Player Matchup

Danzaburou
Danzaburou
AMossyRock
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 52L
1,548 Elo+
Solo
Cerberus
Cerberus
NovaBlast123315
Cerberus
Level 17
God Stats
3W - 0L
1,605 SR
Queue Stats
13W - 11L
1,503 Elo+
Party 2
Discordia
Discordia
PaakPaakDaliwali
Discordia
Level 26
God Stats
27W - 20L
1,601 SR
Queue Stats
116W - 82L
1,628 Elo+
Solo
Merlin
Merlin
emesawow
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,550 Elo+
Party 2
King Arthur
King Arthur
revotheus
King Arthur
Level 45
God Stats
6W - 6L
1,720 SR
Queue Stats
140W - 124L
1,598 Elo+
Party 2
Team Averages
Level 28
1,585 SR
1,565 Elo+

VS

Team Averages
Level 23
1,521 SR
1,492 Elo+
Artemis
Artemis
BEATSv1
Artemis
Level 35
God Stats
8W - 12L
1,473 SR
Queue Stats
28W - 34L
1,468 Elo+
Party 1
Discordia
Discordia
Gwichinbueaty89
Discordia
Level 18
God Stats
37W - 30L
1,520 SR
Queue Stats
41W - 37L
1,428 Elo+
Party 1
Artio
Artio
Salavanesss
Artio
Level 36
God Stats
3W - 3L
1,426 SR
Queue Stats
112W - 112L
1,501 Elo+
Party 1
Ra
Ra
Slagernicus
Ra
Level 5
God Stats
6W - 7L
1,688 SR
Queue Stats
183W - 211L
1,641 Elo+
Solo
Chang'e
Chang'e
Tekker33
Chang'e
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 52L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AMossyRock
Danzaburou
17
7 / 2 / 14
11,499
1,150
19,791
11,759
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
17
6 / 4 / 21
11,201
1,120
11,600
18,008
17,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
18
4 / 0 / 19
11,711
1,171
21,594
6,192
2,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
emesawow
Merlin
18
10 / 3 / 17
12,264
1,226
17,724
8,581
3,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
revotheus
King Arthur
17
4 / 3 / 18
10,954
1,095
12,010
17,965
14,432
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

223

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BEATSv1
Artemis
16
3 / 8 / 7
10,498
1,050
16,436
18,090
6,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Gwichinbueaty89
Discordia
15
2 / 5 / 6
9,661
966
7,775
12,102
4,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 5 / 10
10,654
1,065
8,568
23,285
24,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 7 / 6
11,276
1,128
17,435
16,478
5,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Tekker33
Chang'e
16
0 / 6 / 9
9,296
930
7,538
17,456
6,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
50
31
Kills
12
12
Deaths
31
89
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AMossyRock
Danzaburou
7
2
14
7
L
Artemis
BEATSv1
Artemis
3
8
7
0.81
L
Discordia
Gwichinbueaty89
Discordia
2
5
6
1
W
Cerberus
6
4
21
4.13
W
Discordia
4
0
19
13.5
L
2
5
10
1.4
L
5
7
6
1.14
L
Chang'e
Tekker33
Chang'e
0
6
9
0.75
W
Merlin
emesawow
Merlin
10
3
17
6.17
W
King Arthur
revotheus
King Arthur
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,719
Damage
57,752
62,505
Taken
87,411
42,761
Mitigated
46,907
8,422
Healing
19,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AMossyRock
Danzaburou
19,791
8,947
0
2,488
11,759
4,646
0
7,591
3,867
0
37,869
L
Artemis
BEATSv1
Artemis
16,436
7,979
0
1,391
18,090
6,428
0
11,757
6,333
0
39,317
L
Discordia
Gwichinbueaty89
Discordia
7,775
641
0
0
12,102
4,042
0
6,683
5,419
19,184
0
W
Cerberus
11,600
202
0
3,186
18,008
17,925
0
12,144
5,864
15,902
0
W
Discordia
21,594
1,587
0
505
6,192
2,297
0
3,743
2,449
44,699
0
L
8,568
941
2,931
3,549
23,285
24,605
0
11,683
11,602
23,200
0
L
17,435
1,646
1,947
1,489
16,478
5,534
0
10,754
5,724
40,402
0
L
Chang'e
Tekker33
Chang'e
7,538
1,068
4,850
3,065
17,456
6,298
0
10,041
7,229
20,898
0
W
Merlin
emesawow
Merlin
17,724
629
0
0
8,581
3,461
0
5,762
2,819
45,725
0
W
King Arthur
revotheus
King Arthur
12,010
1,979
0
2,243
17,965
14,432
0
11,175
6,190
0
28,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,629
Gold Earned
51,385
208
Minions Killed
199
7
Camps Cleared
4
993,085
Distance Traveled
989,148
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,499
1,150
55
6
0
175,864
0
L
Artemis
10,498
1,050
60
6
0
172,649
0
L
Discordia
9,661
966
26
3
1
196,755
0
W
Cerberus
11,201
1,120
18
2
2
194,347
0
W
Discordia
11,711
1,171
50
5
3
213,604
0
L
Artio
10,654
1,065
31
3
2
209,593
0
L
Ra
11,276
1,128
60
6
1
203,010
1
L
Chang'e
9,296
930
22
2
0
207,141
0
W
Merlin
12,264
1,226
55
6
1
191,189
0
W
King Arthur
10,954
1,095
30
3
1
218,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role