Player Matchup

Chaac
Chaac
EZI_COLON
Chaac
Level 89
God Stats
2W - 4L
1,479 SR
Queue Stats
26W - 25L
1,397 Elo+
Party 1
Ra
Ra
HiThoughtZ420
Ra
Level 140
God Stats
7W - 3L
1,276 SR
Queue Stats
328W - 344L
1,386 Elo+
Solo
Rama
Rama
KJHUTH
Rama
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Zeus
Zeus
Mr_B_Ezzy
Zeus
Level 106
God Stats
65W - 75L
1,489 SR
Queue Stats
118W - 132L
1,354 Elo+
Solo
Skadi
Skadi
nikhil330
Skadi
Level 86
God Stats
1W - 0L
1,230 SR
Queue Stats
8W - 6L
1,439 Elo+
Party 1
Team Averages
Level 87
1,395 SR
1,415 Elo+

VS

Team Averages
Level 57
1,483 SR
1,374 Elo+
Izanami
Izanami
BOLT and NUTS
Izanami
Level 126
God Stats
15W - 20L
1,621 SR
Queue Stats
193W - 234L
1,241 Elo+
Party 2
Serqet
Serqet
Johnnythekid495
Serqet
Level 46
God Stats
0W - 2L
1,442 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 3
Hel
Hel
PlasticTiara34
Hel
Level 63
God Stats
0W - 1L
1,184 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Achilles
Achilles
UnspokenNest526
Achilles
Level 25
God Stats
0W - 1L
1,756 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
XX meaGUN XX
Merlin
Level 24
God Stats
7W - 31L
1,412 SR
Queue Stats
28W - 73L
1,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EZI_COLON
Chaac
17
9 / 1 / 13
11,675
973
10,739
10,674
6,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 3 / 13
9,160
763
8,427
8,965
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
KJHUTH
Rama
14
0 / 4 / 10
8,537
711
1,236
6,999
2,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
16
8 / 6 / 13
11,024
919
12,419
8,294
2,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
nikhil330
Skadi
17
9 / 3 / 9
11,615
968
16,820
9,941
3,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
2 / 8 / 6
8,728
727
5,542
12,614
4,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 7 / 9
10,174
848
6,635
10,796
4,064
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 3 / 5
8,846
737
6,697
11,541
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
16
7 / 7 / 5
10,915
910
11,431
17,204
14,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
13
1 / 2 / 0
7,395
616
1,711
4,337
1,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
27
Kills
16
17
Deaths
27
58
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
8
6
0.63
W
Chaac
EZI_COLON
Chaac
9
1
13
15.5
W
1
3
13
2.5
L
3
7
9
1.07
W
Rama
KJHUTH
Rama
0
4
10
1.25
W
Zeus
8
6
13
2.42
L
3
3
5
1.83
L
Achilles
7
7
5
1.36
L
Merlin
1
2
0
0.5
W
Skadi
nikhil330
Skadi
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,641
Damage
32,016
44,873
Taken
56,492
18,084
Mitigated
28,633
10,209
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
5,542
4,004
0
580
12,614
4,794
1,422
4,301
8,065
0
27,489
W
Chaac
EZI_COLON
Chaac
10,739
2,542
0
3,793
10,674
6,351
837
1,439
8,201
0
32,903
W
8,427
981
327
2,928
8,965
3,245
283
1,150
7,695
33,626
0
L
6,635
976
219
756
10,796
4,064
0
3,583
6,885
0
8,760
W
Rama
KJHUTH
Rama
1,236
1,038
0
50
6,999
2,248
1,769
1,482
5,425
0
17,548
W
Zeus
12,419
1,669
1,281
642
8,294
2,550
230
1,285
6,959
22,267
0
L
6,697
228
2,114
3,953
11,541
4,110
0
3,962
7,388
22,337
0
L
Achilles
11,431
4,540
0
1,237
17,204
14,166
0
6,770
10,180
0
27,707
L
Merlin
1,711
127
0
128
4,337
1,499
0
1,584
2,678
17,483
0
W
Skadi
nikhil330
Skadi
16,820
9,362
0
1,188
9,941
3,690
1,312
2,520
6,780
0
42,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,011
Gold Earned
46,058
254
Minions Killed
200
7
Camps Cleared
3
998,675
Distance Traveled
880,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,728
727
56
5
0
177,826
0
W
Chaac
11,675
973
58
5
4
248,523
0
W
Ra
9,160
763
71
6
3
200,316
0
L
Serqet
10,174
848
8
1
1
190,556
0
W
Rama
8,537
711
29
2
0
157,196
0
W
Zeus
11,024
919
22
2
0
192,966
0
L
Hel
8,846
737
50
4
0
201,954
0
L
Achilles
10,915
910
43
4
2
198,953
0
L
Merlin
7,395
616
43
4
0
111,520
0
W
Skadi
11,615
968
74
6
0
199,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role