Player Matchup

Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Djaykornbug
Neith
Level 17
God Stats
1W - 1L
1,327 SR
Queue Stats
6W - 11L
1,389 Elo+
Party 1
Sun Wukong
Sun Wukong
Doctoradhoc
Sun Wukong
Level 7
God Stats
2W - 2L
1,450 SR
Queue Stats
2W - 5L
1,222 Elo+
Party 1
Apollo
Apollo
NapkinsRevenge
Apollo
Level 4
God Stats
1W - 1L
1,268 SR
Queue Stats
7W - 5L
1,453 Elo+
Party 2
Ares
Ares
Z_kakarot17_Z
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,424 Elo+
Party 2
Team Averages
Level 31
1,409 SR
1,397 Elo+

VS

Team Averages
Level 18
1,618 SR
1,385 Elo+
Danzaburou
Danzaburou
LairolReyees
Danzaburou
Level 25
God Stats
5W - 6L
1,855 SR
Queue Stats
76W - 108L
1,365 Elo+
Party 3
Sobek
Sobek
Pulsifer
Sobek
Level 27
God Stats
5W - 2L
1,878 SR
Queue Stats
85W - 121L
1,390 Elo+
Party 3
Anubis
Anubis
Stormageddon_44
Anubis
Level 7
God Stats
1W - 5L
1,359 SR
Queue Stats
2W - 10L
1,315 Elo+
Solo
Medusa
Medusa
Turquoise39
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Thanatos
Thanatos
Z Bakasura Z
Thanatos
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
138W - 134L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
5 / 0 / 4
6,502
650
4,394
1,487
394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
8 / 0 / 2
6,908
691
5,039
4,528
1,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Doctoradhoc
Sun Wukong
9
0 / 2 / 0
5,514
551
793
5,361
2,759
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
4 / 0 / 7
5,943
594
3,749
4,368
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 5 / 0
4,748
475
1,440
6,383
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LairolReyees
Danzaburou
6
1 / 8 / 0
4,511
451
2,587
8,234
1,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Pulsifer
Sobek
1
0 / 0 / 0
1,818
182
0
0
0
5
0 / 1 / 0
3,987
399
167
2,471
819
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
4
0 / 10 / 0
3,654
365
1,208
7,521
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Z Bakasura Z
Thanatos
11
6 / 1 / 0
6,267
627
3,991
6,684
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
7
7
Deaths
20
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
4
7
W
8
0
2
9
W
Sun Wukong
Doctoradhoc
Sun Wukong
0
2
0
0
L
Danzaburou
LairolReyees
Danzaburou
1
8
0
0.13
W
4
0
7
7.5
L
Sobek
Pulsifer
Sobek
0
0
0
0
L
0
1
0
0
L
Medusa
0
10
0
0
L
Thanatos
Z Bakasura Z
Thanatos
6
1
0
6
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,415
Damage
7,953
22,127
Taken
24,910
10,159
Mitigated
6,191
4,535
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,394
373
0
0
1,487
394
993
136
1,351
26,518
0
W
5,039
2,450
0
1,272
4,528
1,373
1,643
0
4,528
0
27,861
W
Sun Wukong
Doctoradhoc
Sun Wukong
793
298
0
1,250
5,361
2,759
0
0
5,361
0
25,239
L
Danzaburou
LairolReyees
Danzaburou
2,587
1,095
0
1,361
8,234
1,890
0
1,811
6,299
0
16,247
W
3,749
2,578
0
1,776
4,368
1,977
1,999
0
4,368
0
26,810
L
Sobek
Pulsifer
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
167
31
0
277
2,471
819
22
1,580
672
8,402
0
L
Medusa
1,208
637
0
0
7,521
1,321
0
561
6,918
0
5,654
L
Thanatos
Z Bakasura Z
Thanatos
3,991
1,520
0
6,563
6,684
2,161
0
1,497
5,187
0
27,507
W
1,440
467
0
237
6,383
3,656
464
31
6,352
8,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,615
Gold Earned
20,237
224
Minions Killed
116
0
Camps Cleared
0
796,912
Distance Traveled
595,368
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,502
650
56
6
0
179,664
1
W
Neith
6,908
691
57
6
0
171,837
0
W
Sun Wukong
5,514
551
56
6
0
120,378
2
L
Danzaburou
4,511
451
27
3
0
173,285
1
W
Apollo
5,943
594
45
5
0
144,837
0
L
Sobek
1,818
182
0
0
0
0
0
L
Anubis
3,987
399
15
2
0
115,473
0
L
Medusa
3,654
365
6
1
0
154,308
1
L
Thanatos
6,267
627
68
7
0
152,302
0
W
Ares
4,748
475
10
1
0
180,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role