Player Matchup

Rama
Rama
GrimmjhowW
Rama
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Ludmilla123
Baron Samedi
Level 15
God Stats
2W - 1L
1,769 SR
Queue Stats
19W - 20L
1,421 Elo+
Party 1
Zeus
Zeus
PeNaCovaxx
Zeus
Level 18
God Stats
8W - 8L
1,566 SR
Queue Stats
28W - 33L
1,492 Elo+
Party 1
Arachne
Arachne
Rallanb
Arachne
Level 27
God Stats
8W - 6L
1,565 SR
Queue Stats
83W - 69L
1,481 Elo+
Party 1
King Arthur
King Arthur
Shupaku
King Arthur
Level 17
God Stats
4W - 4L
1,519 SR
Queue Stats
32W - 26L
1,457 Elo+
Party 1
Team Averages
Level 16
1,584 SR
1,470 Elo+

VS

Team Averages
Level 19
1,394 SR
1,440 Elo+
Ymir
Ymir
GolfinhoJR
Ymir
Level 27
God Stats
7W - 2L
1,500 SR
Queue Stats
101W - 79L
1,492 Elo+
Party 2
Hachiman
Hachiman
JaréArrebentado
Hachiman
Level 22
God Stats
5W - 9L
1,189 SR
Queue Stats
73W - 72L
1,551 Elo+
Party 2
Cabrakan
Cabrakan
MasterDucler
Cabrakan
Level 7
God Stats
8W - 11L
1,500 SR
Queue Stats
56W - 60L
1,235 Elo+
Party 2
Thanatos
Thanatos
herohearth
Thanatos
Level 16
God Stats
16W - 23L
1,373 SR
Queue Stats
65W - 61L
1,344 Elo+
Party 2
Ra
Ra
pedwisky
Ra
Level 25
God Stats
4W - 4L
1,409 SR
Queue Stats
68W - 57L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 4
8,981
499
7,612
10,926
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Ludmilla123
Baron Samedi
14
4 / 5 / 5
9,413
523
9,321
11,413
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 4
7,769
432
7,511
10,975
3,447
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Rallanb
Arachne
12
3 / 5 / 5
8,273
460
6,650
15,952
5,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Shupaku
King Arthur
16
4 / 4 / 5
10,030
557
10,263
19,983
14,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 9
9,213
512
8,806
13,487
9,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 4 / 10
8,492
472
8,935
10,261
3,542
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
MasterDucler
Cabrakan
12
0 / 5 / 12
7,937
441
3,473
12,558
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
herohearth
Thanatos
15
7 / 4 / 5
9,890
549
10,416
12,219
4,909
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
14 / 2 / 9
12,077
671
17,974
14,856
7,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
18
Kills
26
26
Deaths
18
23
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
5
6
4
1.17
W
2
4
10
1.75
L
Baron Samedi
Ludmilla123
Baron Samedi
4
5
5
1.3
W
Cabrakan
MasterDucler
Cabrakan
0
5
12
1.2
L
2
6
4
0.67
L
Arachne
Rallanb
Arachne
3
5
5
1.1
L
King Arthur
Shupaku
King Arthur
4
4
5
1.63
W
Thanatos
herohearth
Thanatos
7
4
5
2.38
W
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,357
Damage
49,604
69,249
Taken
63,381
31,879
Mitigated
35,207
16,256
Healing
29,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,806
1,991
0
2,093
13,487
9,897
114
1,098
12,377
36,336
0
L
7,612
5,884
0
2,026
10,926
3,626
802
4,934
5,874
0
37,668
W
8,935
4,303
0
3,599
10,261
3,542
2,511
2,441
7,806
0
48,157
L
Baron Samedi
Ludmilla123
Baron Samedi
9,321
1,152
0
1,126
11,413
4,528
418
6,291
4,884
47,660
0
W
Cabrakan
MasterDucler
Cabrakan
3,473
508
0
1,943
12,558
9,812
289
3,577
8,937
10,192
0
L
7,511
1,772
74
2,554
10,975
3,447
190
4,223
6,670
42,862
0
L
Arachne
Rallanb
Arachne
6,650
5,426
0
4,333
15,952
5,624
0
5,661
10,207
0
41,074
L
King Arthur
Shupaku
King Arthur
10,263
1,621
0
6,143
19,983
14,654
0
8,476
11,361
0
47,881
W
Thanatos
herohearth
Thanatos
10,416
3,742
0
9,762
12,219
4,909
0
3,036
9,066
0
50,543
W
17,974
3,299
4,901
7,424
14,856
7,047
2,488
6,164
8,363
91,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,466
Gold Earned
47,609
381
Minions Killed
457
0
Camps Cleared
0
1,618,109
Distance Traveled
1,697,962
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,213
512
77
4
0
316,184
1
L
Rama
8,981
499
70
4
0
294,323
1
W
Hachiman
8,492
472
81
5
0
323,387
6
L
Baron Samedi
9,413
523
91
5
0
346,826
1
W
Cabrakan
7,937
441
19
1
0
303,027
3
L
Zeus
7,769
432
64
4
0
293,275
1
L
Arachne
8,273
460
70
4
0
351,094
6
L
King Arthur
10,030
557
86
5
0
332,591
5
W
Thanatos
9,890
549
79
4
0
385,292
1
W
Ra
12,077
671
201
11
0
370,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role