Player Matchup

Yemoja
Yemoja
HungryBaby65
Yemoja
Level 11
God Stats
0W - 2L
1,697 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Morg710
Hun Batz
Level 86
God Stats
17W - 26L
1,606 SR
Queue Stats
898W - 836L
1,517 Elo+
Party 2
Anhur
Anhur
TheGrongo
Anhur
Level 118
God Stats
16W - 22L
1,625 SR
Queue Stats
469W - 418L
1,593 Elo+
Party 2
Janus
Janus
aceedusolutions
Janus
Level 46
God Stats
0W - 5L
1,174 SR
Queue Stats
448W - 479L
1,481 Elo+
Party 3
Cu Chulainn
Cu Chulainn
acemaster208
Cu Chulainn
Level 111
God Stats
1W - 5L
1,505 SR
Queue Stats
86W - 76L
1,628 Elo+
Party 3
Team Averages
Level 74
1,521 SR
1,544 Elo+

VS

Team Averages
Level 95
1,542 SR
1,588 Elo+
Ao Kuang
Ao Kuang
ComcastSupport
Ao Kuang
Level 29
God Stats
14W - 8L
1,381 SR
Queue Stats
185W - 155L
1,677 Elo+
Party 1
Izanami
Izanami
Countessira
Izanami
Level 159
God Stats
11W - 11L
1,683 SR
Queue Stats
251W - 237L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
Kumbahjones
Sun Wukong
Level 109
God Stats
6W - 4L
1,780 SR
Queue Stats
228W - 167L
1,659 Elo+
Party 1
Janus
Janus
SHIFIERTZ
Janus
Level 89
God Stats
16W - 37L
1,404 SR
Queue Stats
98W - 97L
1,500 Elo+
Solo
Artio
Artio
YaBoiSadclown
Artio
Level 87
God Stats
3W - 0L
1,462 SR
Queue Stats
109W - 112L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 3 / 3
7,395
411
1,330
10,432
7,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
Morg710
Hun Batz
13
2 / 4 / 2
8,231
457
4,623
13,867
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
TheGrongo
Anhur
13
4 / 8 / 2
8,451
470
11,576
16,411
4,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 6 / 4
7,846
436
6,462
10,065
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
acemaster208
Cu Chulainn
16
4 / 5 / 0
10,093
561
15,015
14,496
7,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
7 / 2 / 0
10,338
574
12,217
15,116
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Countessira
Izanami
17
5 / 3 / 6
10,258
570
8,439
14,328
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Kumbahjones
Sun Wukong
17
5 / 1 / 12
10,047
558
10,864
13,798
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
SHIFIERTZ
Janus
16
6 / 1 / 7
9,979
554
8,618
5,411
1,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 3 / 8
8,262
459
6,259
14,415
10,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
10
Kills
26
26
Deaths
10
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
7
2
0
3.5
W
Izanami
Countessira
Izanami
5
3
6
2.67
L
Yemoja
0
3
3
0.5
W
Sun Wukong
Kumbahjones
Sun Wukong
5
1
12
11
L
Hun Batz
Morg710
Hun Batz
2
4
2
0.75
W
Janus
SHIFIERTZ
Janus
6
1
7
9.5
L
Anhur
TheGrongo
Anhur
4
8
2
0.63
W
3
3
8
2.33
L
0
6
4
0.33
L
Cu Chulainn
acemaster208
Cu Chulainn
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,006
Damage
46,397
65,271
Taken
63,068
25,916
Mitigated
29,294
17,590
Healing
31,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
12,217
2,065
0
9,669
15,116
6,164
1,043
220
14,858
68,396
0
W
Izanami
Countessira
Izanami
8,439
5,301
0
7,964
14,328
4,433
2,004
2,036
12,142
0
83,377
L
Yemoja
1,330
465
2,600
1,233
10,432
7,318
0
3,865
6,567
13,697
0
W
Sun Wukong
Kumbahjones
Sun Wukong
10,864
2,646
0
5,112
13,798
6,288
0
1,410
12,250
0
67,919
L
Hun Batz
Morg710
Hun Batz
4,623
865
0
5,977
13,867
4,089
0
4,203
9,664
0
51,881
W
Janus
SHIFIERTZ
Janus
8,618
877
0
555
5,411
1,953
0
1,203
4,008
61,056
0
L
Anhur
TheGrongo
Anhur
11,576
5,573
0
3,166
16,411
4,469
1,202
5,125
11,286
0
67,836
W
6,259
689
580
7,584
14,415
10,456
505
2,349
11,950
27,796
0
L
6,462
427
0
1,615
10,065
2,691
0
4,469
5,596
39,410
0
L
Cu Chulainn
acemaster208
Cu Chulainn
15,015
2,541
0
2,999
14,496
7,349
572
9,432
5,064
68
67,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,016
Gold Earned
48,884
460
Minions Killed
553
0
Camps Cleared
0
1,617,869
Distance Traveled
1,833,354
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,338
574
130
7
0
349,270
3
W
Izanami
10,258
570
156
9
0
320,813
7
L
Yemoja
7,395
411
21
1
0
290,524
0
W
Sun Wukong
10,047
558
103
6
0
401,302
3
L
Hun Batz
8,231
457
92
5
0
371,073
1
W
Janus
9,979
554
124
7
0
390,395
4
L
Anhur
8,451
470
114
6
0
291,235
3
W
Artio
8,262
459
40
2
0
371,574
1
L
Janus
7,846
436
102
6
0
316,958
5
L
Cu Chulainn
10,093
561
131
7
0
348,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role