Player Matchup

Rama
Rama
KingGilly13
Rama
Level 42
God Stats
1W - 1L
1,625 SR
Queue Stats
66W - 70L
1,482 Elo+
Party 1
Ratatoskr
Ratatoskr
MT Mvtt
Ratatoskr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,345 Elo+
Party 1
Sol
Sol
SirBoof
Sol
Level 85
God Stats
1W - 1L
1,702 SR
Queue Stats
15W - 23L
1,384 Elo+
Party 1
Heimdallr
Heimdallr
domicci
Heimdallr
Level 25
God Stats
0W - 2L
1,293 SR
Queue Stats
32W - 29L
1,365 Elo+
Solo
Bellona
Bellona
giantsnation828
Bellona
Level 118
God Stats
0W - 2L
1,295 SR
Queue Stats
53W - 60L
1,461 Elo+
Party 1
Team Averages
Level 58
1,483 SR
1,407 Elo+

VS

Team Averages
Level 64
1,500 SR
1,435 Elo+
Ne Zha
Ne Zha
GWEUH
Ne Zha
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 72L
1,425 Elo+
Party 3
Baba Yaga
Baba Yaga
Night NH
Baba Yaga
Level 70
God Stats
4W - 6L
1,500 SR
Queue Stats
278W - 256L
1,432 Elo+
Party 2
Ares
Ares
Nnderworld
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Radiant NH
He Bo
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
196W - 159L
1,514 Elo+
Party 2
Jing Wei
Jing Wei
TheSmizz
Jing Wei
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 39L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 12
14,732
818
26,998
17,556
8,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
MT Mvtt
Ratatoskr
19
6 / 6 / 12
11,712
651
5,271
14,941
8,794
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
20
7 / 6 / 16
12,445
691
16,951
15,087
6,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
domicci
Heimdallr
18
3 / 12 / 18
12,071
671
18,684
21,581
16,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 6 / 18
12,333
685
14,832
20,920
21,224
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GWEUH
Ne Zha
20
9 / 8 / 16
13,284
738
17,030
20,591
12,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Night NH
Baba Yaga
20
6 / 6 / 17
13,407
745
13,872
21,422
11,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 8 / 17
12,975
721
7,278
23,709
18,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
20
8 / 7 / 19
13,227
735
24,584
18,385
9,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
TheSmizz
Jing Wei
20
9 / 7 / 20
14,494
805
18,864
20,857
10,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
124
36
Kills
35
35
Deaths
36
76
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
GWEUH
Ne Zha
9
8
16
2.13
L
15
5
12
4.2
L
Ratatoskr
MT Mvtt
Ratatoskr
6
6
12
2
W
Baba Yaga
Night NH
Baba Yaga
6
6
17
2.42
W
3
8
17
1.44
W
He Bo
8
7
19
2.5
L
Sol
7
6
16
2.5
W
Jing Wei
TheSmizz
Jing Wei
9
7
20
2.71
L
Heimdallr
domicci
Heimdallr
3
12
18
1
L
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,736
Damage
81,628
90,085
Taken
104,964
60,823
Mitigated
63,060
27,406
Healing
34,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
GWEUH
Ne Zha
17,030
4,513
3,050
4,430
20,591
12,934
1,864
3,255
17,336
0
32,400
L
26,998
22,766
4,224
7,175
17,556
8,284
1,845
10,380
7,126
0
54,912
L
Ratatoskr
MT Mvtt
Ratatoskr
5,271
595
365
693
14,941
8,794
151
9,072
5,794
0
11,045
W
Baba Yaga
Night NH
Baba Yaga
13,872
1,065
2,858
8,716
21,422
11,460
338
4,434
16,988
28,873
0
W
7,278
731
1,384
2,682
23,709
18,518
255
1,844
21,865
18,391
0
W
He Bo
24,584
1,340
1,668
4,142
18,385
9,314
790
3,931
14,454
43,181
0
L
Sol
16,951
1,995
2,079
3,248
15,087
6,166
686
6,813
8,174
28,454
0
W
Jing Wei
TheSmizz
Jing Wei
18,864
13,003
2,154
3,673
20,857
10,834
2,475
3,487
17,370
0
46,293
L
Heimdallr
domicci
Heimdallr
18,684
5,798
2,243
1,695
21,581
16,355
585
10,850
10,468
0
35,710
L
14,832
2,328
2,604
3,080
20,920
21,224
637
8,619
12,101
0
25,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,293
Gold Earned
67,387
155
Minions Killed
167
0
Camps Cleared
0
1,449,124
Distance Traveled
1,633,224
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,284
738
17
1
0
324,556
0
L
Rama
14,732
818
57
3
0
269,037
0
L
Ratatoskr
11,712
651
9
1
0
321,879
0
W
Baba Yaga
13,407
745
33
2
0
325,134
0
W
Ares
12,975
721
20
1
0
318,603
1
W
He Bo
13,227
735
40
2
0
296,774
0
L
Sol
12,445
691
24
1
0
287,856
0
W
Jing Wei
14,494
805
57
3
0
368,157
0
L
Heimdallr
12,071
671
36
2
0
246,128
1
L
Bellona
12,333
685
29
2
0
324,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role