Player Matchup

Jormungandr
Jormungandr
LUMPYSTUFF
Jormungandr
Level 76
God Stats
6W - 2L
1,494 SR
Queue Stats
17W - 10L
1,567 Elo+
Party 2
Scylla
Scylla
MONSTER STUFF10
Scylla
Level 65
God Stats
12W - 4L
1,657 SR
Queue Stats
27W - 11L
1,654 Elo+
Party 2
Achilles
Achilles
NEGUS STUFF
Achilles
Level 101
God Stats
6W - 2L
1,528 SR
Queue Stats
20W - 10L
1,634 Elo+
Party 2
Team Averages
Level 81
1,560 SR
1,618 Elo+

VS

Team Averages
Level 124
1,541 SR
1,541 Elo+
Anhur
Anhur
DaMasterLucifer
Anhur
Level 147
God Stats
7W - 5L
1,576 SR
Queue Stats
161W - 173L
1,545 Elo+
Party 1
Ymir
Ymir
DragoEternal
Ymir
Level 137
God Stats
5W - 2L
1,548 SR
Queue Stats
107W - 99L
1,568 Elo+
Party 1
Scylla
Scylla
dcrom48
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LUMPYSTUFF
Jormungandr
10
3 / 1 / 10
7,270
727
5,701
8,050
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
9 / 1 / 7
8,704
870
9,488
4,838
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
NEGUS STUFF
Achilles
11
6 / 3 / 11
8,266
827
10,561
11,657
6,054
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
6,966
697
4,522
7,967
2,272
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 1
6,164
616
3,012
12,084
7,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
dcrom48
Scylla
10
3 / 8 / 2
7,388
739
6,289
9,157
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
18
Kills
5
5
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
0
6
1
0.08
W
Jormungandr
LUMPYSTUFF
Jormungandr
3
1
10
8
W
9
1
7
12.5
W
Achilles
NEGUS STUFF
Achilles
6
3
11
3.83
L
Scylla
dcrom48
Scylla
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,750
Damage
13,823
24,545
Taken
29,208
14,675
Mitigated
12,402
2,481
Healing
2,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,522
3,730
0
819
7,967
2,272
0
3,252
4,534
0
17,425
L
3,012
708
225
1,042
12,084
7,397
48
6,547
5,111
9,629
0
W
Jormungandr
LUMPYSTUFF
Jormungandr
5,701
1,552
0
225
8,050
6,994
299
2,603
5,447
13,927
0
W
9,488
727
210
821
4,838
1,627
579
2,581
2,257
26,848
0
W
Achilles
NEGUS STUFF
Achilles
10,561
3,376
0
1,225
11,657
6,054
366
4,172
7,485
0
26,309
L
Scylla
dcrom48
Scylla
6,289
663
405
429
9,157
2,733
114
4,553
4,354
19,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,240
Gold Earned
20,518
92
Minions Killed
69
0
Camps Cleared
0
499,226
Distance Traveled
428,801
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,966
697
30
3
0
153,876
0
L
Ymir
6,164
616
20
2
0
130,256
0
W
Jormungandr
7,270
727
21
2
0
157,707
1
W
Scylla
8,704
870
47
5
0
161,310
1
W
Achilles
8,266
827
24
2
0
180,209
3
L
Scylla
7,388
739
19
2
0
144,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role