Player Matchup

Ra
Ra
 
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Jester ess
Ymir
Level 10
God Stats
5W - 5L
1,522 SR
Queue Stats
7W - 7L
1,520 Elo+
Party 3
Sylvanus
Sylvanus
UniformJam87586
Sylvanus
Level 18
God Stats
20W - 17L
1,498 SR
Queue Stats
26W - 27L
1,441 Elo+
Solo
Chaac
Chaac
beerman343
Chaac
Level 27
God Stats
16W - 23L
1,470 SR
Queue Stats
77W - 102L
1,455 Elo+
Solo
Izanami
Izanami
monarch527
Izanami
Level 47
God Stats
28W - 29L
1,516 SR
Queue Stats
37W - 44L
1,409 Elo+
Party 3
Team Averages
Level 25
1,501 SR
1,465 Elo+

VS

Team Averages
Level 20
1,484 SR
1,344 Elo+
Arachne
Arachne
Darkness1879
Arachne
Level 17
God Stats
1W - 3L
1,256 SR
Queue Stats
40W - 65L
1,364 Elo+
Party 1
Cernunnos
Cernunnos
XxwreckedemxX
Cernunnos
Level 27
God Stats
9W - 7L
1,825 SR
Queue Stats
30W - 40L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
fajaha00000
Cthulhu
Level 19
God Stats
3W - 8L
1,330 SR
Queue Stats
62W - 82L
1,160 Elo+
Party 1
Loki
Loki
invaderxan1
Loki
Level 18
God Stats
8W - 10L
1,500 SR
Queue Stats
23W - 35L
1,312 Elo+
Party 1
Chaac
Chaac
weediagram1
Chaac
Level 18
God Stats
49W - 55L
1,511 SR
Queue Stats
379W - 435L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
14 / 3 / 12
15,926
569
31,056
27,386
14,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 8 / 16
13,792
493
16,477
22,514
25,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
18
4 / 3 / 7
12,671
453
9,407
26,314
25,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
20
4 / 1 / 3
15,692
560
14,805
20,121
32,792
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
monarch527
Izanami
20
23 / 9 / 5
16,717
597
39,494
30,591
13,654
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Darkness1879
Arachne
20
10 / 15 / 4
14,359
513
30,377
30,347
11,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
XxwreckedemxX
Cernunnos
19
6 / 10 / 9
13,278
474
18,316
29,090
12,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
fajaha00000
Cthulhu
17
7 / 14 / 7
12,504
447
21,118
31,127
30,207
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
1 / 9 / 3
10,993
393
6,979
21,040
7,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

20
0 / 3 / 1
12,617
451
13,293
28,813
29,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
48
50
Kills
24
24
Deaths
51
43
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
14
3
12
6.67
L
Arachne
Darkness1879
Arachne
10
15
4
0.8
W
5
8
16
1.63
W
Sylvanus
4
3
7
2.5
L
Cernunnos
XxwreckedemxX
Cernunnos
6
10
9
1.05
W
Chaac
4
1
3
5.5
L
Cthulhu
fajaha00000
Cthulhu
7
14
7
0.75
L
1
9
3
0.28
W
Izanami
monarch527
Izanami
23
9
5
2.83
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,239
Damage
90,083
126,926
Taken
140,417
111,893
Mitigated
90,773
52,907
Healing
27,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
31,056
3,748
4,426
17,380
27,386
14,873
2,255
5,699
21,662
119,980
0
L
Arachne
Darkness1879
Arachne
30,377
19,110
0
4,193
30,347
11,947
0
16,343
12,952
0
62,819
W
16,477
2,357
0
1,250
22,514
25,515
892
6,020
16,473
61,262
0
W
Sylvanus
9,407
2,814
1,543
9,158
26,314
25,059
1,680
1,448
24,716
73,956
0
L
Cernunnos
XxwreckedemxX
Cernunnos
18,316
8,447
0
4,027
29,090
12,259
1,096
13,337
15,513
0
73,180
W
Chaac
14,805
3,157
0
10,612
20,121
32,792
2,101
0
19,461
386
108,803
L
Cthulhu
fajaha00000
Cthulhu
21,118
1,787
231
0
31,127
30,207
0
12,477
18,361
56,453
0
L
6,979
527
135
4,256
21,040
7,005
59
8,109
12,643
0
60,201
W
Izanami
monarch527
Izanami
39,494
28,997
0
8,538
30,591
13,654
4,641
7,951
22,540
0
122,190
L
13,293
2,377
0
15,058
28,813
29,355
2,072
5,819
22,402
0
104,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,798
Gold Earned
63,751
755
Minions Killed
536
0
Camps Cleared
0
2,204,479
Distance Traveled
2,233,559
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,926
569
179
6
0
465,102
4
L
Arachne
14,359
513
75
3
0
431,771
1
W
Ymir
13,792
493
74
3
0
441,236
0
W
Sylvanus
12,671
453
108
4
0
372,799
3
L
Cernunnos
13,278
474
102
4
0
409,531
0
W
Chaac
15,692
560
238
9
0
488,290
6
L
Cthulhu
12,504
447
84
3
0
378,256
0
L
Loki
10,993
393
83
3
0
465,985
6
W
Izanami
16,717
597
156
6
0
437,052
0
L
Chaac
12,617
451
192
7
0
548,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role