Player Matchup

Merlin
Merlin
Darkfairyxx
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,748 Elo+
Party 1
Aphrodite
Aphrodite
JuggaloShado
Aphrodite
Level 42
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
ayeitsalex
King Arthur
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,748 Elo+
Party 1
Rama
Rama
jdog785
Rama
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Awilix
Awilix
pedrolicerio2
Awilix
Level 18
God Stats
6W - 5L
1,557 SR
Queue Stats
38W - 46L
1,461 Elo+
Solo
Team Averages
Level 13
1,511 SR
1,591 Elo+

VS

Team Averages
Level 23
1,531 SR
1,498 Elo+
Olorun
Olorun
Dioca
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,584 Elo+
Party 2
Ratatoskr
Ratatoskr
Ryry392
Ratatoskr
Level 26
God Stats
73W - 44L
1,611 SR
Queue Stats
133W - 96L
1,534 Elo+
Solo
Bellona
Bellona
UniCorn34
Bellona
Level 16
God Stats
8W - 10L
1,542 SR
Queue Stats
549W - 523L
1,335 Elo+
Solo
Skadi
Skadi
loaza
Skadi
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
slaughtercide
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 4 / 0
4,041
367
635
3,369
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
JuggaloShado
Aphrodite
7
2 / 1 / 1
5,492
499
2,586
4,051
1,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
ayeitsalex
King Arthur
6
0 / 3 / 0
4,115
374
515
3,516
1,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
jdog785
Rama
7
0 / 4 / 3
4,948
450
1,896
5,410
1,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 4 / 0
6,560
596
4,632
8,693
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dioca
Olorun
10
4 / 3 / 3
6,563
597
5,023
5,481
1,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
Ryry392
Ratatoskr
12
7 / 2 / 2
7,329
666
5,020
6,523
2,882
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
UniCorn34
Bellona
10
1 / 1 / 3
5,892
536
4,023
5,064
2,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
loaza
Skadi
11
3 / 0 / 1
6,436
585
1,687
1,280
518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
1 / 0 / 4
5,982
544
2,285
3,836
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
16
16
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
0
0
W
Olorun
Dioca
Olorun
4
3
3
1.83
L
Aphrodite
JuggaloShado
Aphrodite
2
1
1
2.5
W
Ratatoskr
Ryry392
Ratatoskr
7
2
2
4
W
Bellona
UniCorn34
Bellona
1
1
3
2.5
L
King Arthur
ayeitsalex
King Arthur
0
3
0
0
L
Rama
jdog785
Rama
0
4
3
0.38
W
Skadi
loaza
Skadi
3
0
1
3.5
L
4
4
0
1
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,264
Damage
18,038
25,039
Taken
22,184
8,658
Mitigated
9,471
6,623
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
635
233
0
0
3,369
1,092
0
1,867
1,502
4,484
0
W
Olorun
Dioca
Olorun
5,023
1,910
241
1,156
5,481
1,733
1,527
408
4,967
26,056
0
L
Aphrodite
JuggaloShado
Aphrodite
2,586
592
1,339
2,007
4,051
1,534
165
957
3,094
14,241
0
W
Ratatoskr
Ryry392
Ratatoskr
5,020
1,627
0
1,868
6,523
2,882
1,202
581
5,876
0
28,294
W
Bellona
UniCorn34
Bellona
4,023
999
0
735
5,064
2,409
57
1,192
3,872
0
15,616
L
King Arthur
ayeitsalex
King Arthur
515
285
0
325
3,516
1,631
0
766
2,750
0
4,040
L
Rama
jdog785
Rama
1,896
1,709
0
297
5,410
1,487
0
1,135
4,275
0
9,654
W
Skadi
loaza
Skadi
1,687
718
0
160
1,280
518
3,017
122
1,150
0
34,377
L
4,632
1,574
0
2,655
8,693
2,914
0
2,583
6,110
0
33,474
W
2,285
460
294
1,210
3,836
1,929
548
738
3,048
13,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,156
Gold Earned
32,202
121
Minions Killed
233
0
Camps Cleared
0
938,838
Distance Traveled
1,017,835
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,041
367
5
0
0
171,915
0
W
Olorun
6,563
597
49
4
0
190,498
0
L
Aphrodite
5,492
499
22
2
0
175,891
1
W
Ratatoskr
7,329
666
59
5
0
202,582
1
W
Bellona
5,892
536
30
3
0
220,908
0
L
King Arthur
4,115
374
6
1
0
202,413
1
L
Rama
4,948
450
16
1
0
173,669
1
W
Skadi
6,436
585
80
7
0
202,318
0
L
Awilix
6,560
596
72
7
0
214,950
0
W
Khepri
5,982
544
15
1
0
201,529
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role