Player Matchup

Tiamat
Tiamat
Altair96199
Tiamat
Level 57
God Stats
5W - 0L
1,942 SR
Queue Stats
5W - 1L
1,834 Elo+
Party 1
Vamana
Vamana
Belaestiger_Boy
Vamana
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,769 Elo+
Party 1
Chiron
Chiron
KronicTheHemphog
Chiron
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,551 Elo+
Party 2
Rama
Rama
LegendNeXxus
Rama
Level 25
God Stats
1W - 0L
1,802 SR
Queue Stats
18W - 8L
1,638 Elo+
Party 1
Ares
Ares
Trolerized
Ares
Level 28
God Stats
2W - 4L
1,657 SR
Queue Stats
45W - 43L
1,534 Elo+
Party 2
Team Averages
Level 30
1,680 SR
1,665 Elo+

VS

Team Averages
Level 27
1,572 SR
1,557 Elo+
Loki
Loki
AuthenticBore
Loki
Level 30
God Stats
5W - 2L
1,958 SR
Queue Stats
18W - 8L
1,722 Elo+
Solo
Artemis
Artemis
M4STER3931
Artemis
Level 28
God Stats
1W - 2L
1,454 SR
Queue Stats
106W - 95L
1,614 Elo+
Solo
Tiamat
Tiamat
Onelove_ace
Tiamat
Level 26
God Stats
33W - 31L
1,522 SR
Queue Stats
253W - 223L
1,577 Elo+
Solo
Thanatos
Thanatos
djamah10
Thanatos
Level 28
God Stats
6W - 13L
1,423 SR
Queue Stats
131W - 148L
1,373 Elo+
Party 3
Aphrodite
Aphrodite
iShxot_Nxno
Aphrodite
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 111L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
2 / 1 / 2
5,224
522
2,711
5,102
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 0 / 0
5,556
556
1,693
4,492
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 0
5,033
503
1,890
4,712
1,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 1
5,514
551
1,093
2,843
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 1 / 1
5,299
530
2,408
6,918
4,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,192
519
4,504
5,171
1,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
M4STER3931
Artemis
4
0 / 0 / 1
3,799
380
307
1,989
344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
10
0 / 1 / 0
5,257
526
4,119
4,562
2,952
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
djamah10
Thanatos
6
0 / 2 / 1
4,435
444
259
3,992
1,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
iShxot_Nxno
Aphrodite
9
0 / 1 / 0
4,839
484
56
1,837
533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
7
Kills
1
2
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
1
2
3
L
1
3
1
0.5
W
2
0
0
2
W
1
0
0
1
W
0
0
1
0.5
L
Artemis
M4STER3931
Artemis
0
0
1
0.5
L
Tiamat
0
1
0
0
W
2
1
1
2.5
L
Thanatos
djamah10
Thanatos
0
2
1
0.25
L
Aphrodite
iShxot_Nxno
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,795
Damage
9,245
24,067
Taken
17,551
12,316
Mitigated
6,446
9,491
Healing
5,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
2,711
474
0
2,416
5,102
3,264
60
251
4,851
21,939
0
L
4,504
1,364
0
907
5,171
1,466
0
2,553
2,385
0
21,508
W
1,693
1,029
0
1,049
4,492
2,027
0
342
4,150
0
31,223
W
1,890
638
159
2,028
4,712
1,561
218
3,582
1,130
0
26,239
W
1,093
684
0
2,217
2,843
788
364
0
2,843
0
30,957
L
Artemis
M4STER3931
Artemis
307
0
0
1,146
1,989
344
0
214
1,775
0
7,755
L
Tiamat
4,119
431
0
786
4,562
2,952
96
912
3,650
28,580
0
W
2,408
179
0
1,622
6,918
4,676
0
0
6,918
17,138
0
L
Thanatos
djamah10
Thanatos
259
126
0
2,033
3,992
1,151
0
421
3,571
0
14,889
L
Aphrodite
iShxot_Nxno
Aphrodite
56
56
100
690
1,837
533
0
786
1,051
14,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,626
Gold Earned
23,522
271
Minions Killed
190
0
Camps Cleared
0
830,453
Distance Traveled
709,562
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,224
522
33
3
0
173,651
7
L
Loki
5,192
519
36
4
0
128,327
2
W
Vamana
5,556
556
68
7
0
180,125
0
W
Chiron
5,033
503
62
6
0
169,937
0
W
Rama
5,514
551
76
8
0
154,462
2
L
Artemis
3,799
380
13
1
0
100,367
0
L
Tiamat
5,257
526
67
7
0
171,342
3
W
Ares
5,299
530
32
3
0
152,278
1
L
Thanatos
4,435
444
41
4
0
132,623
0
L
Aphrodite
4,839
484
33
3
0
176,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role