Player Matchup

Apollo
Apollo
Silver I
JayPapiChulo
Apollo
Silver I
Level 37
God Stats
14W - 9L
1,808 SR
Queue Stats
90W - 31L
1,639 MMR
Solo
Scylla
Scylla
Platinum IV
Miean
Scylla
Platinum IV
Level 42
God Stats
50W - 30L
1,693 SR
Queue Stats
298W - 245L
1,735 MMR
Party 1
Chaac
Chaac
Gold V
x S 4 1 N T
Chaac
Gold V
Level 67
God Stats
8W - 6L
1,500 SR
Queue Stats
16W - 10L
1,648 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 49
1,667 SR
1,674 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 98
1,601 SR
1,608 MMR
Athena
Athena
Gold III
JoJo_TheAssassin
Athena
Gold III
Level 89
God Stats
21W - 25L
1,557 SR
Queue Stats
212W - 238L
1,482 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum III
Legion_Of_Guns
Tsukuyomi
Platinum III
Level 99
God Stats
4W - 6L
1,762 SR
Queue Stats
294W - 329L
1,703 MMR
Party 2
Nu Wa
Nu Wa
Gold V
XxBeasty_OreosxX
Nu Wa
Gold V
Level 107
God Stats
4W - 5L
1,484 SR
Queue Stats
136W - 148L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
9 / 5 / 3
12,643
744
13,934
14,434
5,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Miean
Scylla
15
1 / 5 / 10
11,591
682
9,865
12,005
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 4 / 5
12,082
711
13,481
21,427
10,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AphroditeTiamatCthulhuSobekCu Chulainn

VS

Bans
DanzaburouCabrakanSkadiKumbhakarnaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 9
13,114
771
8,940
19,150
17,731
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Legion_Of_Guns
Tsukuyomi
16
4 / 5 / 6
11,923
701
12,731
16,285
6,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 9 / 7
11,526
678
13,923
12,779
5,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
15
Kills
13
14
Deaths
15
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
9
5
3
2.1
L
5
1
9
9.5
L
Tsukuyomi
Legion_Of_Guns
Tsukuyomi
4
5
6
1.4
W
Scylla
Miean
Scylla
1
5
10
1.2
L
4
9
7
0.83
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,280
Damage
35,594
47,866
Taken
48,214
19,989
Mitigated
29,527
21,775
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
13,934
8,024
0
5,497
14,434
5,300
1,985
5,272
8,898
0
79,113
L
8,940
2,790
0
4,426
19,150
17,731
366
3,791
15,127
25,028
0
L
Tsukuyomi
Legion_Of_Guns
Tsukuyomi
12,731
2,233
0
2,493
16,285
6,626
2,079
3,171
12,968
0
67,969
W
Scylla
Miean
Scylla
9,865
1,285
0
2,517
12,005
3,755
1,424
6,382
5,221
59,777
0
L
13,923
4,919
0
0
12,779
5,170
786
2,465
10,186
41,356
0
W
13,481
2,802
1,112
12,649
21,427
10,934
708
10,067
10,803
0
59,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,316
Gold Earned
36,563
296
Minions Killed
175
0
Camps Cleared
0
934,618
Distance Traveled
927,516
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,643
744
125
7
0
288,328
5
L
Athena
13,114
771
29
2
0
332,151
1
L
Tsukuyomi
11,923
701
92
5
0
344,066
4
W
Scylla
11,591
682
102
6
0
295,066
2
L
Nu Wa
11,526
678
54
3
0
251,299
6
W
Chaac
12,082
711
69
4
0
351,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role