Player Matchup

Bacchus
Bacchus
AfroShep
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,545 Elo+
Party 1
Anhur
Anhur
Blakk L1ghtning
Anhur
Level 106
God Stats
10W - 7L
1,287 SR
Queue Stats
62W - 69L
1,556 Elo+
Party 1
Guan Yu
Guan Yu
CookezNMilk
Guan Yu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
HuskerFan08
Fenrir
Level 122
God Stats
5W - 6L
1,608 SR
Queue Stats
105W - 123L
1,532 Elo+
Party 1
Janus
Janus
crackkaa
Janus
Level 120
God Stats
0W - 2L
1,455 SR
Queue Stats
119W - 143L
1,518 Elo+
Party 1
Team Averages
Level 101
1,470 SR
1,530 Elo+

VS

Team Averages
Level 119
1,686 SR
1,593 Elo+
Cabrakan
Cabrakan
HuntlyLortle
Cabrakan
Level 147
God Stats
3W - 2L
1,878 SR
Queue Stats
281W - 246L
1,575 Elo+
Solo
Fenrir
Fenrir
Johan4710
Fenrir
Level 140
God Stats
4W - 3L
1,530 SR
Queue Stats
64W - 44L
1,613 Elo+
Solo
Mercury
Mercury
LIGHTBRIGHT96
Mercury
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 239L
1,522 Elo+
Solo
Tiamat
Tiamat
ThatKidCroce
Tiamat
Level 147
God Stats
29W - 23L
1,770 SR
Queue Stats
1,077W - 934L
1,657 Elo+
Party 2
Danzaburou
Danzaburou
smut-rag
Danzaburou
Level 63
God Stats
108W - 56L
1,754 SR
Queue Stats
712W - 602L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AfroShep
Bacchus
7
1 / 2 / 0
4,886
444
2,397
5,900
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 1
5,119
465
2,657
6,044
1,226
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
CookezNMilk
Guan Yu
9
1 / 4 / 0
5,231
476
1,807
6,737
3,431
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
10
1 / 2 / 0
5,607
510
2,753
7,767
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
crackkaa
Janus
9
0 / 0 / 1
5,318
483
1,421
2,906
674
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HuntlyLortle
Cabrakan
9
2 / 0 / 3
6,085
553
2,787
2,955
1,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Johan4710
Fenrir
13
4 / 1 / 0
7,132
648
4,930
7,162
2,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
10
1 / 1 / 3
5,761
524
2,374
6,538
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
10
0 / 1 / 2
5,710
519
3,090
3,094
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
smut-rag
Danzaburou
11
5 / 0 / 2
7,034
639
4,521
5,429
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AfroShep
Bacchus
1
2
0
0.5
L
0
4
1
0.13
L
Guan Yu
CookezNMilk
Guan Yu
1
4
0
0.25
W
Cabrakan
HuntlyLortle
Cabrakan
2
0
3
3.5
L
Fenrir
1
2
0
0.5
W
Fenrir
Johan4710
Fenrir
4
1
0
4
W
Mercury
1
1
3
2.5
W
Tiamat
0
1
2
1
L
Janus
crackkaa
Janus
0
0
1
0.5
W
Danzaburou
smut-rag
Danzaburou
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,035
Damage
17,702
29,354
Taken
25,178
10,701
Mitigated
8,939
9,779
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AfroShep
Bacchus
2,397
134
0
1,622
5,900
2,936
0
2,277
3,554
11,408
0
L
2,657
1,145
0
1,800
6,044
1,226
0
727
5,317
0
25,018
L
Guan Yu
CookezNMilk
Guan Yu
1,807
0
0
1,679
6,737
3,431
0
0
6,737
0
18,415
W
Cabrakan
HuntlyLortle
Cabrakan
2,787
861
0
1,756
2,955
1,397
0
1,036
1,919
12,238
0
L
Fenrir
2,753
622
0
3,794
7,767
2,434
0
1,613
6,000
0
30,720
W
Fenrir
Johan4710
Fenrir
4,930
789
0
3,128
7,162
2,437
0
0
7,162
0
36,798
W
Mercury
2,374
1,582
0
452
6,538
1,905
0
1,371
5,167
0
34,157
W
Tiamat
3,090
635
0
1,000
3,094
1,853
165
377
2,717
27,732
0
L
Janus
crackkaa
Janus
1,421
152
0
884
2,906
674
0
987
1,869
29,530
0
W
Danzaburou
smut-rag
Danzaburou
4,521
1,786
0
2,130
5,429
1,347
0
1,034
4,395
0
34,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,161
Gold Earned
31,722
266
Minions Killed
310
0
Camps Cleared
0
994,467
Distance Traveled
1,076,247
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,886
444
21
2
0
217,465
2
L
Anhur
5,119
465
50
5
0
182,732
3
L
Guan Yu
5,231
476
49
4
0
187,230
3
W
Cabrakan
6,085
553
21
2
0
225,356
2
L
Fenrir
5,607
510
76
7
0
211,159
5
W
Fenrir
7,132
648
76
7
0
212,357
4
W
Mercury
5,761
524
63
6
0
228,638
0
W
Tiamat
5,710
519
77
7
0
209,474
2
L
Janus
5,318
483
70
6
0
195,881
2
W
Danzaburou
7,034
639
73
7
0
200,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role