Player Matchup

Persephone
Persephone
Gold IV
Hubchub124
Persephone
Gold IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 110L
1,680 MMR
Solo
Geb
Geb
Gold IV
Uphigh
Geb
Gold IV
Level 160
God Stats
0W - 1L
1,360 SR
Queue Stats
7W - 7L
1,691 MMR
Party 1
Izanami
Izanami
Gold IV
alwayshigholi_
Izanami
Gold IV
Level 39
God Stats
5W - 5L
1,492 SR
Queue Stats
7W - 7L
1,691 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,451 SR
1,688 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,671 SR
1,712 MMR
Cu Chulainn
Cu Chulainn
Gold II
BerserkerOfFate
Cu Chulainn
Gold II
Level 147
God Stats
2W - 1L
1,857 SR
Queue Stats
22W - 16L
1,805 MMR
Party 2
Ymir
Ymir
Gold IV
Ng G X Cryptic
Ymir
Gold IV
Level 82
God Stats
3W - 3L
1,513 SR
Queue Stats
22W - 17L
1,688 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
xX T0B1N Xx
Baron Samedi
Gold III
Level 129
God Stats
17W - 13L
1,644 SR
Queue Stats
118W - 131L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Hubchub124
Persephone
14
2 / 9 / 4
10,410
612
12,474
12,693
5,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
Uphigh
Geb
14
4 / 5 / 4
11,905
700
8,700
13,583
17,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 7 / 5
10,381
611
11,300
13,389
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ZeusDanzaburouScyllaTiamatSet

VS

Bans
BacchusAphroditeDiscordiaNoxNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BerserkerOfFate
Cu Chulainn
17
12 / 2 / 9
13,327
784
20,004
21,430
19,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
3 / 2 / 13
11,331
667
5,721
16,521
17,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
xX T0B1N Xx
Baron Samedi
15
6 / 4 / 10
11,917
701
8,474
12,834
7,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
8
Kills
21
21
Deaths
8
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BerserkerOfFate
Cu Chulainn
12
2
9
8.25
L
Persephone
Hubchub124
Persephone
2
9
4
0.44
W
3
2
13
4.75
L
Geb
Uphigh
Geb
4
5
4
1.2
L
2
7
5
0.64
W
Baron Samedi
xX T0B1N Xx
Baron Samedi
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,474
Damage
34,199
39,665
Taken
50,785
27,975
Mitigated
44,336
4,791
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BerserkerOfFate
Cu Chulainn
20,004
4,776
571
2,171
21,430
19,144
1,219
7,640
13,465
0
77,113
L
Persephone
Hubchub124
Persephone
12,474
1,561
0
465
12,693
5,015
0
4,355
8,334
42,308
0
W
5,721
1,289
0
0
16,521
17,838
625
5,831
10,234
33,642
0
L
Geb
Uphigh
Geb
8,700
876
0
2,003
13,583
17,107
0
7,913
5,670
23,700
0
L
11,300
6,038
0
2,323
13,389
5,853
0
1,962
11,427
0
49,055
W
Baron Samedi
xX T0B1N Xx
Baron Samedi
8,474
689
3,683
4,170
12,834
7,354
931
6,732
5,811
38,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,696
Gold Earned
36,575
154
Minions Killed
201
0
Camps Cleared
0
838,364
Distance Traveled
849,438
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,327
784
95
6
0
306,723
3
L
Persephone
10,410
612
72
4
0
272,973
1
W
Ymir
11,331
667
48
3
0
266,116
2
L
Geb
11,905
700
19
1
0
283,255
1
L
Izanami
10,381
611
63
4
0
282,136
2
W
Baron Samedi
11,917
701
58
3
0
276,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role