Player Matchup

Tiamat
Tiamat
Papi Diddles
Tiamat
Level 112
God Stats
12W - 5L
1,753 SR
Queue Stats
125W - 99L
1,586 Elo+
Party 1
Fenrir
Fenrir
Sad Polygons
Fenrir
Level 107
God Stats
4W - 1L
1,543 SR
Queue Stats
166W - 140L
1,549 Elo+
Party 1
Anhur
Anhur
SiiNGrixis
Anhur
Level 128
God Stats
6W - 1L
1,630 SR
Queue Stats
68W - 51L
1,611 Elo+
Party 1
Team Averages
Level 116
1,642 SR
1,582 Elo+

VS

Team Averages
Level 19
1,486 SR
1,549 Elo+
Ra
Ra
GalactickOwl
Ra
Level 13
God Stats
2W - 6L
1,559 SR
Queue Stats
3W - 6L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
Gatogordo99
Zhong Kui
Level 27
God Stats
10W - 10L
1,587 SR
Queue Stats
148W - 122L
1,565 Elo+
Solo
Bellona
Bellona
deadnots
Bellona
Level 18
God Stats
0W - 2L
1,313 SR
Queue Stats
15W - 14L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 0 / 10
7,324
732
6,298
4,837
6,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
10
6 / 3 / 4
7,777
778
5,120
6,773
2,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
11
5 / 0 / 7
7,730
773
7,289
6,089
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,180
618
1,736
7,274
2,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Gatogordo99
Zhong Kui
10
2 / 2 / 0
6,657
666
5,599
6,036
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
deadnots
Bellona
8
0 / 6 / 2
5,882
588
2,855
8,431
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Zhong Kui
Gatogordo99
Zhong Kui
2
2
0
1
W
Tiamat
2
0
10
7
W
Fenrir
6
3
4
2.67
W
Anhur
5
0
7
8.5
L
Bellona
deadnots
Bellona
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,707
Damage
10,190
17,699
Taken
21,741
11,897
Mitigated
10,392
5,357
Healing
3,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,736
350
385
783
7,274
2,007
0
1,863
5,189
16,624
0
L
Zhong Kui
Gatogordo99
Zhong Kui
5,599
940
0
1,330
6,036
3,907
0
1,370
4,398
18,915
0
W
Tiamat
6,298
624
0
2,416
4,837
6,828
105
1,132
3,614
25,597
0
W
Fenrir
5,120
301
0
519
6,773
2,629
40
4,135
2,388
0
14,480
W
Anhur
7,289
3,359
0
2,422
6,089
2,440
1,109
1,739
4,240
0
28,310
L
Bellona
deadnots
Bellona
2,855
1,011
0
970
8,431
4,478
0
2,345
5,818
0
11,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,831
Gold Earned
18,719
114
Minions Killed
89
0
Camps Cleared
0
515,499
Distance Traveled
470,388
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,180
618
30
3
0
148,957
2
L
Zhong Kui
6,657
666
46
5
0
153,921
2
W
Tiamat
7,324
732
41
4
0
168,624
1
W
Fenrir
7,777
778
20
2
0
181,754
0
W
Anhur
7,730
773
53
5
0
165,121
3
L
Bellona
5,882
588
13
1
0
167,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role