Player Matchup

Cthulhu
Cthulhu
Dredhak
Cthulhu
Level 27
God Stats
12W - 3L
1,611 SR
Queue Stats
82W - 72L
1,477 Elo+
Solo
Fenrir
Fenrir
ExaltedEgg
Fenrir
Level 16
God Stats
7W - 3L
1,841 SR
Queue Stats
10W - 13L
1,488 Elo+
Solo
Chaac
Chaac
Zethzus
Chaac
Level 26
God Stats
2W - 4L
1,572 SR
Queue Stats
24W - 19L
1,589 Elo+
Party 1
Scylla
Scylla
calveiker
Scylla
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
jonathan260
Anubis
Level 142
God Stats
19W - 11L
1,740 SR
Queue Stats
39W - 36L
1,543 Elo+
Party 1
Team Averages
Level 45
1,653 SR
1,519 Elo+

VS

Team Averages
Level 20
1,471 SR
1,405 Elo+
Olorun
Olorun
Choppy_1985
Olorun
Level 29
God Stats
4W - 6L
1,326 SR
Queue Stats
59W - 75L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
Royal_Panda619
Zhong Kui
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,245 Elo+
Solo
Cernunnos
Cernunnos
XxwreckedemxX
Cernunnos
Level 27
God Stats
9W - 7L
1,556 SR
Queue Stats
30W - 40L
1,364 Elo+
Solo
Arachne
Arachne
bollinger_23
Arachne
Level 28
God Stats
24W - 11L
1,742 SR
Queue Stats
209W - 206L
1,578 Elo+
Solo
Bellona
Bellona
いちごましまろ
Bellona
Level 13
God Stats
1W - 5L
1,233 SR
Queue Stats
59W - 50L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dredhak
Cthulhu
15
1 / 2 / 7
10,037
502
7,344
13,325
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ExaltedEgg
Fenrir
15
4 / 0 / 2
9,555
478
6,702
11,300
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Zethzus
Chaac
17
1 / 0 / 5
10,187
509
8,383
13,172
12,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
calveiker
Scylla
16
4 / 3 / 5
9,652
483
5,692
8,949
2,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
19
13 / 2 / 2
11,983
599
18,843
13,040
7,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 3 / 1
9,170
459
7,525
11,677
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Royal_Panda619
Zhong Kui
13
2 / 6 / 3
8,851
443
9,055
14,077
8,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
XxwreckedemxX
Cernunnos
13
3 / 8 / 0
8,266
413
11,203
16,686
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
bollinger_23
Arachne
11
0 / 5 / 0
7,705
385
840
13,762
4,309
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 2 / 1
9,532
477
10,824
12,962
9,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
23
Kills
7
7
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
3
1
0.5
W
Cthulhu
Dredhak
Cthulhu
1
2
7
2.25
W
Fenrir
ExaltedEgg
Fenrir
4
0
2
5
L
Zhong Kui
Royal_Panda619
Zhong Kui
2
6
3
0.58
L
Cernunnos
XxwreckedemxX
Cernunnos
3
8
0
0.38
W
Chaac
Zethzus
Chaac
1
0
5
3.5
L
Arachne
bollinger_23
Arachne
0
5
0
0
W
Scylla
calveiker
Scylla
4
3
5
2.17
W
Anubis
13
2
2
7
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,964
Damage
39,447
59,786
Taken
69,164
36,327
Mitigated
30,445
22,050
Healing
20,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
7,525
3,614
442
5,639
11,677
3,841
1,082
5,942
5,685
60,737
0
W
Cthulhu
Dredhak
Cthulhu
7,344
388
655
2,668
13,325
9,142
485
4,341
8,912
32,175
0
W
Fenrir
ExaltedEgg
Fenrir
6,702
941
0
4,050
11,300
4,447
1,078
2,099
9,075
0
51,190
L
Zhong Kui
Royal_Panda619
Zhong Kui
9,055
1,456
0
3,503
14,077
8,102
1,172
8,046
5,981
39,378
0
L
Cernunnos
XxwreckedemxX
Cernunnos
11,203
6,154
0
4,130
16,686
5,013
843
10,406
6,230
0
44,979
W
Chaac
Zethzus
Chaac
8,383
1,865
0
4,964
13,172
12,581
246
1,498
11,574
0
64,868
L
Arachne
bollinger_23
Arachne
840
630
0
3,771
13,762
4,309
0
2,713
10,974
0
49,933
W
Scylla
calveiker
Scylla
5,692
1,123
0
1,716
8,949
2,888
2,300
3,702
5,227
43,069
0
W
Anubis
18,843
1,369
0
7,997
13,040
7,269
1,610
4,380
8,418
92,625
0
L
10,824
3,654
0
3,050
12,962
9,180
0
4,772
7,940
0
60,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,414
Gold Earned
43,524
518
Minions Killed
485
0
Camps Cleared
0
1,874,582
Distance Traveled
1,611,642
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,170
459
123
6
0
281,467
5
W
Cthulhu
10,037
502
59
3
0
365,915
4
W
Fenrir
9,555
478
84
4
0
453,797
3
L
Zhong Kui
8,851
443
70
4
0
288,448
0
L
Cernunnos
8,266
413
77
4
0
294,003
0
W
Chaac
10,187
509
142
7
0
362,628
7
L
Arachne
7,705
385
77
4
0
392,299
0
W
Scylla
9,652
483
80
4
0
344,932
1
W
Anubis
11,983
599
153
8
0
347,310
8
L
Bellona
9,532
477
138
7
0
355,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role