Player Matchup

Cthulhu
Cthulhu
Baddadjokes15
Cthulhu
Level 5
God Stats
2W - 3L
1,128 SR
Queue Stats
2W - 6L
1,072 Elo+
Party 2
Tiamat
Tiamat
Crocdaddys
Tiamat
Level 9
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 5L
1,072 Elo+
Party 2
Fenrir
Fenrir
CryoGenic_SHOK
Fenrir
Level 10
God Stats
0W - 5L
1,019 SR
Queue Stats
2W - 6L
1,072 Elo+
Party 2
Team Averages
Level 8
1,150 SR
1,072 Elo+

VS

Team Averages
Level 62
1,515 SR
1,445 Elo+
Pele
Pele
IBSK2003
Pele
Level 14
God Stats
3W - 1L
1,536 SR
Queue Stats
36W - 44L
1,407 Elo+
Party 1
Terra
Terra
JacoolPlay
Terra
Level 102
God Stats
9W - 3L
1,500 SR
Queue Stats
253W - 242L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
amurphy1
Nu Wa
Level 71
God Stats
3W - 3L
1,508 SR
Queue Stats
191W - 188L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 8 / 1
7,915
565
7,944
19,529
13,397
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Crocdaddys
Tiamat
11
1 / 9 / 1
8,086
578
7,298
13,501
7,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 15 / 0
7,990
571
9,162
17,919
5,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
8 / 3 / 20
10,895
778
8,941
11,841
7,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Terra
15
8 / 0 / 22
12,023
859
10,338
16,958
19,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
amurphy1
Nu Wa
14
16 / 0 / 12
11,892
849
20,020
9,264
3,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
86
2
Kills
32
32
Deaths
3
2
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
8
1
0.06
L
Tiamat
Crocdaddys
Tiamat
1
9
1
0.17
L
1
15
0
0.07
W
Pele
8
3
20
6
W
Terra
8
0
22
19
W
Nu Wa
amurphy1
Nu Wa
16
0
12
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,404
Damage
39,299
50,949
Taken
38,063
26,394
Mitigated
30,306
2,582
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,944
847
166
0
19,529
13,397
24
10,703
8,567
30,990
0
L
Tiamat
Crocdaddys
Tiamat
7,298
1,498
0
1,940
13,501
7,130
0
9,025
4,476
24,011
0
L
9,162
2,117
0
476
17,919
5,867
0
10,371
7,548
0
22,251
W
Pele
8,941
1,823
0
1,637
11,841
7,281
1,180
5,577
6,006
0
18,981
W
Terra
10,338
2,255
2,971
5,502
16,958
19,488
259
6,940
10,018
28,623
0
W
Nu Wa
amurphy1
Nu Wa
20,020
5,469
0
1,687
9,264
3,537
1,398
2,793
6,471
52,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,991
Gold Earned
34,810
88
Minions Killed
117
0
Camps Cleared
0
699,010
Distance Traveled
778,423
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,915
565
37
3
0
248,986
0
L
Tiamat
8,086
578
33
2
0
213,085
0
L
Fenrir
7,990
571
18
1
0
236,939
1
W
Pele
10,895
778
14
1
0
240,136
0
W
Terra
12,023
859
43
3
0
305,610
0
W
Nu Wa
11,892
849
60
4
0
232,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role