Player Matchup

Cernunnos
Cernunnos
DocAquarius7
Cernunnos
Level 89
God Stats
28W - 33L
1,459 SR
Queue Stats
379W - 500L
1,394 Elo+
Party 3
Neith
Neith
Hit_Man_Hootie
Neith
Level 61
God Stats
16W - 40L
1,276 SR
Queue Stats
19W - 42L
1,219 Elo+
Party 3
Merlin
Merlin
MValem101020
Merlin
Level 26
God Stats
9W - 9L
1,502 SR
Queue Stats
34W - 38L
1,312 Elo+
Party 2
Chaac
Chaac
Whateva-Forever
Chaac
Level 47
God Stats
11W - 17L
1,462 SR
Queue Stats
85W - 138L
1,336 Elo+
Party 3
Xbalanque
Xbalanque
x2adjust
Xbalanque
Level 41
God Stats
0W - 4L
1,215 SR
Queue Stats
2W - 22L
924 Elo+
Party 2
Team Averages
Level 53
1,383 SR
1,237 Elo+

VS

Team Averages
Level 60
1,582 SR
1,291 Elo+
Mulan
Mulan
DrDeath0929
Mulan
Level 56
God Stats
10W - 6L
1,517 SR
Queue Stats
84W - 109L
1,345 Elo+
Solo
Fenrir
Fenrir
DrSaIadin
Fenrir
Level 45
God Stats
14W - 10L
1,500 SR
Queue Stats
682W - 654L
1,321 Elo+
Party 1
Ares
Ares
Oshijam2007
Ares
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 45L
1,187 Elo+
Party 1
Discordia
Discordia
Squidnugget499
Discordia
Level 68
God Stats
24W - 23L
1,514 SR
Queue Stats
513W - 435L
1,428 Elo+
Party 1
Medusa
Medusa
sniperdog556
Medusa
Level 102
God Stats
14W - 4L
1,877 SR
Queue Stats
174W - 175L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DocAquarius7
Cernunnos
8
0 / 1 / 0
4,713
428
3,004
6,290
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 0
4,574
416
3,266
4,887
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Merlin
9
0 / 6 / 0
4,886
444
908
5,740
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 0
5,868
533
4,739
6,361
4,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
x2adjust
Xbalanque
8
0 / 2 / 1
4,868
443
1,171
6,408
1,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,037
549
3,204
7,097
4,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
DrSaIadin
Fenrir
11
3 / 0 / 1
6,354
578
1,990
6,857
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 3
5,145
468
1,882
5,692
3,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Discordia
Squidnugget499
Discordia
12
5 / 0 / 0
6,873
625
7,095
2,684
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
9
1 / 0 / 2
5,341
486
3,909
3,578
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
10
13
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DocAquarius7
Cernunnos
0
1
0
0
W
1
2
0
0.5
W
Fenrir
DrSaIadin
Fenrir
3
0
1
3.5
L
0
3
0
0
L
Merlin
0
6
0
0
W
0
0
3
1.5
W
Discordia
Squidnugget499
Discordia
5
0
0
5
L
2
1
0
2
W
Medusa
1
0
2
2
L
Xbalanque
x2adjust
Xbalanque
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,088
Damage
18,080
29,686
Taken
25,908
10,945
Mitigated
13,375
5,559
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DocAquarius7
Cernunnos
3,004
778
0
1,984
6,290
2,224
0
2,160
4,066
0
27,255
W
3,204
549
0
2,575
7,097
4,855
0
0
6,647
0
25,854
W
Fenrir
DrSaIadin
Fenrir
1,990
663
0
3,682
6,857
3,072
712
284
6,557
0
37,982
L
3,266
1,728
0
712
4,887
1,214
0
1,138
3,677
0
18,605
L
Merlin
908
242
0
0
5,740
1,446
381
3,127
2,289
19,782
0
W
1,882
72
528
1,308
5,692
3,743
225
0
5,692
9,752
0
W
Discordia
Squidnugget499
Discordia
7,095
237
0
0
2,684
791
151
478
2,076
38,212
0
L
4,739
918
0
2,173
6,361
4,542
0
0
6,361
0
23,045
W
Medusa
3,909
1,321
135
273
3,578
914
477
0
3,578
0
30,829
L
Xbalanque
x2adjust
Xbalanque
1,171
667
198
492
6,408
1,519
336
1,902
4,316
0
21,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,909
Gold Earned
29,750
214
Minions Killed
297
0
Camps Cleared
0
899,359
Distance Traveled
993,884
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,713
428
60
5
0
174,552
0
W
Mulan
6,037
549
71
6
0
186,871
1
W
Fenrir
6,354
578
76
7
0
225,547
0
L
Neith
4,574
416
31
3
0
175,742
0
L
Merlin
4,886
444
47
4
0
164,722
4
W
Ares
5,145
468
19
2
0
193,965
0
W
Discordia
6,873
625
77
7
0
190,407
3
L
Chaac
5,868
533
39
4
0
174,688
1
W
Medusa
5,341
486
54
5
0
197,094
0
L
Xbalanque
4,868
443
37
3
0
209,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role