Player Matchup

Fenrir
Fenrir
Hyddx
Fenrir
Level 142
God Stats
13W - 9L
1,631 SR
Queue Stats
217W - 210L
1,647 Elo+
Solo
Anhur
Anhur
Lastfreefool
Anhur
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
279W - 266L
1,580 Elo+
Party 1
Janus
Janus
hinomaru
Janus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 348L
1,567 Elo+
Party 1
Athena
Athena
i_Starcher
Athena
Level 126
God Stats
15W - 12L
1,581 SR
Queue Stats
122W - 114L
1,591 Elo+
Solo
Set
Set
xSa5mx
Set
Level 123
God Stats
3W - 3L
1,599 SR
Queue Stats
107W - 124L
1,744 Elo+
Party 1
Team Averages
Level 139
1,562 SR
1,626 Elo+

VS

Team Averages
Level 113
1,762 SR
1,601 Elo+
Erlang Shen
Erlang Shen
AriavAce
Erlang Shen
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AstroZombieV
Kukulkan
Level 107
God Stats
12W - 11L
1,729 SR
Queue Stats
112W - 96L
1,603 Elo+
Solo
Athena
Athena
Dr_Dement1a_
Athena
Level 108
God Stats
1W - 2L
1,760 SR
Queue Stats
128W - 115L
1,661 Elo+
Solo
Cernunnos
Cernunnos
SilverSpartan19
Cernunnos
Level 147
God Stats
7W - 8L
1,805 SR
Queue Stats
482W - 438L
1,610 Elo+
Solo
Cerberus
Cerberus
hazeylxv
Cerberus
Level 121
God Stats
9W - 2L
2,016 SR
Queue Stats
331W - 304L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hyddx
Fenrir
13
5 / 5 / 4
9,198
484
8,482
16,583
9,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 6 / 0
10,263
540
10,765
16,785
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
hinomaru
Janus
15
3 / 7 / 4
9,881
520
11,098
13,453
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
i_Starcher
Athena
12
0 / 4 / 12
8,594
452
8,904
17,831
10,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
xSa5mx
Set
15
5 / 9 / 1
9,983
525
11,454
20,475
11,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AriavAce
Erlang Shen
18
12 / 3 / 5
11,224
591
14,642
12,797
9,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
AstroZombieV
Kukulkan
16
2 / 4 / 6
9,538
502
8,258
9,677
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
17
3 / 4 / 9
9,913
522
10,014
18,513
17,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
SilverSpartan19
Cernunnos
18
8 / 5 / 6
11,339
597
16,140
17,910
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
hazeylxv
Cerberus
15
6 / 3 / 10
10,094
531
13,339
15,067
14,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
67
19
Kills
31
31
Deaths
19
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AriavAce
Erlang Shen
12
3
5
4.83
W
Kukulkan
AstroZombieV
Kukulkan
2
4
6
1.25
W
Athena
3
4
9
1.88
L
Fenrir
Hyddx
Fenrir
5
5
4
1.4
L
6
6
0
1
W
Cernunnos
SilverSpartan19
Cernunnos
8
5
6
2.2
W
Cerberus
hazeylxv
Cerberus
6
3
10
3.67
L
Janus
hinomaru
Janus
3
7
4
0.71
L
Athena
i_Starcher
Athena
0
4
12
1.5
L
Set
xSa5mx
Set
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,703
Damage
62,393
85,127
Taken
73,964
41,540
Mitigated
50,908
17,768
Healing
25,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AriavAce
Erlang Shen
14,642
8,480
0
4,965
12,797
9,577
711
3,214
9,535
0
75,106
W
Kukulkan
AstroZombieV
Kukulkan
8,258
855
0
1,946
9,677
3,771
1,060
4,296
5,165
65,815
0
W
Athena
10,014
3,075
0
6,554
18,513
17,791
225
3,856
14,544
60,070
0
L
Fenrir
Hyddx
Fenrir
8,482
1,551
0
3,946
16,583
9,828
0
5,006
11,577
0
43,084
L
10,765
6,333
0
4,856
16,785
5,571
357
4,511
12,274
0
58,415
W
Cernunnos
SilverSpartan19
Cernunnos
16,140
8,082
0
9,434
17,910
5,301
1,921
1,884
15,984
0
73,411
W
Cerberus
hazeylxv
Cerberus
13,339
1,094
0
2,358
15,067
14,468
0
6,556
8,251
38,819
0
L
Janus
hinomaru
Janus
11,098
280
0
1,488
13,453
3,875
0
6,450
7,003
63,840
0
L
Athena
i_Starcher
Athena
8,904
3,256
0
1,942
17,831
10,840
0
6,147
11,684
32,479
0
L
Set
xSa5mx
Set
11,454
6,200
0
5,536
20,475
11,426
3,255
9,497
10,978
517
57,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,919
Gold Earned
52,108
460
Minions Killed
531
0
Camps Cleared
0
1,747,273
Distance Traveled
1,938,972
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,224
591
112
6
0
433,565
5
W
Kukulkan
9,538
502
118
6
0
384,197
7
W
Athena
9,913
522
124
7
0
415,476
1
L
Fenrir
9,198
484
64
3
0
375,937
5
L
Anhur
10,263
540
114
6
0
296,427
2
W
Cernunnos
11,339
597
122
6
0
307,441
2
W
Cerberus
10,094
531
55
3
0
398,293
4
L
Janus
9,881
520
126
7
0
359,366
4
L
Athena
8,594
452
48
3
0
385,953
12
L
Set
9,983
525
108
6
0
329,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role