Player Matchup

Fenrir
Fenrir
Gold II
BeMorePacific
Fenrir
Gold II
Level 148
God Stats
10W - 0L
1,829 SR
Queue Stats
30W - 12L
1,825 MMR
Party 4
Sol
Sol
Platinum I
NRA
Sol
Platinum I
Level 147
God Stats
20W - 11L
1,814 SR
Queue Stats
97W - 77L
2,053 MMR
Party 1
Athena
Athena
Gold II
Renn
Athena
Gold II
Level 147
God Stats
13W - 7L
1,851 SR
Queue Stats
39W - 26L
1,773 MMR
Party 1
Vulcan
Vulcan
Platinum I
zx_radical_zx99
Vulcan
Platinum I
Level 139
God Stats
1W - 0L
1,608 SR
Queue Stats
245W - 231L
1,816 MMR
Solo
Guan Yu
Guan Yu
Platinum V
ĉoughfin
Guan Yu
Platinum V
Level 118
God Stats
28W - 5L
1,843 SR
Queue Stats
53W - 25L
1,981 MMR
Party 4
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,789 SR
1,889 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,533 SR
1,843 MMR
Scylla
Scylla
Platinum III
AJxel
Scylla
Platinum III
Level 148
God Stats
0W - 3L
1,188 SR
Queue Stats
122W - 104L
1,770 MMR
Party 3
Xbalanque
Xbalanque
Platinum V
Fayt_Ragnarok
Xbalanque
Platinum V
Level 150
God Stats
16W - 15L
1,735 SR
Queue Stats
171W - 162L
1,832 MMR
Party 2
Horus
Horus
Platinum III
Mr Real T
Horus
Platinum III
Level 104
God Stats
2W - 2L
1,508 SR
Queue Stats
122W - 107L
1,770 MMR
Party 3
King Arthur
King Arthur
Platinum IV
RedMario Cruz
King Arthur
Platinum IV
Level 156
God Stats
11W - 12L
1,634 SR
Queue Stats
435W - 434L
1,832 MMR
Solo
Mulan
Mulan
Platinum II
sagascious
Mulan
Platinum II
Level 106
God Stats
2W - 5L
1,598 SR
Queue Stats
184W - 173L
2,012 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 4
6,409
641
5,510
6,195
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
NRA
Sol
10
1 / 2 / 2
5,977
598
5,185
6,821
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Renn
Athena
8
3 / 0 / 3
5,537
554
2,444
6,833
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 1
5,840
584
1,447
3,322
1,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
ĉoughfin
Guan Yu
11
3 / 0 / 4
6,382
638
5,245
6,454
5,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
DanzaburouJanusCu ChulainnTsukuyomiSet

VS

Bans
TiamatApolloCthulhuKaliIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AJxel
Scylla
8
1 / 1 / 0
5,157
516
2,258
4,439
833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
Fayt_Ragnarok
Xbalanque
10
1 / 1 / 1
5,402
540
4,808
6,695
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
Mr Real T
Horus
7
1 / 2 / 1
4,828
483
1,986
5,747
2,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
RedMario Cruz
King Arthur
8
0 / 5 / 0
5,096
510
2,126
6,645
1,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
6
0 / 4 / 2
4,594
459
3,521
7,785
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
3
3
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
AJxel
Scylla
1
1
0
1
W
6
0
4
8
L
Xbalanque
Fayt_Ragnarok
Xbalanque
1
1
1
1.5
L
Horus
Mr Real T
Horus
1
2
1
0.75
W
Sol
NRA
Sol
1
2
2
1
L
King Arthur
RedMario Cruz
King Arthur
0
5
0
0
W
Athena
Renn
Athena
3
0
3
4.5
L
Mulan
0
4
2
0.25
W
0
1
1
0.5
W
Guan Yu
ĉoughfin
Guan Yu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,831
Damage
14,699
29,625
Taken
31,311
12,901
Mitigated
9,239
11,231
Healing
8,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AJxel
Scylla
2,258
495
0
509
4,439
833
0
509
3,855
27,445
0
W
5,510
2,061
0
1,717
6,195
2,782
117
830
5,365
0
35,047
L
Xbalanque
Fayt_Ragnarok
Xbalanque
4,808
1,343
0
3,030
6,695
1,962
0
3,560
3,135
0
35,642
L
Horus
Mr Real T
Horus
1,986
888
397
1,663
5,747
2,314
0
3,175
2,572
0
5,773
W
Sol
NRA
Sol
5,185
1,619
0
4,235
6,821
1,437
982
0
6,821
37,094
0
L
King Arthur
RedMario Cruz
King Arthur
2,126
535
0
640
6,645
1,754
0
144
6,281
0
26,645
W
Athena
Renn
Athena
2,444
935
0
1,112
6,833
2,551
0
612
6,221
10,691
0
L
Mulan
3,521
927
0
2,547
7,785
2,376
0
1,688
6,072
0
21,624
W
1,447
539
0
581
3,322
1,077
78
494
2,828
39,615
0
W
Guan Yu
ĉoughfin
Guan Yu
5,245
434
456
3,130
6,454
5,054
61
322
6,132
0
33,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,145
Gold Earned
25,077
318
Minions Killed
244
0
Camps Cleared
0
1,030,855
Distance Traveled
875,923
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,157
516
64
6
0
196,517
5
W
Fenrir
6,409
641
74
7
0
220,210
2
L
Xbalanque
5,402
540
72
7
0
169,557
1
L
Horus
4,828
483
8
1
0
211,243
3
W
Sol
5,977
598
75
8
0
176,110
2
L
King Arthur
5,096
510
63
6
0
137,567
1
W
Athena
5,537
554
17
2
0
216,319
0
L
Mulan
4,594
459
37
4
0
161,039
2
W
Vulcan
5,840
584
80
8
0
200,694
2
W
Guan Yu
6,382
638
72
7
0
217,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role