Player Matchup

Cabrakan
Cabrakan
GrimmjhowW
Cabrakan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,388 Elo+
Party 1
Janus
Janus
Ludmilla123
Janus
Level 15
God Stats
1W - 0L
1,193 SR
Queue Stats
19W - 20L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
PeNaCovaxx
Danzaburou
Level 18
God Stats
9W - 5L
1,896 SR
Queue Stats
28W - 33L
1,483 Elo+
Party 1
Nemesis
Nemesis
Rallanb
Nemesis
Level 27
God Stats
4W - 3L
1,513 SR
Queue Stats
83W - 69L
1,474 Elo+
Party 1
Chiron
Chiron
Shupaku
Chiron
Level 17
God Stats
5W - 0L
1,348 SR
Queue Stats
32W - 26L
1,450 Elo+
Party 1
Team Averages
Level 16
1,490 SR
1,442 Elo+

VS

Team Averages
Level 21
1,472 SR
1,536 Elo+
Bacchus
Bacchus
Ceminite
Bacchus
Level 27
God Stats
4W - 7L
1,300 SR
Queue Stats
210W - 243L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
HunterKiller745
Tsukuyomi
Level 28
God Stats
3W - 3L
1,591 SR
Queue Stats
48W - 65L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
Pinaokk
Ao Kuang
Level 15
God Stats
16W - 16L
1,517 SR
Queue Stats
26W - 31L
1,420 Elo+
Solo
Heimdallr
Heimdallr
YamoriTakashii
Heimdallr
Level 30
God Stats
6W - 9L
1,454 SR
Queue Stats
65W - 68L
1,469 Elo+
Solo
Kukulkan
Kukulkan
chobec
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GrimmjhowW
Cabrakan
13
2 / 2 / 9
8,810
518
6,708
8,340
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 7 / 6
9,032
531
5,524
8,850
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PeNaCovaxx
Danzaburou
14
3 / 2 / 8
8,704
512
9,761
8,792
3,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Rallanb
Nemesis
14
7 / 3 / 3
9,558
562
9,376
11,567
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Shupaku
Chiron
17
8 / 1 / 2
10,731
631
9,203
8,057
3,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ceminite
Bacchus
9
0 / 6 / 2
6,247
367
2,422
12,974
5,892
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
HunterKiller745
Tsukuyomi
15
3 / 3 / 5
8,747
515
5,320
13,295
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Pinaokk
Ao Kuang
8
2 / 6 / 1
6,267
369
2,847
10,821
3,594
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
YamoriTakashii
Heimdallr
13
2 / 3 / 4
7,818
460
7,458
9,790
3,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
chobec
Kukulkan
15
8 / 5 / 3
9,505
559
9,534
10,508
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
23
Kills
15
15
Deaths
23
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ceminite
Bacchus
0
6
2
0.17
W
Cabrakan
GrimmjhowW
Cabrakan
2
2
9
3.25
L
Tsukuyomi
HunterKiller745
Tsukuyomi
3
3
5
1.83
W
3
7
6
0.86
W
Danzaburou
PeNaCovaxx
Danzaburou
3
2
8
3.5
L
Ao Kuang
Pinaokk
Ao Kuang
2
6
1
0.42
W
Nemesis
Rallanb
Nemesis
7
3
3
2.83
W
Chiron
Shupaku
Chiron
8
1
2
9
L
Heimdallr
YamoriTakashii
Heimdallr
2
3
4
1.33
L
Kukulkan
chobec
Kukulkan
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,572
Damage
27,581
45,606
Taken
57,388
22,584
Mitigated
21,472
8,957
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ceminite
Bacchus
2,422
357
282
675
12,974
5,892
210
2,068
10,906
18,670
0
W
Cabrakan
GrimmjhowW
Cabrakan
6,708
958
0
1,344
8,340
9,101
501
1,638
6,658
24,507
0
L
Tsukuyomi
HunterKiller745
Tsukuyomi
5,320
1,613
0
5,109
13,295
4,817
0
1,362
11,863
0
47,365
W
5,524
446
0
182
8,850
2,873
377
3,653
4,943
37,200
0
W
Danzaburou
PeNaCovaxx
Danzaburou
9,761
4,887
0
3,186
8,792
3,124
1,310
2,711
6,033
0
54,431
L
Ao Kuang
Pinaokk
Ao Kuang
2,847
746
0
468
10,821
3,594
700
2,610
8,049
9,211
0
W
Nemesis
Rallanb
Nemesis
9,376
5,203
0
767
11,567
4,215
0
4,131
7,277
0
59,257
W
Chiron
Shupaku
Chiron
9,203
2,821
920
2,558
8,057
3,271
3,804
2,041
5,892
0
61,861
L
Heimdallr
YamoriTakashii
Heimdallr
7,458
2,703
514
4,342
9,790
3,348
0
2,845
6,945
0
46,024
L
Kukulkan
chobec
Kukulkan
9,534
1,200
0
1,920
10,508
3,821
399
2,827
7,393
40,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,835
Gold Earned
38,584
394
Minions Killed
296
0
Camps Cleared
0
1,570,262
Distance Traveled
1,448,880
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,247
367
30
2
0
270,455
1
W
Cabrakan
8,810
518
38
2
0
349,835
1
L
Tsukuyomi
8,747
515
101
6
0
322,237
0
W
Janus
9,032
531
81
5
0
306,538
3
W
Danzaburou
8,704
512
85
5
0
280,983
0
L
Ao Kuang
6,267
369
13
1
0
299,484
0
W
Nemesis
9,558
562
76
4
0
383,514
4
W
Chiron
10,731
631
114
7
0
249,392
5
L
Heimdallr
7,818
460
77
5
0
273,920
4
L
Kukulkan
9,505
559
75
4
0
282,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role