Player Matchup

Zeus
Zeus
II Lou Bliss II
Zeus
Level 29
God Stats
11W - 10L
1,460 SR
Queue Stats
132W - 133L
1,513 Elo+
Solo
Amaterasu
Amaterasu
Kaalathar
Amaterasu
Level 27
God Stats
1W - 1L
1,352 SR
Queue Stats
29W - 32L
1,605 Elo+
Party 2
Artio
Artio
Purple1NC
Artio
Level 26
God Stats
1W - 0L
1,557 SR
Queue Stats
50W - 39L
1,575 Elo+
Solo
Nemesis
Nemesis
Smitefan234567
Nemesis
Level 8
God Stats
22W - 27L
1,321 SR
Queue Stats
144W - 186L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
TsukihimeTTV
Heimdallr
Level 27
God Stats
8W - 2L
1,500 SR
Queue Stats
182W - 143L
1,558 Elo+
Solo
Team Averages
Level 23
1,438 SR
1,550 Elo+

VS

Team Averages
Level 29
1,529 SR
1,493 Elo+
Da Ji
Da Ji
Commander7107
Da Ji
Level 31
God Stats
6W - 8L
1,594 SR
Queue Stats
81W - 125L
1,519 Elo+
Party 1
Hades
Hades
NoseOfRen
Hades
Level 24
God Stats
5W - 7L
1,553 SR
Queue Stats
56W - 78L
1,581 Elo+
Party 1
Cernunnos
Cernunnos
PrimalMouse
Cernunnos
Level 44
God Stats
11W - 8L
1,570 SR
Queue Stats
453W - 511L
1,445 Elo+
Party 1
Merlin
Merlin
RIOSBEJARANO
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,436 Elo+
Solo
Kukulkan
Kukulkan
xxBrennanHuffxx
Kukulkan
Level 17
God Stats
9W - 12L
1,426 SR
Queue Stats
37W - 61L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
9,874
581
8,827
9,175
2,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Kaalathar
Amaterasu
15
2 / 1 / 2
9,483
558
3,611
10,294
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
Purple1NC
Artio
14
4 / 4 / 9
9,731
572
8,265
14,660
12,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 2 / 6
8,385
493
4,182
6,234
1,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
TsukihimeTTV
Heimdallr
16
8 / 1 / 4
10,296
606
8,779
11,046
4,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
8,402
494
4,269
10,411
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
NoseOfRen
Hades
13
6 / 7 / 2
8,999
529
11,931
12,990
5,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
PrimalMouse
Cernunnos
12
0 / 6 / 3
7,144
420
4,440
10,680
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
8
0 / 3 / 0
5,926
349
1,071
5,755
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
12
0 / 5 / 2
7,086
417
5,777
8,658
2,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
23
Kills
9
9
Deaths
24
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
5
1
5
7.5
W
Amaterasu
Kaalathar
Amaterasu
2
1
2
3
L
Hades
NoseOfRen
Hades
6
7
2
1
L
Cernunnos
PrimalMouse
Cernunnos
0
6
3
0.25
W
Artio
Purple1NC
Artio
4
4
9
2.13
L
Merlin
0
3
0
0
W
4
2
6
3.5
W
Heimdallr
TsukihimeTTV
Heimdallr
8
1
4
10
L
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,664
Damage
27,488
51,409
Taken
48,494
26,142
Mitigated
16,348
16,632
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,269
400
0
2,372
10,411
3,605
0
2,449
7,962
0
37,318
W
8,827
2,449
510
2,754
9,175
2,747
2,146
6,468
2,707
54,466
0
W
Amaterasu
Kaalathar
Amaterasu
3,611
1,588
0
5,542
10,294
5,129
2,526
196
10,098
0
51,533
L
Hades
NoseOfRen
Hades
11,931
1,291
169
2,966
12,990
5,317
537
4,440
8,550
36,398
0
L
Cernunnos
PrimalMouse
Cernunnos
4,440
1,426
0
2,528
10,680
2,929
664
2,951
7,726
0
36,148
W
Artio
Purple1NC
Artio
8,265
1,783
996
3,482
14,660
12,190
864
7,262
7,398
24,310
0
L
Merlin
1,071
181
0
820
5,755
1,604
0
1,476
4,279
20,964
0
W
4,182
1,460
0
420
6,234
1,850
0
1,065
5,169
0
26,595
W
Heimdallr
TsukihimeTTV
Heimdallr
8,779
3,941
0
2,928
11,046
4,226
2,140
3,788
7,258
0
78,133
L
Kukulkan
5,777
1,313
0
131
8,658
2,893
301
5,776
2,882
34,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,769
Gold Earned
37,557
381
Minions Killed
305
0
Camps Cleared
0
1,571,040
Distance Traveled
1,437,083
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,402
494
77
5
0
311,321
1
W
Zeus
9,874
581
98
6
0
257,247
0
W
Amaterasu
9,483
558
107
6
0
359,267
5
L
Hades
8,999
529
57
3
0
282,741
2
L
Cernunnos
7,144
420
60
4
0
300,710
0
W
Artio
9,731
572
27
2
0
302,680
4
L
Merlin
5,926
349
41
2
0
260,309
0
W
Nemesis
8,385
493
30
2
0
360,412
0
W
Heimdallr
10,296
606
119
7
0
291,434
4
L
Kukulkan
7,086
417
70
4
0
282,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role