queue Stats
17W - 40L
1,288 Elo+
Party 4
Rama
Rama
Lwzer
Rama
Level 68
God Stats
5W - 2L
1,498 SR
Queue Stats
51W - 59L
1,428 Elo+
Party 3
Sol
Sol
Yutopeia
Sol
Level 80
God Stats
28W - 33L
1,526 SR
Queue Stats
488W - 631L
1,433 Elo+
Party 4
Bastet
Bastet
tristife
Bastet
Level 58
God Stats
8W - 27L
1,229 SR
Queue Stats
64W - 111L
1,321 Elo+
Party 4
Team Averages
Level 48
1,403 SR
1,375 Elo+

VS

Team Averages
Level 63
1,400 SR
1,415 Elo+
Fenrir
Fenrir
Mike Lycan
Fenrir
Level 62
God Stats
29W - 34L
1,491 SR
Queue Stats
509W - 524L
1,376 Elo+
Party 1
Thanatos
Thanatos
TheDogeFather
Thanatos
Level 49
God Stats
6W - 11L
1,361 SR
Queue Stats
247W - 306L
1,360 Elo+
Party 2
Persephone
Persephone
caduceuses
Persephone
Level 40
God Stats
31W - 44L
1,312 SR
Queue Stats
166W - 206L
1,417 Elo+
Party 2
Cernunnos
Cernunnos
xXInkedReaperXx
Cernunnos
Level 17
God Stats
4W - 9L
1,337 SR
Queue Stats
35W - 47L
1,425 Elo+
Party 1
Agni
Agni
xXKeTiiToXx
Agni
Level 149
God Stats
10W - 8L
1,500 SR
Queue Stats
55W - 74L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
2 / 2 / 7
9,076
534
3,699
10,938
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Bellona
LRAStart
Bellona
14
2 / 1 / 1
9,102
535
7,509
15,685
7,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Lwzer
Rama
16
10 / 2 / 5
10,343
608
11,361
15,315
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 2 / 4
10,395
611
8,800
10,758
3,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
tristife
Bastet
15
5 / 0 / 5
9,379
552
4,662
11,713
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mike Lycan
Fenrir
11
1 / 10 / 0
6,918
407
7,610
16,018
10,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
TheDogeFather
Thanatos
10
2 / 2 / 2
7,122
419
3,476
10,107
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
caduceuses
Persephone
14
2 / 3 / 0
8,291
488
5,300
7,916
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
xXInkedReaperXx
Cernunnos
11
1 / 6 / 2
6,860
404
9,288
10,930
3,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 0
9,049
532
11,657
9,539
6,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
22
Kills
7
7
Deaths
23
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
2
2
7
2.75
W
Bellona
LRAStart
Bellona
2
1
1
2.5
W
Rama
Lwzer
Rama
10
2
5
6.25
L
Fenrir
Mike Lycan
Fenrir
1
10
0
0.1
L
Thanatos
TheDogeFather
Thanatos
2
2
2
1.5
W
3
2
4
2.5
L
Persephone
caduceuses
Persephone
2
3
0
0.67
W
Bastet
tristife
Bastet
5
0
5
7.5
L
Cernunnos
xXInkedReaperXx
Cernunnos
1
6
2
0.33
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,031
Damage
37,331
64,409
Taken
54,510
30,499
Mitigated
26,411
35,867
Healing
17,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
3,699
553
3,920
5,005
10,938
9,411
545
1,236
9,652
26,960
0
W
Bellona
LRAStart
Bellona
7,509
2,497
0
6,719
15,685
7,952
55
9,543
6,142
0
43,218
W
Rama
Lwzer
Rama
11,361
9,780
0
7,015
15,315
5,311
2,477
152
15,149
0
61,984
L
Fenrir
Mike Lycan
Fenrir
7,610
1,125
0
2,207
16,018
10,464
0
3,828
12,190
0
22,621
L
Thanatos
TheDogeFather
Thanatos
3,476
1,213
0
6,993
10,107
3,060
0
1,080
9,027
0
30,228
W
8,800
1,826
0
7,008
10,758
3,860
2,358
4,263
6,188
63,794
0
L
Persephone
caduceuses
Persephone
5,300
284
0
1,855
7,916
2,866
675
5,110
2,803
47,185
0
W
Bastet
tristife
Bastet
4,662
1,067
0
6,200
11,713
3,965
0
1,352
10,321
0
51,091
L
Cernunnos
xXInkedReaperXx
Cernunnos
9,288
5,336
183
2,433
10,930
3,056
0
1,884
9,046
0
37,943
L
11,657
549
0
3,371
9,539
6,965
252
596
8,943
60,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,295
Gold Earned
38,240
454
Minions Killed
348
0
Camps Cleared
0
1,685,510
Distance Traveled
1,451,638
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,076
534
44
3
0
290,369
1
W
Bellona
9,102
535
95
6
0
332,755
2
W
Rama
10,343
608
112
7
0
319,637
2
L
Fenrir
6,918
407
26
2
0
314,817
2
L
Thanatos
7,122
419
61
4
0
237,976
3
W
Sol
10,395
611
128
8
0
354,983
6
L
Persephone
8,291
488
78
5
0
309,265
1
W
Bastet
9,379
552
75
4
0
387,766
9
L
Cernunnos
6,860
404
61
4
0
285,165
0
L
Agni
9,049
532
122
7
0
304,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role