Player Matchup

Loki
Loki
Arcenator08
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
BloodWrafth
Bakasura
Level 76
God Stats
4W - 0L
1,551 SR
Queue Stats
22W - 17L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
RapttorX
Nu Wa
Level 106
God Stats
10W - 7L
1,567 SR
Queue Stats
22W - 23L
1,443 Elo+
Party 2
Sol
Sol
TheWiggeta777OMG
Sol
Level 54
God Stats
6W - 1L
1,945 SR
Queue Stats
10W - 9L
1,427 Elo+
Party 2
Terra
Terra
vrayllianelpro
Terra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,471 Elo+
Party 2
Team Averages
Level 90
1,613 SR
1,465 Elo+

VS

Team Averages
Level 67
1,456 SR
1,435 Elo+
Nu Wa
Nu Wa
Ca_Laau16
Nu Wa
Level 64
God Stats
10W - 4L
1,500 SR
Queue Stats
47W - 57L
1,532 Elo+
Party 1
Bakasura
Bakasura
ElAtrevido
Bakasura
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,504 Elo+
Party 1
Kuzenbo
Kuzenbo
Janitoxx
Kuzenbo
Level 65
God Stats
6W - 5L
1,171 SR
Queue Stats
113W - 149L
1,417 Elo+
Solo
Artemis
Artemis
Steybor
Artemis
Level 60
God Stats
2W - 2L
1,612 SR
Queue Stats
51W - 70L
1,312 Elo+
Solo
Persephone
Persephone
yrdry
Persephone
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
300W - 302L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,345
556
5,597
10,850
3,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
BloodWrafth
Bakasura
12
3 / 1 / 4
7,502
500
2,686
9,586
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
RapttorX
Nu Wa
16
6 / 1 / 5
9,712
647
14,097
9,248
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 0 / 2
8,425
562
7,291
8,217
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 2 / 5
7,375
492
2,782
10,868
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ca_Laau16
Nu Wa
14
1 / 4 / 2
7,862
524
8,086
8,893
3,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
ElAtrevido
Bakasura
14
5 / 2 / 0
8,356
557
9,235
11,384
5,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Janitoxx
Kuzenbo
9
0 / 3 / 4
5,894
393
2,821
9,059
7,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Steybor
Artemis
9
0 / 7 / 2
5,638
376
5,530
8,538
2,754
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
yrdry
Persephone
10
0 / 4 / 0
6,080
405
4,942
6,829
2,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
6
6
Deaths
20
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Bakasura
BloodWrafth
Bakasura
3
1
4
5
L
Nu Wa
Ca_Laau16
Nu Wa
1
4
2
0.5
L
Bakasura
ElAtrevido
Bakasura
5
2
0
2.5
L
Kuzenbo
Janitoxx
Kuzenbo
0
3
4
0.67
W
Nu Wa
RapttorX
Nu Wa
6
1
5
8.5
L
Artemis
Steybor
Artemis
0
7
2
0.14
W
5
0
2
6
W
3
2
5
2.75
L
Persephone
yrdry
Persephone
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,453
Damage
30,614
48,769
Taken
44,703
19,062
Mitigated
20,817
20,408
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,597
1,006
0
2,717
10,850
3,632
566
736
9,576
0
46,233
W
Bakasura
BloodWrafth
Bakasura
2,686
1,954
0
5,703
9,586
3,163
25
1,317
7,881
0
35,490
L
Nu Wa
Ca_Laau16
Nu Wa
8,086
1,427
0
944
8,893
3,046
0
5,694
2,987
67,306
0
L
Bakasura
ElAtrevido
Bakasura
9,235
6,577
0
2,900
11,384
5,418
0
3,884
7,348
0
51,381
L
Kuzenbo
Janitoxx
Kuzenbo
2,821
1,461
0
1,699
9,059
7,359
0
5,983
2,902
14,912
0
W
Nu Wa
RapttorX
Nu Wa
14,097
1,935
196
4,011
9,248
3,334
214
3,635
5,533
73,544
0
L
Artemis
Steybor
Artemis
5,530
2,166
0
584
8,538
2,754
0
2,619
5,809
0
20,649
W
7,291
1,045
0
5,035
8,217
2,746
3,112
5,688
2,519
53,432
0
W
2,782
244
846
1,900
10,868
6,187
0
4,473
6,395
16,311
0
L
Persephone
yrdry
Persephone
4,942
525
0
615
6,829
2,240
432
5,330
1,297
31,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,359
Gold Earned
33,830
460
Minions Killed
328
0
Camps Cleared
0
1,378,473
Distance Traveled
1,357,054
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,345
556
90
6
0
280,397
2
W
Bakasura
7,502
500
84
6
0
293,973
6
L
Nu Wa
7,862
524
121
8
0
259,717
3
L
Bakasura
8,356
557
95
6
0
320,194
3
L
Kuzenbo
5,894
393
20
1
0
292,726
0
W
Nu Wa
9,712
647
155
10
0
267,505
2
L
Artemis
5,638
376
30
2
0
223,097
1
W
Sol
8,425
562
103
7
0
260,475
1
W
Terra
7,375
492
28
2
0
276,123
5
L
Persephone
6,080
405
62
4
0
261,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role