Player Matchup

Nike
Nike
ARI4Nm
Nike
Level 29
God Stats
7W - 7L
1,385 SR
Queue Stats
41W - 49L
1,363 Elo+
Solo
Hades
Hades
AirBonillo
Hades
Level 26
God Stats
85W - 82L
1,579 SR
Queue Stats
136W - 186L
1,395 Elo+
Party 1
Artemis
Artemis
purquenaopode
Artemis
Level 5
God Stats
4W - 2L
1,345 SR
Queue Stats
6W - 4L
1,421 Elo+
Party 1
Pele
Pele
yViDz_Hability
Pele
Level 21
God Stats
23W - 15L
1,605 SR
Queue Stats
58W - 73L
1,391 Elo+
Party 1
Hercules
Hercules
zFollenzz
Hercules
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 119L
1,383 Elo+
Party 1
Team Averages
Level 21
1,483 SR
1,391 Elo+

VS

Team Averages
Level 16
1,488 SR
1,298 Elo+
Agni
Agni
AleisterCrowler
Agni
Level 24
God Stats
0W - 2L
1,219 SR
Queue Stats
61W - 70L
1,339 Elo+
Party 2
Fenrir
Fenrir
Dugrap
Fenrir
Level 15
God Stats
34W - 33L
1,139 SR
Queue Stats
457W - 498L
1,234 Elo+
Party 2
Sobek
Sobek
IleNeutre
Sobek
Level 8
God Stats
2W - 2L
1,805 SR
Queue Stats
4W - 7L
1,390 Elo+
Party 3
Anhur
Anhur
Mend1nha
Anhur
Level 17
God Stats
10W - 13L
1,547 SR
Queue Stats
24W - 31L
1,309 Elo+
Party 3
Odin
Odin
mokako
Odin
Level 16
God Stats
1W - 2L
1,732 SR
Queue Stats
16W - 27L
1,215 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
ARI4Nm
Nike
12
1 / 0 / 5
7,059
543
4,444
6,871
4,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
11
2 / 0 / 4
6,544
503
3,821
3,225
1,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
12
1 / 1 / 1
7,382
568
4,351
4,513
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 1
8,361
643
4,787
9,425
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
zFollenzz
Hercules
11
4 / 1 / 2
6,669
513
3,701
12,324
4,892
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,554
504
3,458
5,679
1,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Dugrap
Fenrir
10
1 / 4 / 1
6,242
480
2,049
8,848
2,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sobek
IleNeutre
Sobek
9
0 / 2 / 0
4,885
376
2,145
4,515
3,796
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes

Shoes

+6%
Movement Speed

Anhur
Mend1nha
Anhur
8
1 / 4 / 0
5,459
420
6,749
6,855
1,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
mokako
Odin
11
1 / 2 / 0
6,469
498
2,881
5,886
5,162
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
3
3
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
ARI4Nm
Nike
1
0
5
3.5
W
Hades
2
0
4
4
L
0
2
1
0.25
L
Fenrir
Dugrap
Fenrir
1
4
1
0.38
L
Sobek
IleNeutre
Sobek
0
2
0
0
L
Anhur
Mend1nha
Anhur
1
4
0
0.25
L
Odin
mokako
Odin
1
2
0
0.5
W
Artemis
1
1
1
1.5
W
6
1
1
6.5
W
Hercules
zFollenzz
Hercules
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,104
Damage
17,282
36,358
Taken
31,783
16,597
Mitigated
15,181
12,887
Healing
3,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
ARI4Nm
Nike
4,444
998
0
2,975
6,871
4,778
810
655
6,042
0
28,877
W
Hades
3,821
1,117
683
755
3,225
1,303
503
385
2,840
26,705
0
L
3,458
192
0
250
5,679
1,701
0
0
5,679
33,580
0
L
Fenrir
Dugrap
Fenrir
2,049
855
0
1,437
8,848
2,675
0
0
8,848
0
28,576
L
Sobek
IleNeutre
Sobek
2,145
118
0
648
4,515
3,796
0
1,630
2,885
5,169
0
L
Anhur
Mend1nha
Anhur
6,749
3,739
0
753
6,855
1,847
0
2,191
4,664
0
24,309
L
Odin
mokako
Odin
2,881
1,174
0
675
5,886
5,162
409
0
5,886
0
18,702
W
Artemis
4,351
2,269
0
1,000
4,513
1,608
1,116
2,586
1,857
0
29,639
W
4,787
1,359
0
1,555
9,425
4,016
0
276
9,097
0
64,649
W
Hercules
zFollenzz
Hercules
3,701
1,259
0
5,919
12,324
4,892
111
1,615
10,709
0
16,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,015
Gold Earned
29,609
338
Minions Killed
212
0
Camps Cleared
0
1,109,256
Distance Traveled
1,143,894
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,059
543
56
4
0
204,189
5
W
Hades
6,544
503
70
5
0
175,913
4
L
Agni
6,554
504
66
5
0
231,143
0
L
Fenrir
6,242
480
53
4
0
237,004
1
L
Sobek
4,885
376
6
0
0
211,687
0
L
Anhur
5,459
420
44
3
0
235,649
2
L
Odin
6,469
498
43
3
0
228,411
0
W
Artemis
7,382
568
79
6
0
197,375
1
W
Pele
8,361
643
108
8
0
289,139
1
W
Hercules
6,669
513
25
2
0
242,640
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role