Player Matchup

Ra
Ra
Ancient_Jar
Ra
Level 154
God Stats
3W - 3L
1,692 SR
Queue Stats
71W - 57L
1,554 Elo+
Party 1
Chaac
Chaac
J-ROD310
Chaac
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 63L
1,630 Elo+
Party 1
Danzaburou
Danzaburou
wolph-flow
Danzaburou
Level 88
God Stats
2W - 2L
1,190 SR
Queue Stats
157W - 107L
1,542 Elo+
Party 1
Team Averages
Level 122
1,461 SR
1,575 Elo+

VS

Team Averages
Level 70
1,587 SR
1,592 Elo+
Discordia
Discordia
JeesusBread
Discordia
Level 67
God Stats
1W - 3L
1,346 SR
Queue Stats
7W - 9L
1,513 Elo+
Solo
Tyr
Tyr
JukedYouFool
Tyr
Level 17
God Stats
15W - 2L
1,766 SR
Queue Stats
92W - 35L
1,743 Elo+
Solo
Danzaburou
Danzaburou
lil death b0y
Danzaburou
Level 126
God Stats
39W - 31L
1,649 SR
Queue Stats
192W - 237L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,899
608
5,029
11,674
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
J-ROD310
Chaac
12
2 / 4 / 1
8,851
681
9,478
17,436
10,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
wolph-flow
Danzaburou
10
1 / 4 / 1
8,245
634
3,800
8,953
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JeesusBread
Discordia
12
1 / 1 / 12
8,928
687
7,654
5,672
1,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 0 / 7
10,160
782
12,381
13,931
14,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
lil death b0y
Danzaburou
13
6 / 2 / 7
10,076
775
12,842
11,085
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
14
14
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Chaac
J-ROD310
Chaac
2
4
1
0.63
W
Discordia
JeesusBread
Discordia
1
1
12
7
W
7
0
7
10.5
W
Danzaburou
lil death b0y
Danzaburou
6
2
7
4.75
L
Danzaburou
wolph-flow
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,307
Damage
32,877
38,063
Taken
30,688
17,119
Mitigated
19,768
8,844
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,029
333
907
1,819
11,674
3,733
0
1,782
9,742
29,819
0
L
Chaac
J-ROD310
Chaac
9,478
1,296
0
5,461
17,436
10,756
0
4,842
12,394
0
25,895
W
Discordia
JeesusBread
Discordia
7,654
646
318
1,400
5,672
1,782
160
444
4,919
30,903
0
W
12,381
2,009
0
4,109
13,931
14,091
479
1,552
11,883
0
28,268
W
Danzaburou
lil death b0y
Danzaburou
12,842
6,250
0
4,604
11,085
3,895
2,566
2,463
8,170
0
55,081
L
Danzaburou
wolph-flow
Danzaburou
3,800
1,319
0
657
8,953
2,630
0
1,379
7,449
0
30,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,995
Gold Earned
29,164
138
Minions Killed
130
0
Camps Cleared
0
683,974
Distance Traveled
744,052
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,899
608
54
4
0
236,771
1
L
Chaac
8,851
681
30
2
0
236,796
0
W
Discordia
8,928
687
33
3
0
237,212
2
W
Tyr
10,160
782
26
2
0
277,017
4
W
Danzaburou
10,076
775
71
5
0
229,823
0
L
Danzaburou
8,245
634
54
4
0
210,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role