Player Matchup

Odin
Odin
ElRositaMC
Odin
Level 114
God Stats
2W - 1L
1,705 SR
Queue Stats
230W - 125L
1,744 Elo+
Party 2
Bellona
Bellona
Negraudio
Bellona
Level 11
God Stats
13W - 0L
1,893 SR
Queue Stats
138W - 29L
1,885 Elo+
Party 2
Agni
Agni
xSagAStar
Agni
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 57L
1,500 Elo+
Solo
Team Averages
Level 91
1,699 SR
1,710 Elo+

VS

Team Averages
Level 60
1,583 SR
1,466 Elo+
Chaac
Chaac
ApexUltra
Chaac
Level 129
God Stats
65W - 49L
1,644 SR
Queue Stats
786W - 656L
1,585 Elo+
Party 1
Ymir
Ymir
MidnightNut
Ymir
Level 27
God Stats
1W - 3L
1,464 SR
Queue Stats
2W - 6L
1,294 Elo+
Solo
Nox
Nox
OceanGrownKeesh
Nox
Level 25
God Stats
39W - 30L
1,641 SR
Queue Stats
92W - 80L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
9,156
704
8,651
8,515
6,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bellona
Negraudio
Bellona
14
8 / 1 / 3
10,026
771
9,406
9,858
5,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
14
3 / 1 / 4
9,311
716
6,249
6,545
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ApexUltra
Chaac
11
3 / 4 / 1
9,077
698
7,478
11,363
5,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 4 / 2
7,381
568
1,791
10,603
6,789
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 5 / 2
8,257
635
4,736
8,159
3,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
4
4
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
ApexUltra
Chaac
3
4
1
0.88
W
2
2
8
3
L
0
4
2
0.25
W
Bellona
Negraudio
Bellona
8
1
3
9.5
L
1
5
2
0.4
W
Agni
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,306
Damage
14,005
24,918
Taken
30,125
14,540
Mitigated
15,580
4,997
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ApexUltra
Chaac
7,478
738
0
2,281
11,363
5,531
0
2,101
9,003
0
38,006
W
8,651
2,422
0
723
8,515
6,818
650
3,379
5,136
0
26,322
L
1,791
293
744
961
10,603
6,789
0
2,513
7,612
7,582
0
W
Bellona
Negraudio
Bellona
9,406
2,879
0
1,427
9,858
5,692
500
2,246
7,612
0
50,089
L
4,736
310
669
755
8,159
3,260
0
1,137
6,774
29,395
0
W
Agni
6,249
534
0
2,847
6,545
2,030
1,373
1,311
5,234
43,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,493
Gold Earned
24,715
182
Minions Killed
127
0
Camps Cleared
0
779,832
Distance Traveled
668,358
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,077
698
58
4
0
224,738
0
W
Odin
9,156
704
35
3
0
259,555
1
L
Ymir
7,381
568
12
1
0
207,800
1
W
Bellona
10,026
771
62
5
0
277,298
2
L
Nox
8,257
635
57
4
0
235,820
0
W
Agni
9,311
716
85
7
0
242,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role